The Crossover Card Thread

Discussion in 'Create-A-Card (YGO)' started by qwert, Nov 10, 2007.

  1. qwert

    qwert New Member

    In here, post a card based upon the previous poster's prompt, then give a prompt of your own. Simple. The prompt itself? It must involve two or more existing archetypes in some way. Again, simple. Here's an example:

    Hero HQ
    Continuous Spell
    No matter where they are, "Elemental Hero" monsters are also treated as "Destiny Hero" monsters, and "Destiny Hero" monsters are also treated as "Elemental Hero" monsters.

    Not bad right? More of an incentive to mix-and-match different types of heroes, am I right? For those who always thought Phoenix Enforcer was more of a D-Hero than an E-. well it's now both. Goody.

    Prompt #1: Link the Archlords and Archfiends together besides using "Warrior of Zera"

    Have fun.

    EDIT: Let's change the rules to be more flexible. Mix-and-match archetypes with Types, Attributes and Effect Categories (Toon, Gemini, etc.), though do try to stick to archetypes.
  2. Maruno

    Maruno Council of Heroes Staff Member

    There's only 1 Archlord, Archlord Zerato. It's quite difficult to do what you're asking. Otherwise, it's a good idea, although you may want to generalise it somehow by allowing any kinds of guidelines.
  3. qwert

    qwert New Member

    Er...I was speaking generically, as in anything involving Sanctuary in the Sky, doy.

    Let's try this again, reworded for those laymen in the audience:

    Prompt: make something that can work with a class of Fairy-type monster that associates w/ The Sanctuary in the Sky and Archfiends
  4. Maruno

    Maruno Council of Heroes Staff Member

    Arch Decree
    Normal Trap Card
    Activate only when "The Sanctuary in the Sky" or "Pandemonium" is on the field. Activate 1 of the following effects depending on which card is on the field:
    • "The Sanctuary in the Sky" - Tribute 1 Fairy-Type monster. Draw 2 cards.
    • "Pandemonium" - Tribute 1 Fiend-Type monster. Your opponent randomly discards 2 cards.

    Prompt: A Different Dimension Dinosaur, please.

    (Is that the way this thread works? It's hard to do when you're confined to archetypes.)
  5. antilegend

    antilegend New Member

    I am not entirely sure of how this work, but let me give it a try...

    Effect Monster (EARTH/Dinosaur/8/3000/2500)
    You can Special Summon this card from your hand by returning at least 4 Dinosaur-type monsters that are removed from play to the graveyard. If this card is in the removed from play pile, you can remove 1 Dinosaur-type monster in your graveyard from play to add this card to your hand. During the End Phase of a turn in which this card battles, select 1 Dinosaur-type monster that is currently removed from play and add it to your hand.

    And can I ask a mix of Harpies and Amazoness, please? As you can tell, I am a solid fan of Mai Valentine.
  6. qwert

    qwert New Member

    No prob.

    Continuous Spell
    Face-up "Amazoness" monsters and monsters named "Amazon Archer" on your side of the field gain 200 ATK each. If there is a face-up "Harpie" monster (except "Harpie's Brother) on your side of the field, face-up "Amazoness" monsters and monsters named "Amazon Archer" on your side of the field are unaffected by your opponent's Trap cards.

    Next: submerge some FIRE monsters in "A Legendary Ocean"...for the win!

    EDIT: I meant do so to great effect NOT AN AUTO-WIN.
  7. Maruno

    Maruno Council of Heroes Staff Member

    Lava Fish
    Effect Monster (Fish / FIRE / 3 Stars / ATK 1300 / DEF 1400)
    Once per turn, by Tributing 1 Fish, Sea Serpent or Aqua-Type monster, destroy 1 Spell or Trap Card on the field. During the End Phase of a turn in which you do not use this effect, inflict 200 damage to your opponent for each Fish, Sea Serpent and Aqua-Type monster you control.

    (Not quite "A Legendary Ocean", I'll admit, but it gets the job done.)

    Prompt: A Burn-type Senet monster, please.
  8. qwert

    qwert New Member

    Senet?? What??
  9. Digital Jedi

    Digital Jedi Administrator Staff Member

    Monsters that can move to adjacent Monster Card Zones, such as Alien Infiltrator or as through the effect of Senet Switch.
  10. Maruno

    Maruno Council of Heroes Staff Member

    It's an underrated game strategy, with only about 6 cards in the whole game based around it, from all of one set (CDIP). That's why I want another Senet card.

    Oh, and the Senet strategy is about the specific positioning of cards on the field, not just throwing them anywhere. It doesn't just apply to monsters (see Blasting Fuse).
  11. Machinefreak

    Machinefreak New Member

    Pyro Swordsman
    Effect Monster (Pyro/FIRE/Level 3/ATK 1500/DEF 0)
    Once per turn, you can place this card in an adjacent unoccupied Monster Zone. If no Spell, Trap, or Monster cards are in the same column of this card, this card can attack your opponent's life points directly. When this card successfully attacks your opponent's life points directly, select one of the following effects:
    • Discard 1 random card in your opponent's hand.
    • Inflict 500 points of damage to your opponent's life points.
    After one of these effects is successfully activated, shift this card into Defense mode.

    Next, I'd like to see an Alien/Elemental Hero monster. ^_^ Now THAT would be interesting.

    P.S.: I like this thread. ^_^
  12. Digital Jedi

    Digital Jedi Administrator Staff Member

    Elemental Hero Ultimate Chameleoid
    Effect/Fusion/Reptile/FIRE/:*::*::*::*::*::*::*:/ATK 2500/DEF 2000
    "Elemental Hero Chameleoid" + "Alien Chameleiod"
    This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When an "Elemental Hero" monster you control battles with a monster with an A-Counter, destroy that monster with this card's effect without applying damage calculation.
  13. qwert

    qwert New Member

    Okay then. With no prompt, I'll just post any old thing.

    Cloudian Thunderhead
    Level 7; Fairy-type; WATER; Gemini; 2400/2600
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
    -During your Main Phase, Tribute this monster to destroy all non-"Cloudian" monsters with less original ATK than this card's ATK.

    Next: splice two of the following three prompts together -
    -anything to do with Pumpking the King of Ghosts
    -a Koala monster
    -a Frog monster
  14. Digital Jedi

    Digital Jedi Administrator Staff Member

    Hrm, I was sure I typed it in. Guess I got distracted. Well, I was going to say cross Counters with Tokens for a Fire or Burn Effect. But, save it for the next one.
  15. Maruno

    Maruno Council of Heroes Staff Member

    I feel masochistic, I'll have a go at this one.

    Super Amphibian Beast
    Fusion Monster (Aqua / WATER / 9 Stars / ATK 3000 / DEF 2000)
    "Des Frog" + "Big Koala"
    A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, you can flip this card face-down. When this card is flipped face-up, destroy 1 card on the field and inflict 300 damage to its owner. If this card is Flip Summoned, this card gains 500 ATK and DEF.

    Prompt: A Plant-Type Fusion Monster that can be gotten out properly without "Polymerization".
  16. qwert

    qwert New Member

    Dunno if you meant something like Contact Fusion or fusion like the Beetrons or V-Z series do, but here goes.

    Elemental Hero Sickle Magnolia
    Level 9; Plant-type; EARTH; Fusion/Effect; 2400/2700
    "Elemental Hero Knospe" + "Elemental Hero Poison Rose"
    This monster cannot be Special Summoned except by the effect of "Miracle Fusion". This monster can't be attacked. When this monster deals Battle Damage to your opponent's Life Points, increase its ATK by 300 and decrease its DEF by 300.

    Next: mix up Cyber Dragons with some other Machine-type archetype (i.e. Ancient Gears, Vehicroids, even a flavor one like Machine Kings)
  17. Maruno

    Maruno Council of Heroes Staff Member

    That's... not at all what I meant. And I have no idea what a Beetron is. I meant something like XYZ-Dragon Cannon, but Plant-Type.

    Amphibious Cyberoid Dragon
    Fusion Monster (Machine / WATER / 6 Stars / ATK 2200 / DEF 1800)
    "Cyber Dragon" + "Submarineroid"
    This card is unaffected by the effect of "Umi". If your opponent controls no face-down Spell or Trap Cards, by halving the ATK of this card, this card can attack your opponent directly.

    Next: Ancient Gears meet Magnet Warriors (of Valkyrion the Magna Warrior fame)?
  18. qwert

    qwert New Member

    Maruno, you need to be more specific next time. There are several ways of summoning Fusion monsters without Polymerization. There's returning the material monsters to the deck, removing them from play, NEX, etc. Oh and the Beetrons are cards from GX that, sadly, haven't been made yet. They work a lot like the V-Z monsters, Union monsters, low-level machines, can be removed from the game to recombine in bizarre new ways, but they have their own unique twists. I really wish they'd make THOSE instead of churning out lame-ass new Normal Monsters with stats more appropriate to monsters 3 levels lower. But I digress...

    Ancient Gear Lodestone Foundry
    Continuous Spell
    Instead of Tributing to Tribute Summon "Ancient Gear" monsters, you may remove "Magnet Warrior" monsters in your Graveyard from play.

    Next: we've all seen Elemental and Destiny Heroes working together, and E-Heroes and Neo-Spacians working together. Bring it full circle by having D-Heroes and N-Spacians interacting.
  19. Machinefreak

    Machinefreak New Member

    Destiny Hero Umbral Neos
    Fusion Effect Monster (Warrior/DARK/Level 8/ATK 3000/2500)
    "1 Destiny Hero monster" + "Neo-Spacian Dark Panther"
    This card cannot be Special Summoned except by returning the above monsters from your side of the field to your deck (you do not use "Polymerization".) Once per turn, during your Main Phase, Select 1 monster on your opponent's side of the field. Remove the selected monster from play. This card returns to the Fusion Deck during the End Phase unless there at least 2 face-up "Destiny Hero" mosnters on your side of the field (except this card).

    Prompt: This may sound weird at first, but let's see a Venom Dark World monster.
  20. qwert

    qwert New Member

    Dark World Serpents
    Normal Trap
    Activate this card only during a turn in which you have discarded a card from your hand. For each card you have discarded this turn, Special Summon 1 "Venom Fiend Token" (Level-1/Reptile-type/DARK/ATK 0/DEF 0). The tokens cannot be Tributed for Tribute Summon. When one of the tokens is destroyed in battle, put a Venom Counter on the monster that destroyed it.

    Next: crossover Cyber Dragons and Cyber Ogres, or have the two most iconic monsters of the first set work together (if you don't know which I'm referring to, you CLEARLY know squat about this game)

    EDIT: I mean Dark Magician and Blue-Eyes White Dragon! Come on!

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