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  1. M

    The Official Create-A-Card Thread.

    Next Card Normal Spell Discard 1 card from your hand. Pick up the top card of your deck and select one of the following effects: If it is a Monster, you can Special Summon it. If it is a Spell, you can activate it. If it is a Trap, you can activate it or set it. If it is a card whose effect...
  2. M

    Random Musings: The Banned List

    I've experimented with using a couple of the banned cards in the current meta decks, and I found these to be the most benefitial to come off the ban list: (in no particular order) Dark Hole Cyber Jar Harpie's Feather Duster Tsukuyomi Monster Reborn Breaker the Magical Warrior Magician of Faith...
  3. M

    The Official Create-A-Card Thread.

    Squall #1 Normal Monster (EARTH/Beast-Warrior/Level 5/ATK 2550/DEF 1600) A monster who lives in solitude in the mountains. It becomes easily angered when disturbed and creates hurricanes with it's horrible voice. Next card: Buckethead
  4. M

    The Official Create-A-Card Thread.

    SeeD #2 Continious Spell This card can only be activated by the effect of "SeeD #1." Special Summon 1 "Super Des Plant Token" (3 Stars/Plant/EARTH/ATK 1500/DEF 1500) whenever a Plant-type monster is Normal Summoned, Flip Summoned, or Special Summoned (excluding Des Plant Tokens, or Super Des...
  5. M

    Rewriting the Restriction List

    Tribe-Infecting Virus Effect Monster (WATER/Aqua/Level 4/ATK 1600/DEF 600) Effect: Discard 2 cards from your hand (1 must be a monster card). Declare 1 type of monster. All monsters of that type are destroyed. Butterfly Dagger - Elma Equip Spell Card Effect: Increase the ATK of a monster...
  6. M

    The Official Create-A-Card Thread.

    It's Some Random Loser Standing In Our Way Normal Trap Effect: This card can only be activated during your opponent's Battle Phase. Each time your opponent attacks with a monster, you take 500 points of damage. All monsters on your side of the field cannot be destroyed as a result of battle or...
  7. M

    What cards are Crystal Beast deck worthy?

    Even if the opponent does bounce the field spell with Raiza, Field Barrier is still 1 Continoius spell on the field. And I've experimented with Gravi-Crush/Magna-Slash Dragon in a Crystal Beast deck, and they work really well. In fact, I get rid of Field Barrier instead of my Crystallized Beasts...
  8. M

    What cards are Crystal Beast deck worthy?

    Well, obviously the Crystal Beasts, but what else? Field Barrier? Gravi-Crush/Magna-Slash Dragon? Dweller in the Depths? Gem Flash Energy? Crystal Raigeki? What exactly makes a great Crystal Beast deck?
  9. M

    The Official Create-A-Card Thread.

    Body Double Normal Trap Effect: Select 1 monster on your side of the field. Special summon as many copies of the selected card from your hand, graveyard, or removed from play zone as possible to the field. Any monsters special summoned in this way are destroyed at the End Phase of this turn...
  10. M

    The Official Create-A-Card Thread.

    Minion Clones Quick-Play Spell Effect: Activate only when a Dark World monster on your side of the field is destroyed and sent to the graveyard in battle. Special Summon up to 3 "Minion Clone" tokens to your side of the field. These tokens have the same Attribute, Subtype, Level, ATK, and DEF of...
  11. M

    Reptiles: The Next Big Subtype?

    Reptiles hardly have any support right now. Right now, all they really have is the Gagagigo series (Gigobyte, Gagagigo, Giga Gagagigo, etc.), and the Aliens. But, come Tactical Evolution, the new Venom monsters are coming, and they will more than likely make a big impact. Espically Venominga...
  12. M

    More Spoilers

    Sapphire Pegasus = Cool. Grand Neos = Wha? + Eh... Neos decks MIGHT get some more play (if there's still any at all) when Tactical Evolution comes out. Also, I'm not much for Phantom Beast either, but Winged Rhynos might be cool. He pretty much gets away from every trap (cept maybe Forced...
  13. M

    The Official Create-A-Card Thread.

    We're Tormenting You Continuous Spell Effect: During each of your opponent's standby phases, inflict 100 points of damage to your opponent's life points for every card in their hand and on their side of the field. Next card: Mud, The Killer
  14. M

    The Official Create-A-Card Thread.

    7 Tools of the Theif Counter Trap Card Effect: Pay 1000 life points to negate the activation of a Spell card and destroy it. Next card: Iron Maiden
  15. M

    Crystal Beasts discussion

    Well, there's always a way to ruin a plan. Some ways are just easier than others. >.<
  16. M

    Fantasy Card Review - Traps

    Finally, Tenacious D Fantasy Trap cards. Here ya go. Mind Bullets! Normal Trap Card Effect: This card can only be activated when "JB, The Mighty Vocalist", "KG, The Vicious Guitarist", "Wonderboy" or "Young Nasty Man" is selected as an attack target. Destroy the attacking monster. In addition...
  17. M

    Fantasy Card Review - Spells

    Tenacious D Fantasy Spell cards. Yep, you can tell you're bored if you make these. Storm the Gate! Normal Spell Card Effect: You can only activate this card if there is a "JB, The Mighty Vocalist", "KG, The Vicious Guitarist", or "Tenacious D, The Greatest Band In The World" on your side of the...
  18. M

    Fantasy Card Review - Monsters

    OK, I'm just a Tenacious D nut, so...prepare for stupidity. JB, The Mighty Vocalist Effect Monster Warrior/Dark/Level 4/ATK 2100/DEF 2000 Effect: This card's base ATK is 2000 if there is no "KG, The Vicious Guitarist" on your side of the field or in your graveyard. Whenever this card destroys...
  19. M

    GX03-EN003 Masked Chopper

    Masked Chopper + Final Attack Orders Vs. Sheep Tokens ... Can you say "Double Attack"?
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