Could the controller of the Chain Energy activate Emergency Provisions by sending Chain Energy to the graveyard and win?
[Re: Curse of Darkness] If you send "Curse of Darkness" to the Graveyard as part of the cost of "Emergency Provisions", then "Curse of Darkness" is no longer on the field...
Would this be correct gameplay structure in the same scenario?
TP summons Gemini Elf
TP passes on response window
OP passes on response window
TP activates Ring of Destruction
OP cannot chain Bottomless Trap Hole because the response window is gone and you're back to the "blank slate" of...
Can you use Shift to change the target of Offerings to the Doomed to a face-down monster? If so, will this cancel the monster destruction effect and the skipping of the next Draw Phase?
This is similar to another thread about Creature Swap, Magician of Faith, and Desert Sunlight; but I felt there might possibly be some difference.
My opponent has a face-up Mother Grizzly and activates Creature Swap.
I have a face-up attack position Dream Clown, and I chain Zero Gravity...
Alright, another question.
If you have a monster with the effect "You can flip this monster into face-down defense position once per turn" in face-up defense position from the start of your turn, can you activate its effect to flip it face-down, then flip summon it, then activate its effect...
I had this situation come up:
My opponent flip summons Golem Sentry.
Golem Sentry's effect is activated, and he targets my attack position Dream Clown.
I chain Zero Gravity.
Zero Gravity resolves, and my Dream Clown is changed to defense position, triggering its effect.
Golem Sentry's...
Actually, for 2 and 3, I think Card Destruction's effect will disappear completely, because the discard and draw are a single effect, like Graceful Charity.
Protector of the Sanctuary
If you chain "Call of the Haunted" to "Graceful Charity", and Special Summon "Protector of the Sanctuary"...
I'm following ruling 1. Here's what I mean:
My Spell Absorption is on the field face-up.
I pay the cost for Tribute to The Doomed.
I activate and select a target for Tribute to The Doomed.
Spell Absorption's continuous effect gives me 500 Life Points.
My opponent chains Magic Jammer...
I realize that negating the activation makes it as if the card was never activated, but ruling 1 says that you would have already gained the Life Points before the activation was negated by the next card in the chain. How can you not gain the 500 if you already did? You would have to subtract...
Spell Absorption
Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points.
1. The effect of "Spell Absorption" is applied when the Spell Card is activated. You cannot chain to this effect. The effect is applied immediately. For example, when...
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