dark world SUGARRR RUSSHHH deck

XIII

New Member
hoo ha!

i see a few dark world decks on this here forum, but i built one (pretty much cuz i ws home alone and found a bag of cards i thought my cleaning maid stole...) and i tested it out. it flies like an angry, sugar high monkey if the cards are right. this is of course, post april. see how ya like it and if u wanna say something about it, go ahead. and if you start to whine about field presence, hand management, and yadda yadda yadda, i'm fine with it. then we know you take this game too seriously :D.

anyway, here's m'deck

Monsters: 20
3. Goldd, Wu-Lord of Dark World
2. Sillva, Warlord of Dark World
2. Brron, Mad King of Dark World
3. Broww, Huntsman of Dark World
3. Beiige, Vanguard of Dark World
1. Morphing Jar
1. Tsukuyomi
2. Dark Necrofear
1. Sangan
1. Magician of Faith
1. Goblin Elite Attack Force

Spells: 15
1. Graceful Charity
3. Dark World Lightning
1. Creature Swap
2. Gateway to Dark World
1. Card of Safe Return
3. Giant Trunade
1. Tribute to The Doomed
1. Snatch Steal
1. Premature Burial
1. Card Destruction

Traps: 5
2. The Forces of Darkness
2. Dark Deal
1. Deck Devastation Virus
 
I've never liked The Forces of Darkness. You may want to drop them for something like... oh, I don't know... Call of the Haunted and Torrential Tribute. Dark Necrofear (especially 2) conflicts with the Gateways, and besides - chances are you're going to want Goldd and Sillva on the field anyway. I'd consider other options like another Magician of Faith or Night Assailant. Both would give more use to your Tsukuyomi and Night Assailant works as discard bait for your Lightnings, too.

I also don't like Dark Deals... but again, that's your call.
 
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