i agree, i think both ways will work. The nice thing about morlocks is their versatility. turns 4 and 5 can be done up in any number of ways and any would be successful.
I like the idea of adding more beat. I was also thinking of taking out the special delivery for more beat or perhaps a couple mutant massacres. Ive used Hump on 5 and he works well. The only problem is marrow is still bigger. She has at the minimum been a 12/11. The other downfall I have found...
This is my current build of morlocks. Any suggestions on how to make it better???
4x tommy
3x electric eve
4x tar baby
2x leech
4x healer
1x caliban
4x storm
1x hump
4x marrow
3x callisto
2x ape
4x shrapnel blast
4x bloodhound
3x Bum's Rush
3x Morlock Justice
3x Back against the wall
3x...
DaAmazing1, BlackSuper and I have tested Morlocks quite a bit. While we're still tweaking it, it seems to have many favorable matchups because it is a well rounded deck. The one problem I have seen with it is the consistency with hitting the curve. It ate faces because of morlock justice and was...
Youre absolutely right up until turn 4. Turnabout and no fear will stun a 3 drop without a problem. When a large 4 drop hits the field, you need 2 pumps to stun back. Dont get me wrong, those cards are staples in a faces deck because they blow early attacks, but if you pinpoint attacks at the...
System failure does nothing against squad. Their base attacks are so high to start, it is nearly impossible to system failure them. Shrink wont do much either. The attacks are so high and the defenses so low, it may actually hurt you to play shrink for the fact they may not stun back.
The...
Now that PC ATL is over and squad has reigned supreme once again, is there anything out there that has a favorable matchup against it??? At PC ATL, I ran an avengers deck utuilizing Pym Laboratory for recovery. I was able to beat 2 of the 3 squad decks I faced because of it. My loss to squad...
Played this exact deck at PC Atlanta. Very nice concept but has no draw ability so multiple-man's effect becomes useless after 1 stunning because your hand empties out. I was running avengers and hawkeye had a field day. The combo the deck ran was all team attack with legendary battles, natasha...
I agree with squad being up there. Morlocks will have to do well on draft day to make top 8. Avengers are avengers so you know theyll be there. BH has its weaknesses so I'm not so sure about it. You could see a Hellfire build using hidden. I dont think you'll see Faces, X-men, definetly not...
Geez, 49 on turn 5 is brutal. I cant wait till Wedn to test against this. Did you test it against anything else like Avengers or Brotherhood reservists?
I agree that adding rocket central is big. You could also consider adding another other earth to be sure you get one per game. I disagree with windstorm because if ytou hit your curve as youd like to, you never have 2 characters with the same cost. I also disagree with adding lady lark, skylark...
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