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Inferno Tempest

Discussion in 'Deck Construction (YGO)' started by Jason_C, Oct 13, 2005.

  1. Jason_C

    Jason_C Banned

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    Well, it would be devilishly hard, but I was thinking about trying out a deck based on using [ycard="CRV-EN044"]Shien's Spy[/ycard] to give my opponent a [ycard="IOC-024"]Gren Maju Da Eiza[/ycard] equipped with [ycard="SYE-035"]Axe of Despair[/ycard], [ycard="DB1-EN223"]Mask of Brutality[/ycard], etc., and then ramming something weak into it, activating [ycard="EP1-EN007"]Inferno Tempest[/ycard], and finishing them off next turn with a seriously pumped gren maju. Suggestions?

    -pssvr
  2. Jason_C

    Jason_C Banned

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    Shoot! When did I get a third star? I didn't catch it, so I never got a chance to celebrate!

    -pssvr
  3. kingpinopie

    kingpinopie Himoura Shinta

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    [ycard="IOC-SE4"]Lava Golem[/ycard]s
    Gren Maju De Eiza
    [ycard="EP1-EN007"]Inferno Tempest[/ycard]
    [ycard="EP1-EN008"]Return from the Different Dimension[/ycard]

    I suppose Shiens Spy would be good in here too..... The above is a good setup for an [ycard="EP1-EN007"]Inferno Tempest[/ycard] deck though... I would also use something like [ycard="DB1-EN067"]Jinzo[/ycard], just to make sure you dont get burned on your OTK... and [ycard="IOC-065"]Dark Magician of Chaos[/ycard]... for obvious reasons... plus 3x Gren Maju De Eiza.... that is the 5 monster makeup for a great OTK.... of course Spell Cancellor would be good too so that they cannot spring any quickplay spells on you....
  4. Jason_C

    Jason_C Banned

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    Right. But I was talking about making an [ycard="EP1-EN007"]Inferno Tempest[/ycard] OTK that DIDN'T use [ycard="EP1-EN008"]Return from the Different Dimension[/ycard]. Not that your idea was bad, but just that I was hoping for something truly unique.

    -pssvr
  5. Dillie-O

    Dillie-O Council of Heroes

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    I used to keep [ycard="EP1-EN007"]Inferno Tempest[/ycard] in duplicate in my RFP Side of my Eyes of Despair Deck, mainly because I went up against Blue Eyes quite a bit. However, the "big hitters" nowadays are more hitting at near 3K level, or going FAR beyond 3K and doing an OTK (props to Chaosruler here 8^D).

    Here's something pretty crazy to try that I got from my fiendish leader. At the start of your opponent's turn, activate [ycard="SDJ-050"]Reverse Trap[/ycard]. Then, when your opponent attacks your fiend card sitting here, activate [ycard="DB2-EN132"]Bark of Dark Ruler[/ycard]. Pay the [ycard="PSV-EN024"]Appropriate[/ycard] life points, and now due to [ycard="SDJ-050"]Reverse Trap[/ycard], you are actually INCREASING the attack value of that monster to put it at the 3K mark. Now you're ready for the tempest. I know it seems a bit crazy, but its another tactic to add to the belt.
  6. Jason_C

    Jason_C Banned

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    It's an idea, especially if they were attacking [ycard="PGD-057"]Newdoria[/ycard]. I always preffered using [ycard="DB1-EN027"]Rush Recklessly[/ycard] when they attack directly, though.

    -pssvr
  7. Digital Jedi

    Digital Jedi Administrator Staff Member

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    With out three [ycard="SDJ-041"]Scapegoat[/ycard]s its a bit harder to pull off. Its the sole reason I took all three out of my Jank Deck. Cause even then it was an "if I get it" scenario and not the heart of the deck. Thinking it over, though, there are some ways with cards like [ycard="DB1-EN235"]Spirit of the Breeze[/ycard] and ton of defence that could work out into something original and workable. I suggest looking through the 0 attackers and structuring something around them. This way the deck would have more then just the one combo and when your opponent gets wise to your game and doesn't attack with [ycard="IOC-SE4"]Lava Golem[/ycard] (or what-have-you), you have something else for your deck to do besides sit there and get whiddled to death by a [ycard="IOC-086"]Mataza the Zapper[/ycard].

    [ycard="IOC-076"]Anti-Aircraft Flower[/ycard], [ycard="TLM-EN030"]Batteryman AA[/ycard], [ycard="CRV-EN030"]Batteryman C[/ycard], [ycard="FET-EN013"]Catnipped Kitty[/ycard], [ycard="SRL-EN092"]Ceremonial Bell[/ycard], [ycard="IOC-017"]Chaos Necromancer[/ycard], [ycard="MRD-EN011"]Cocoon of Evolution[/ycard], [ycard="AST-031"]Goblin King[/ycard], [ycard="AST-077"]Grave Protector[/ycard], [ycard="DR1-EN225"]Great Maju Garzett[/ycard], [ycard="SRL-EN095"]Kotodama[/ycard], [ycard="DB1-EN035"]Labyrinth Wall[/ycard], [ycard="MP1-001"]Millennium Shield[/ycard], [ycard="DB2-EN213"]Mucus Yolk[/ycard], [ycard="MFC-021"]Neko Mane King[/ycard], [ycard="IOC-002"]Ojama Black[/ycard], [ycard="DR1-EN218"]Ojama Green[/ycard], [ycard="SOD-EN034"]Ojama King[/ycard], [ycard="IOC-001"]Ojama Yellow[/ycard], [ycard="LOD-EN069"]Otohime[/ycard], [ycard="CRV-EN024"]Protective Soul Ailin[/ycard], [ycard="MC1-EN003"]Relinquished[/ycard], [ycard="MFC-074"]Royal Magical Library[/ycard], [ycard="MFC-074"]Royal Magical Library[/ycard], [ycard="CRV-EN002"]Soitsu[/ycard], [ycard="IOC-003"]Soul Tiger[/ycard], [ycard="DB1-EN235"]Spirit of the Breeze[/ycard], [ycard="CRV-EN027"]T.A.D.P.O.L.E.[/ycard], [ycard="AST-009"]The Agent of Force - Mars[/ycard], [ycard="AST-007"]The Agent of Wisdom - Mercury[/ycard], [ycard="DB2-EN079"]The Unhappy Maiden[/ycard], [ycard="PSV-EN083"]Thousand-Eyes Idol[/ycard], [ycard="DB1-EN195"]Thousand-Eyes Restrict[/ycard], [ycard="SOD-EN005"]Ultimate Insect LV1[/ycard]
  8. Jason_C

    Jason_C Banned

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    Ooh... I like the idea of [ycard="DB1-EN235"]Spirit of the Breeze[/ycard]. You also just gave me another deck idea: [ycard="LOD-EN078"]A Legendary Ocean[/ycard], [ycard="DB2-EN167"]Serpentine Princess[/ycard], and grave protecter. Infinite Loop!
    -pssvr
  9. squid

    squid removed from play

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    Not quite, because [ycard="LOD-EN078"]A Legendary Ocean[/ycard] affects the level of Water monsters in your hand and on your field. It would not affect the monsters in your deck, when [ycard="DB2-EN167"]Serpentine Princess[/ycard] attempts to do her search.

    Ive tried the [ycard="SDJ-050"]Reverse Trap[/ycard] combo that Dillie-O mentioned, and found that IF you are able to pull it off, you still want to have as weak a monster as possible on the field. You don't want to pay 2000 LP, just to be sure your opponent hits your [ycard="SYE-018"]Sangan[/ycard] for 3000 damage points. Thats a 5000 LP total loss.

    [ycard="DB2-EN079"]The Unhappy Maiden[/ycard] is one I like, since your opponent's Battle Phase will terminate immediately, meaning they won't get to hit you with another monster, after you already took the big hit.
  10. Jason_C

    Jason_C Banned

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    ShaftX0rz! Oh well, I thought I had an idea. Anyway, I like [ycard="DB2-EN079"]The Unhappy Maiden[/ycard] even more than [ycard="DB1-EN235"]Spirit of the Breeze[/ycard]. Kudos, mister calamari.

    You know, I once built a beast deck that used [ycard="EP1-EN007"]Inferno Tempest[/ycard]. It worked fairly well. The idea was to use [ycard="SRL-EN086"]Nimble Momonga[/ycard], [ycard="DB1-EN176"]Bubonic Vermin[/ycard], and [ycard="SYE-020"]Giant Rat[/ycard] to hold off their weaker beatsticks until they brought out a truly heavy hitter. Then I would [ycard="DB1-EN027"]Rush Recklessly[/ycard] it, and spring [ycard="EP1-EN007"]Inferno Tempest[/ycard]. Fun. Next turn was [ycard="IOC-036"]Chaos End[/ycard] followed by [ycard="EP1-EN008"]Return from the Different Dimension[/ycard]. This always killed them, because three of the monsters summoned by return were [ycard="SDJ-014"]Milus Radiant[/ycard]s, thus giving an unstoppable attack force.

    -pssvr

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