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  1. R

    Equip Spell Card Vs. Equip Card

    OK here is my summary: "Equip Cards" must have a legal target on the field to exist, if not, it will be destroyed by Game Mechanics. "Equip Cards" must target a face-up monster on the field, unless stated by other effects, such as "Relinquished"/TER There are TWO types of "Equip Cards": "Equip...
  2. R

    Equip Spell Card Vs. Equip Card

    Correct, but I rather call the Trap as "Equip Trap Cards"
  3. R

    Snatch Steal Effect

    There can be 2 situations here. First is that "Remove Brainwashing" and "Snatch Steal" uses Time Stamp because they both have continuous effect. Another situation is where "Remove Brainwashing" take precedence over "Snatch Steal", kind of like how "Banisher of the Light" takes precedence over...
  4. R

    Heart Of Clear Water VS. Spirit Reaper

    "Spirit Reaper" will be destroyed by his own effect. If "Skill Drain" is Active, then "Spirit Reaper" won't die in battle or by the effect of a card that designates a target.
  5. R

    Equip Spell Card Vs. Equip Card

    What would be an example of this, "Blast with Chain" (with the new errate)? This is probably an "Equip Trap Card" due to the errata.
  6. R

    Equip Spell Card Vs. Equip Card

    Got it! So, even though both are different Set (Category), they still follow the same behavior in terms of "it must have a valid target to exist on the field" and "can only be equiped to a face-up monster". Right? Also, Trap Cards like "Shadow Spell" and CotH are still considered Continuous...
  7. R

    share the pain vs: hand of nephthys

    Try searching the form. Also, since I posted on this one, here is a link that might help you: Rules And Regulations For Team Duelist
  8. R

    Equip Spell Card Vs. Equip Card

    So, you agree on the third assumption, plus: 4. If "Equip Card" is a Trap Card, then it is a "Equip Trap Card"; otherwise, it's considered as "Equip Spell Card"
  9. R

    Chain Burst

    RoD has proper timing if there is a monster that can be targeted on the field and Jinzo is not face-up, so you must use RoD (you have no choice). EDIT: You don't have to chain RoD on the Activation of "Bait Doll", but when "Bait Doll" resolves, RoD must resolve if activation timing is correct...
  10. R

    share the pain vs: hand of nephthys

    Don't worry. I had that card confused too. In fact, here is the link to the tread I asked about "Share the Pain" found in the thread here
  11. R

    Manticore of Darkness and Horus Lv6

    Yes, as long as Player1 send the "Beserk Gorilla" that he currently controls with the help of "Snatch Steal", then "Snatch Steal" will be destroyed by Game Mechanics. It did not say send the monster to YOUR graveyard. It can be send to any graveyard. If you manage to control Horus LV6, and...
  12. R

    share the pain vs: hand of nephthys

    No. "Share tha pain" is not for tributing and then using the tribute monsters for anything. It's basically the same as "send one of your monster to the graveyard, and your opponent must send one of his monster to the graveyard". The only difference between what I have just said and "Share the...
  13. R

    share the pain vs: hand of nephthys

    You can't do that. When you activate "Share the Pain", on resolution, you tribute one of your monster and your opponent tribute one of his/her monster. In addition, you can't activate "Share the Pain" if both opponent does not have any monsters on their field that can be tributed. I think your...
  14. R

    new rules for chains

    I can't find the link, and I don't recall seeing that new chart. But I did see these links: http://lists.upperdeck.com/read/messages?id=2241#2241 http://lists.upperdeck.com/read/messages?id=2244#2244
  15. R

    No such thing as a card turning into an equip spell card? all judges read

    Oops. I started a new thread Equip Spell Card Vs. Equip Card before reading this.
  16. R

    Equip Spell Card Vs. Equip Card

    EDIT: Similar thread posted by exiledforcefreak: No such thing as a card turning into an equip spell card? all judges read Since we have new ruling regarding Equip Cards. I need a verification from the community on which of the following assumptions is accurate: ESC = "Equip Spell Cards" EC...
  17. R

    special summoning during battle phase

    The FAQ on "King Dragun" states that 1. The first effect of "King Dragun" is a Continuous Effect. The second effect of "King Dragun" is an Ignition Effect. So, Ignition Effect can only be activated on the Turn Player's MP1 and MP2.
  18. R

    special summoning during battle phase

    Correct. And you should have more confidence by now :)
  19. R

    Sieral Spell

    You are correct. Both of them will still resolve.
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