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  1. Q

    Deck Expansion: Aster/Edo Phoenix

    O...k...methinks somebody with a liking for androids went just a wee bit overboard there. Anyway... D - Storm Normal Trap Activate only when your opponent declares an attack. Until the End Phase, when your opponent declares an attack this turn, reassign the attack target at random. If your...
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    Deck Expansion: Aster/Edo Phoenix

    In this thread...oh you know the drill! Post something that the aforementioned anime character would feel inclined to use him/herself; in this case, most likely an Destiny Hero, an Elemental Hero with a destiny feel to it, or some card related to darkness, destiny or time. Omega - D Normal...
  3. Q

    Deck Expansion: Chazz Princeton/Jun Manjoume

    Ojamight Normal Spell Each face-up "Ojama" monster you control gains ATK equal to its original DEF. During the End Phase, destroy all monsters that were affected by this effect.
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    Fantasy Card Review - Traps

    Guardian Element Continuous Trap You can remove from play 1 "Sanga of the Thunder", "Kazejin", "Suijin" or "Gate Guardian" in your Graveyard to negate the attack of a monster your opponent controls. If you remove "Gate Guardian" with this effect, draw 1 card and destroy the attacking monster.
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    Fantasy Card Review - Monsters

    Ultra Vehicroid Nautilus Level 8; Machine-Type; WATER; Fusion/Effect; 800/1800 "Submarineroid" + 1 or more Machine-Type "roid" monsters This card cannot be Special Summoned except by Fusion Summon. This card gains 400 ATK and DEF for each Fusion-Material Monster used for the Fusion Summon of...
  6. Q

    Deck Expansion: Jaden/Judai Yuki

    Dark Transcendence Quick-Play Spell Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Wicked Kuriboh LV10" from your hand or Deck.
  7. Q

    Fantasy Card Review - Spells

    Man on Third Normal Spell Activate only if you control 3 or more "Kid" monsters. Draw 2 cards.
  8. Q

    Deck Expansion: Jaden/Judai Yuki

    Elemental Hero Dusk Neos Level 8; Warrior-Type; DARK; Fusion/Effect; 2800/2300 "Elemental Hero Neos" + "Neo-Spacian Dusk Panther" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While this card...
  9. Q

    General Opinion: the Extra Deck's limit

    The purpose of this thread was to discuss the topic at hand and try to establish the reasoning behind this new limit. Does nobody have any actual input into this topic?
  10. Q

    Deck Expansion: Jaden/Judai Yuki

    Neo-Spacian Dusk Panther Level 4; Beast-Type; DARK; Fusion/Effect; 1500/1000 This card's name is also treated as "Neo-Spacian Dark Panther". This card cannot be Special Summoned except with "NEX". Once per turn, you can select 1 face-up monster your opponent controls. While you control this...
  11. Q

    Fantasy Card Review - Spells

    Man on Second Normal Spell Activate only if you control 2 or more "Kid" monsters. Special Summon 1 "Kid" monster from your hand or Graveyard.
  12. Q

    General Opinion: the Extra Deck's limit

    What do you guys think ultimately clenched it for the Extra Deck so that it had an upper max of 15 cards? Fusion-Material substitutes: it became more and more necessary to toss in restrictions for even basic fusion monsters due to the ease substitutes provided. Towards the end, there were...
  13. Q

    Fantasy Card Review - Traps

    Foregone Conclusion Counter Trap Negate the activation and effect of a Spell or Trap Card that has the effect of negating an attack and destroy it.
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    Fantasy Card Review - Spells

    Man on First Normal Spell Activate only during a turn a "Kid" monster you control inflicted damage to your opponent. Add 2 "Kid" monsters from your Deck to your hand.
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    Fantasy Card Review - Monsters

    Elemental Hero Mesos Level 4; Warrior-Type; WIND; Effect; 1800/300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Elemental Hero Stratos" on your side of the field and "Metamorphosis" in your hand to the Graveyard. This card's name is treated...
  16. Q

    Fantasy Card Review - Monsters

    Super Vehicroid Aircraft Carrier Level 8; Machine-Type; WATER; Fusion/Effect; 2500/2900 "Naviroid" + "Jumboroid" + "Truckroid" A Fusion Summon of this card can only be conducted with the above Fusion-Material Monsters. Once per turn, you can Special Summon 1 Level 6 or lower Machine-Type WIND...
  17. Q

    Deck Expansion: Jaden/Judai Yuki

    EX E Shuffle Normal Spell Return a Level 4 "Neo-Spacian" monster you control to the Deck to Special Summon 1 "Elemental Hero" monster from your Deck.
  18. Q

    Deck Expansion: Seto Kaiba

    Immortal Dragon Continuous Trap When a Level 7 or higher Dragon-Type monster you control is destroyed and sent to the Graveyard, you can remove it from play to Special Summon a card with the same name from your Deck.
  19. Q

    Fantasy Card Review - Spells

    Chaos Ruler Continuous Spell Activate only by removing from play 1 monster you control. Monsters your opponent controls can't attack you directly if they have ATK less than the removed from play monster. Once per turn, during your Main Phase, you can destroy 1 face-up monster your opponent...
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    Fantasy Card Review - Spells

    Chaos Enigma Normal Spell Pay 1000 Life Points. Remove from play 1 monster you control to select 1 card in your hand named "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms". Your opponent guess which of the previously mentioned cards is the...
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