ur right.... i totally agree...
ive always had plenty of Smashing Grounds...
i dont splash it into any deck....
i look for a weakness and a potential strength and then exploit it...
my dark warrior/phoenix deck uses 0, my earth warrior deck- 0, but my new creator deck runs 2 ... its all about...
i have my own suggestions
3 x Horus the Black Flame Dragon LV4 -1
2 x Horus the Black Flame Dragon LV6
1 x Horus the Black Flame Dragon LV8 +1
1 x Dark Ruler Ha Des
1 x Jinzo
1 x Sacred Phoenix of Nephthys
2 x Hand of Nephthys -1
+2 Apprentice Magician
+1 Marauding Captain
1 x D.D...
yea i have come across this... as well as the notion of "double Teaming...."
when i had to make up rules it went like this....
each player can only be the target of battle once per every round of turns direct damage is different
lets picture it as a triangle
A.___>>>___B.
_\_________/__...
wow thats sooo freaky....
i was just about to post that and say i liked it...
yea damage condenser looks really good
as long as the discard is a cost...
if its not... its not that good...
by that i mean...
as long as it doesnt mean...
when ur opponent deals damage to you and u discard a...
1. Is there really much point in going to the Challenge Hall, since it apparently does not aid me in my quest to collect the club metals? Not Really.... not till the end i think
2. Do you ever travel to other areas besides the initial island of elemental clubs? Unfortunately not...
3...
Very Nice!!!!!!!!
didnt even need my 3rd clue....
which was (for the curious ones).... ill punch u in the gut and your next turn may be ur last....
his picture looks like hes punching someone in the gut.... his picture is on Last Turn...
so it is indeed Hino-Kagu-Tsuchi
again Very Nice and...
My first attempt at a dark world deck...
dont expect it to become my main deck but u never know...
Monsters- 17
Tributes- 6
Sillva, Warlord of Dark World
Sillva, Warlord of Dark World
Sillva, Warlord of Dark World
Goldd, Wu-Lord of Dark World
Goldd, Wu-Lord of Dark World
Despair from the Dark...
ok i constructed myself a nice side deck... now for replacement cards....list
-ur idea of a bad or less useful card
+a better card that u think will help the deck to thrive
no D.D. Scout Planes.... but if i could get one i would def. use it....
Ancient Gear Golem -No
Dark fire Soldier #1 -No (or two)
The Kick Man -No
Karate Man -No
Inpachi -No (Blazing Inpachi makes more sense but no)
time for another hint????
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