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Man of Steel- Straight supes competitive deck

Discussion in 'Deck Depot (VS)' started by Mordencanen, Dec 9, 2004.

  1. Mordencanen

    Mordencanen Guest

    I usually have no trouble with the creative juices developing concepts in VS. For some reason as yet not understood I have looked into the MoS set and drawn a creative blank. Undaunted, I decided to try my hand at an idea a teammate was spouting about a while back. Basically, Supes has a tutor in "Man of Tomorrow" and quite a few decent characters if supported correctly.  In this deck I was looking for something fun and competitive. First the deck, then a short analysis.

    Man of Steel
    4x Professor Emil Hamilton-Garrulous Genius
    4x Superman- Blue
    4x Superman- Clark Kent
    4x Superman- Kal-El
    2x Superman- Man of Steel
    4x Superman- Red
    4x Superman Robots- Army
    2x Superman- False Son

    4x Man of Tomorrow
    4x Path of Destruction
    4x Cover Fire
    4x Savage Beatdown
    3x Overload
    3x Have a Blast

    4x Cadmus Labs
    3x Kandor
    3x Fortress of Solitude

    Basically the idea is to try to make your drops consistantly, Supes red and Cadmus labs are critical to protect, Robots helps with that. Pumps are opponent friendly for the Overloads. Fortress and Kandor are synergistic.

    I have not tested this yet. I do have it built in MTGPlay if you want to hook up for a game, you can hunt me up on AIM as Feral Blackfist.
  2. Admodieus

    Admodieus New Member

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    I know you have a Superman theme going here, but you need some backup drops.

    The Professor is good. However, I also would play Gangbuster...decent 2 drop, and hes an also army killer.

    For 3...stick with the 4 Red's, but throw in 2 Linda Danvers <> Supergirl. If you end up with her in your hand on turn 3 and you really need Red, Man of Tomorrow for him.

    Clark Kent is good, but again, throw in two Connor Kent's for resource manipulation and backup.

    The Superman, Blue's are a little weird...they're nice, but sometimes useless. Instead, go for Kir-El. She's an automatic 9/9 (her own cosmic counter) and can get much bigger, especially since you want odd initative.

    You need 3 Kal-El's max...by turn 6, you will either have one or a MOT.

    2 False son's are good....and only 1 man of steel is needed.

    You will only need 2 Kandor's...you will usually draw one of them by turn 6.

    So how about:

    Man of Steel
    3x Professor Emil Hamilton-Garrulous Genius
    4x Gangbuster, Jose Delgado
    2x Superman- Blue
    3x Kir El <> Supergirl, Daughter of Tomorrow
    4x Superman- Clark Kent
    2x Connor Kent, Superboy
    3x Superman- Kal-El
    1x Superman- Man of Steel
    4x Superman- Red
    2x Linda Danvers <> Supergirl, Matrix
    2x Superman- False Son

    for a total of 30 characters...

    4x Man of Tomorrow
    4x Path of Destruction
    4x Cover Fire
    4x Savage Beatdown
    3x Overload
    3x Have a Blast

    for a total of 22 Plot Twists...

    3x Cadmus Labs
    2x Kandor
    3x Fortress of Solitude

    for a total of 8 locations....


    BOOM! 60 cards. 30 Characters and 30 Plot Twists/Locations.
  3. Mordencanen

    Mordencanen Guest

    I see your inspiration, and having played this deck there are actually a couple of your suggestions I have since made. You were right on the mark about Kandor and dropping to 1 Man of Steel.

    What I have found playing the deck{lost 1c in 5 games so far}is that the purity of a straight supes build allows some true leeway in powering up. This is actually huge. In essence here you have a deck with the same guy throughout the whole curve representing different power levels. Combat situations are changed fundamentally. When the essential crossovers happen you have tremendous options, all due to straight supes.
    What i really want to see in this deck is Lost city.
  4. duel4fun

    duel4fun New Member

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    You will need to test mirror. If you want to make it competitive. You will find Path of Destruction will be usesless. (just +2)

    I find Lois Lane to be very important. She also helps to speed up the draws in my deck. Plus if you are going the Kandor route, the extra "free" 4 attack helps with your team attacks.

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