It seems I don't know this game as well as I thought I did. It also seems that my fellow VS players at Realms do not understand the way I phrase things. You guys are used to me, maybe I'll get a clearer, or at the very least, a more expanded explanation of why they are saying this is so.
The original question involves Amanda Waller's boost power:
It's turn 7, so the primary player pays the 4 resource points for her recruit cost and then pays the remaining 3 resource points to gain 6 resource points through her effect.
He then recruits Elimination Protocol :vs_diamon Omac Robot (cost 4) and pays its boost cost of 2 with the resource points Amanda generated.
Once I got my facts straight, my initial thoughts were no, you cannot pay the boost for Omac with Amanda's generated resource points, because she specifically says you can only use them to recruit a character.
However, I'm being told that the boost is payed as an additional cost to recruit the character card.
The original question involves Amanda Waller's boost power:
Boost X: When Amanda Waller comes into play, gain 2 resource points for each resource point you paid for X. Spend these resource points only to recruit Checkmate character cards.
It's turn 7, so the primary player pays the 4 resource points for her recruit cost and then pays the remaining 3 resource points to gain 6 resource points through her effect.
He then recruits Elimination Protocol :vs_diamon Omac Robot (cost 4) and pays its boost cost of 2 with the resource points Amanda generated.
Once I got my facts straight, my initial thoughts were no, you cannot pay the boost for Omac with Amanda's generated resource points, because she specifically says you can only use them to recruit a character.
However, I'm being told that the boost is payed as an additional cost to recruit the character card.
505.1d The player determines the total cost for the effect, first substituting an alternate cost if one is used, then adding any additional costs, and then subtracting any cost reductions. Cost increases or reductions are cumulative. A total cost can't be reduced below zero. The player then pays costs in any order.
While I realize that boost is defined in the Comp Rules as "'Boost <cost>: <text>' means, 'As an additional cost to play this card, you may pay <cost>.' " and that "recruitment" can be synonymous with "play this card", the thing that is bugging me is the fact that boost is a continuous power. A continuous power shouldn't be accesable before the character resolves into play, right? What am I missing?