Monsters: Flamvell Gaurd x 3 Decoy dragon Magna Drago Twin-Headed Behemoth x 2 Masked Dragon x 3 Spear Dragon Luster Dragon x3 Divine Dragon Ragnarok x2 Lord of D. x2 The Dragon Dwelling in the cave x3 Golem Dragon x2 Red-eyes Wyvern Red-eyes B. Dragon Horus the Black Flame Dragon lvl8 Montage Dragon Van'Dalgyon the Dark Dragon Lord Tyrant Dragon Red-eyes Darkness Dragon Red-eyes Darkness Metal Dragon Blue-eyes white dragon x3 Armed dragon lvl10 Stardust Dragon/Assault Mode x2 Black Luster Soldier White-Horned Dragon (fusion/Synchro) King Dragun Five-Headed Dragon x3 Blue-eyes Ultimate Dragon Dragon Master Knight Stardust Dragon Black Rose Dragon Ancient Fairy Dragon Red Dragon Archfiend Trident Dragon Spells: Fusion Gate Dragons Mirror x3 Future Fusion Stamping Destruction x3 Mystical Space typhoon Trade-In Level Modulation x2 Mist Body Card Rotator Swords of Revealing Light Lightning Vortex x3 Assault Mode Activate x3 60 card deck so i know it's kinda big and that normally throws off decks but this one shouldn't be effected by that too much since most of the dragons in the deck can be used for most of the strategies especially bringing out one of the five-headed dragons with dragons mirror. The basic strategy for this deck is to send my dragons to the graveyard to use for fusion summoning. I plan on using lightning vortex, card rotator, and montage dragons effects to send Horus and Armed dragon to the graveyard and then play them with level modulator. Mist body equipped to a defence position King Dragun should make him very hard for my opponent to remove from the field. I'm just starting to play yu-gi-oh again after a few years so the synchros are really new to me. Any suggestions or ideas on improving this deck let me know
I've been out of the game for a few years now, but I KNOW this. Synchros are in BIG TIME! I suggest swapping in some low level turners and a brain control for overall speed & and maneuverability in your deck. I was thinking of coming back to Yu-Gi-Oh! with a similar deck in mind. Focusing on relinquished & synchro summoning. I mean the deck could be virtually unstoppable as there should always be a way to special summon something.