*first post* I've been browsing around these forums, and, to be completely honest, am dissapointed at the... function.. of the hero decks being displayed. The main structure of this is, of course, Warrior. The support you get from them is invaluable. We will go Toolbox, with a bit of RFG play. Tweaks may be made, and the sidedeck is extremely important. I'm not going to list all the fusions, because you need well... all of them. All of the useful ones of every level, of every type, every attribute, that can be Special Summoned besides Fusion Summon. And of course, the Elemental Hero fusions. *Black Firestorm Hero* - 40 Cards ===MONSTERS 5+  1x Horus the Black Flame Dragon LV8 2x Horus the Black Flame Dragon LV6 2x Cyber Dragon ===MONSTERS 4-  2x Elemental Hero Wildheart 2x Elemental Hero Sparkman 2x Elemental Hero Clayman 3x The Light - Hex Sealed Fusion 1x Morphing Jar 1x Sangan 1x D.D. Warrior Lady 2x D.D. Assailant 1x Elemental Hero Stratos [Forgot, thanks Jathro] 2x Exiled Force ===SPELLS  2x Miracle Fusion 1x Future Fusion 2x Brain Control 1x Snatch Steal 1x Metamorphosis 1x Confiscation 1x Heavy Storm 1x Mystical Space Typhoon 1x Premature Burial 1x Book of Moon ===TRAPS  2x Royal Decree 1x Return from the Different Dimension 1x Torrential Tribute 1x Mirror Force 1x Ring of Destruction ================================= ===SIDE DECK  1x Return from the Different Dimension 1x Macro Cosmos 1x Level Up! 2x Des Wombat 3x Solemn Judgment or Magical Merchant or Shining Angel 2x Thestalos the Firestorm Monarch 2x Mobius the Frost Monarch 1x Treeborn Frog 2x Zaborg the Thunder Monarch ================================= And there we are. The sidedeck can be switched up if ya like but this works for me. The monarchs are just for different approaches, you can play Horus and Thestalos, or Mobius with Cybers, Zaborg with Toolbox, it's up to you. The Hori are optional and you can side them out for Monarchs but it's up to you. For the fact that I run 4 traps and two decrees, you may think that that is pushing it, and for your preference you may run one decree, but definantly not 0. The decrees never hurt my traps at all, especially if you know how to play Decree right. And since we are running Horus, the Decrees come in quite well. Thanks for reading. While you may think that this deck is a long shot, learn to play it, learn the combos hidden in and develop your own techs. I can guarantee that if you know how to play your cards right, this deck is NOT a pushover and is definitely something that any opponent running any format will come to fear.