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The Crossover Card Thread

Discussion in 'Create-A-Card (YGO)' started by qwert, Nov 10, 2007.

  1. qwert

    qwert New Member

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    12). Zombie + Mill

    Stench of the Grave
    Continuous Trap
    When a Zombie-Type monster is Normal Summoned, each player sends the top card of his or her Deck to their Graveyard.

    7). Contact fusion + Archfiend/Monarch
    8). Soul control + bounce
    9). Gadget + Dark Scorpion
    13). simochi + dragon
    14.) low-level Normals + high-level Normals
  2. 1cup

    1cup New Member

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    7). Contact Fusion + Archfiend/Monarch
    Era Dominus the Usurper
    Fusion Monster ( Fiend / Fire / 6 star / ATK 2400 / DEF 1000 )


    "Thestalos the Firestorm Monarch" + "Raiza the Storm Monarch"
    This card cannot be special summoned except by returning the above monsters you control back to your deck. (You do not use "Polymerization.") When this is special summoned, take control of one of your opponent's monsters.



    Era Dominus the Crown Prince
    Fusion Monster ( Spellcaster / Wind / 6 star / ATK 2400 / DEF 1000)


    "Thestalos the Firestorm Monarch" + "Raiza the Storm Monarch"
    This card cannot be special summoned except by returning the above monsters you control back to your deck. (You do not use "Polymerization") When this is special summoned, select one random card from your opponent's hand and add it to yours.

    [info]8). Soul Control + bounce
    9). Gadget + Dark Scorpion
    13). Simochi + Dragon
    14). Low-Lv Normal + High-Lv Normal
    15). Ritual + Toon[/info]
  3. Maruno

    Maruno Council of Heroes Staff Member

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    15) Ritual + Toon


    Toon Super Sorcerer
    Ritual Monster (Spellcaster / LIGHT / 10 Stars / ATK ? / DEF ?
    This card cannot be Normal Summoned or Set. This card can only be Ritual Summoned by the Ritual Spell Card, "Toon Ritual". The original ATK and DEF of this card are equal to the number of "Toon" monsters you control x 1000 (except this card). Toon Monsters you control can attack during the same turn they are Summoned (except direct attacks).
    [info]8). Soul Control + bounce
    9) Gadget + Dark Scorpion
    13) Simochi + Dragon
    14) Low-Level Normal + High-Level Normal
    16) Ninja + direct attack[/info]




    (...Regular Ritual Spell Card...)
  4. antilegend

    antilegend New Member

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    13) Simochi + Dragon

    Simochi Dragon (lol)
    Effect monster (FIRE/Dragon/5/1500/2000)
    When this card is Summoned, you can place 1 "Bad Reaction of Simochi" from your deck to the field, face-up. When your opponent gains Life Points, this card gains ATK and DEF equal to the amount. When this card is destroyed and sent to the graveyard, both players gain Life Points equal to the original ATK of this card.

    [info]8). Soul Control + bounce
    9) Gadget + Dark Scorpion
    14) Low-Level Normal + High-Level Normal
    16) Ninja + direct attack
    17) Exodia-related + Gravekeeper[/info]
  5. 1cup

    1cup New Member

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    9). Gadget + Dark Scorpion
    G. Scorpion Lockpick
    Trap


    Negate the activation of a trap and destroy it. Then activate one of the following effects:
    • Special summon a monster with 'Gadget' in its name from your hand
    • Send the bottom card of your opponent's deck to the grave
    [info]8). Soul Control + Bounce
    10). Low-Level Normal + High-Level Normal
    16). Ninja + direct attack
    17). Exodia-releated + Gravekeeper
    18). Chaining + RFG[/info]

    chaining example: chain summoning, accumulated fortune, chain detonation, combo master
  6. antilegend

    antilegend New Member

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    10) Low-Level Normal + High-Level Normal

    Level Conversion Experiment
    Quick-play Spell
    Tribute 1 Normal monster you control, Special Summon 1 Normal monster which level is equal to 9 subtract the level of the tributed monster from your hand, deck, or graveyard. The monster Special Summoned gains ATK equal to the original ATK of the tributed monster, and is unaffected by any other card effects until the End Phase.

    [info]8) Soul Control + Bounce
    16) Ninja + direct attack
    17) Exodia-releated + Gravekeeper
    18) Chaining + RFG
    19) Senet + Cloudian[/info]
  7. Maruno

    Maruno Council of Heroes Staff Member

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    18) Chaining + RFG

    Different Dimension Chain
    Quick-Play Spell Card
    Activate only as Chain Link 3 or higher. Special Summon 1 of your opponent's monsters that is removed from play. You cannot activate this card if there are 2 or more effects on the Chain with the same name. If this card is Chain Link 4 or higher, return this card to the Deck.

    [info]8) Soul Control + Bounce
    16) Ninja + direct attack
    17) Exodia-releated + Gravekeeper
    19) Senet + Cloudian
    20) Fairy + Fusion[/info]





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  8. 1cup

    1cup New Member

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    19). Senet + Cloudian
    Cloudian - Troposphere
    Effect Monster ( Thunder / Light / 4 Stars / ATK 1100 / DEF 0 )

    If this card is in face-up Defense Position, destroy it. You can Special Summon this card to your opponent's side. When this monster is summoned, if there is a monster in the same column, put the same number of cloud tokens as that monster has, on this card.
    [info]8) Soul Control + Bounce
    16) Ninja + direct attack
    17) Exodia-releated + Gravekeeper
    20) Fairy + Fusion
    21) Dice + Gemini[/info]
  9. antilegend

    antilegend New Member

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    16) Ninja + direct attack

    Ninjitsu Art of Resonance
    Normal Trap
    Remove any number of "Ninja" monsters in your graveyard to activate. All face-up "Ninja" monsters you control gain ATK and DEF equal to the total level of the removed monsters times 100 until the End Phase. In addition, all "Ninja" monsters that have the same name as any of the monsters removed can attack the opponent directly as long as they are face-up.

    [info]8) Soul Control + Bounce
    17) Exodia-releated + Gravekeeper
    20) Fairy + Fusion
    21) Dice + Gemini
    22) Elemental-Chaos (e.g. Desert Twister etc.) + The B.E.S.[/info]
  10. qwert

    qwert New Member

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    22) Elemental-Chaos (e.g. Desert Twister etc.) + The B.E.S.

    B.E.S. Cyclone Core
    Level 7; Machine-Type; WIND; Effect; 2400/1900
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH monster and 3 WIND monsters in your Graveyard. When this card is Special Summoned, put 3 counters on this card. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.

    [info]8) Soul Control + Bounce
    17) Exodia-releated + Gravekeeper
    20) Fairy + Fusion
    21) Dice + Gemini
    23) Heroes (any sort) + The Sanctuary in the Sky or Pandemonium
    [/info]
  11. BigMac1212

    BigMac1212 Looking for a win

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    21) Dice + Gemini

    Gambling Elves
    Level 4; Spellcaster-Type; Earth; 1900/850
    When this card declares an attack, both players roll a 6-sided dice. If the owner of this card has the higher number, double the ATK points of this card during the Damage Step. If the other player has the higher number, decrease the ATK by half. If there is a tie, continue the attack as normal.

    [info]8) Soul Control + Bounce
    17) Exodia-releated + Gravekeeper
    20) Fairy + Fusion
    23) Heroes (any sort) + The Sanctuary in the Sky or Pandemonium
    24) Toon + Heroes (any sort)
    [/info]
  12. antilegend

    antilegend New Member

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    Hm... BigMac1212, I think "Gemini" was referring to the card type "Gemini", not the card "Gemini Elf"...

    But anyway.

    8) Soul Control + Bounce

    Soul Exhaustion Choke
    Equip Spell
    Equip only to a monster your opponent controls. When you tribute a monster for an effect, you can tribute the equipped monster instead; the equipped monster is returned to its owner's hand instead to sent to the graveyard. Then remove this card from play.

    [info]
    17) Exodia-releated + Gravekeeper
    20) Fairy + Fusion
    23) Heroes (any sort) + The Sanctuary in the Sky or Pandemonium
    24) Toon + Heroes (any sort)
    25) Volcanic + Hand/deck destruction
    [/info]
  13. 1cup

    1cup New Member

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    24). toons + heros
    Toon Destiny Realized
    Continuous Spell


    Send 1 'Toon World' and 1 'Clock Tower Prison' to the graveyard to activate this card. All monsters with 'Destiny' in its name cannot be destroyed as a result of battle. All monsters with 'Toon' in its name may attack the turn they are summoned.

    [info] 17) Exodia-releated + Gravekeeper
    20) Fairy + Fusion
    23) Heroes (any sort) + The Sanctuary in the Sky or Pandemonium
    25) Volcanic + Hand/deck destruction
    26) chrysalis + spellcaster[/info]
  14. BigMac1212

    BigMac1212 Looking for a win

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    25) Volcanic + Hand/deck destruction

    Volcanic Inferno
    Quick Play Spell
    You can only activate this card when your "Volcanic" monster is detroyed in battle. Pay 1000 Life Ponts. Both players discard their hands to the graveyard and draw from their deck the same number of cards discarded.

    [info] 17) Exodia-releated + Gravekeeper
    20) Fairy + Fusion
    23) Heroes (any sort) + The Sanctuary in the Sky or Pandemonium
    26) chrysalis + spellcaster
    27) Devine Wrath + Cannon Soldier[/info]
  15. qwert

    qwert New Member

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    23) Heroes (any sort) + The Sanctuary in the Sky or Pandemonium

    Destiny Hero - Zeran Avatar
    Level 8; Warrior-type; DARK; Effect; 2500/2000
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Dark City" is on the field. As long as this card remains face-up on the field, control of this card cannot switch. If "Dark City" is on your side of the field, this card cannot be destroyed.


    [info] 17) Exodia + Gravekeepers
    20) Fairy + Fusion
    26) chrysalis + spellcaster
    27) Devine Wrath + Cannon Soldier
    28) any 2 of the 3: Fusions, Rituals, and Synchrons[/info]
  16. Maruno

    Maruno Council of Heroes Staff Member

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    28) Rituals and Fusions


    Shapeshifter Jam
    Ritual Monster (Aqua / DARK / Level 4 / ATK 0 / DEF 1600)
    "Ritual of Shapeshifter"
    You can substitute this card for any 1 Fusion Material Monster. A Fusion Monster that was Fusion Summoned with this card gains 500 ATK, and cannot be destroyed by battle.


    [info]17) Exodia + Gravekeepers
    20) Fairy + Fusion
    26) Chrysalis + Spellcaster
    27) Divine Wrath + Cannon Soldier
    29) Synchro Monsters + FLIP effects[/info]






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  17. Maruno

    Maruno Council of Heroes Staff Member

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  18. Maruno

    Maruno Council of Heroes Staff Member

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    Bababump.
  19. antilegend

    antilegend New Member

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    Graceful Fusion
    Normal Spell
    Send Fusion Material Monsters that are listed by a Fairy-type Fusion Monster from your hand, your side of the field, or removed from play pile to the graveyard, and Special Summon the Fusion Monster from your Fusion Deck. (This is treated as a Fusion Summon) Then you can add 1 Counter Trap card from your deck to your hand.

    Desert Oseiro
    Synchro Monster [EARTH/Rock/5/2100/2700]
    1 Tuner + 1 or more non-Tuner FLIP effect monster
    This card gains 100 ATK and DEF for each Flip effect monsters in your graveyard. You can remove 1 FLIP effect monster in your graveyard from play to Set 1 face-up monster on the field into face-down defense position. Once per turn, you can choose 1 face-up FLIP effect monster to have it treated as a Tuner until the End Phase.

    [info]17) Exodia + Gravekeepers
    26) Chrysalis + Spellcaster
    27) Divine Wrath + Cannon Soldier
    30) Frog + Burn
    31) Morphtronic + Vehicroid[/info]
  20. Maruno

    Maruno Council of Heroes Staff Member

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    [info]26) Chrysalis + Spellcaster
    27) Divine Wrath + Cannon Soldier
    30) Frog + Burn
    31) Morphtronic + Vehicroid
    32) Psychic + Senet rules[/info]

    17) Exodia + Gravekeepers

    Gravekeeper's Guardian
    Effect Monster (DARK / Spellcaster / 5* / ATK 300 / DEF 2200)
    This card cannot be Special Summoned. By Tributing this card, select and add 1 "Forbidden One" card from your Graveyard to your hand.

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