Certainly no one minds. :D
And, my statement is more about the redundancy issues again. I know that I'm still seeing issues that have been answered more than once on the list and archived in the past (and still have the same answer). It's all about quality control, in my book at least. I...
Fair enough. I'll give you that one.
Arg. I'll sit and watch this now. It would seem I've opened up at least an interesting -- if not entertaining -- question here. I'd like to see how we resolve this.
I was thinking more about the ability to use the Jinzo/Call of the Haunted combo to negate the effect of other Traps in the chain, e.g., Mirror Force. However, the argument is already made that this is "inbetween" the activation and resolution and not interrupting the resolution itself. So that...
But if you remove from play a monster affected by Limiter Removal, it is not subject to the conditions placed on it and destroyed at the end of the turn.
Or did that change too?
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