Darkworld Deck Is Broken!!!

exiledforcefreak

RIP Jacob KT 2/16/06
3|Een|Berserk King of Dark Realm - Brown
3|Een|War God of Dark Realm - Gold
2|Een|Scout of Dark Realm - Scar
3|Een|Hunter of Dark Realm - Blue
1|Mfc|Breaker the Magical Warrior
1|Ast|Night Assailant
1|Tp4|Morphing Jar
1|Rds|Dekoichi the Battlechanted Locomotive
1|Dcr|Tsukuyomi
1|Lod|Twin-Headed Behemoth
1|Mrd|Magician of Faith

1|Pgd|Book of Moon
1|Sdy|Card Destruction
1|Lob|Dark Hole
1|Mrd|Heavy Storm
2|Een|Continuous Barrier Passage to Dark Realm
1|Psv|Nobleman of Crossout
1|Psv|Nobleman of Extermination
1|Psv|Premature Burial
1|Mrd|Sangan
1|Sdj|Scapegoat
1|Mrl|Snatch Steal
1|Lob|Swords of Revealing Light
2|Ioc|Smashing Ground
1|Tlm|Brain Control

1|Dcr|Sakuretsu Armor
1|Dod|Widespread Ruin
1|Lod|Bottomless Trap Hole
1|Lon|Torrential Tribute
2|Een|Troops of Darkness
 
Yes. And regardless of what you hope, the Japanese names were much cooler.
-pssvr
<EDIT: Which is, of course, to say "To each his own, and to me, whatever is best" :D>
 
Dark Deal and Dark World Lightning are garbage.

Dark Deal is situational and even in a dark world deck a Don Zaloog, given the right situation, can hurt you.

Dark World Lightning is horrible. even if you discard a dark world monster your getting a 1 for 1. If your opponent gets the face down monster you targeted face up (either by chaining or using Ceasefire & the like) it's a 0 for 1. worst case senario, you don't discard a darkworld monster and your opponent gets fd card face up, you lose 2 and your opponent loses nothing.
 
exiledforcefreak said:
Dark Deal and Dark World Lightning are garbage.

Dark Deal is situational and even in a dark world deck a Don Zaloog, given the right situation, can hurt you.

Dark World Lightning is horrible. even if you discard a dark world monster your getting a 1 for 1. If your opponent gets the face down monster you targeted face up (either by chaining or using Ceasefire & the like) it's a 0 for 1. worst case senario, you don't discard a darkworld monster and your opponent gets fd card face up, you lose 2 and your opponent loses nothing.

well...u dont have to use dark world lightning on a face down monster...u could also use it on f/d spells and traps too rite?
 
Broww, Huntsman of Dark World would give you a draw if you discarded it. So you destroy a face-down with a card, then draw... 2 for 1.

Not to mention the swarming ablity for some of them. I wouldn't be so quick to dismiss Dark World Lightning.
 
you forgot to count Dark World Lightning itself

you use 2 cards
dark world lightning AND Broww, Huntsman of Dark World to destroy one card.

thats 2 for one. take into acount you draw a card it's 1 for 1...

looks alot like a 1 for 1 to me:drugged:
 
I meant that if you play Thunder of Dark Realm, and they place whichever card you choose face-up before ToDR resolves, you don't discard anything, so either way it's a 1-1, and this format is all about 1-1s.

-chaosruler
 
Well, I think it might be scenario time:

#1 You play it, discard a Dark Realm and they lose their card. 1 - 1 The same as Smashing Ground.

#2 You play it, and don't have a Dark Realm and they lose their card. 1 - 2 The same as Raigeki Break or Enemy Controller's second effect.

#3 You play it, but don't discard anything because they've chained. 0 - 1 The same as Enemy Controller's first effect.

Ok, so we have some potentially bad situations. But when used properly, it can give you an excellent 1 - 1 in which you get to pick what goes on. And people use Raigeki Break, don't they?

-pssvr

-pssvr
 
It's not worth the payoff, It will end up hurting you more often then helping you. It's like saying the effort put into bringing out all the guardian peices is worth getting out the Gate Guardian (and we all know your just turning 3 targets into one target for any number of cards such as sakuretsu, Smashing Ground, Widespread Ruin, etc.)

Last time I checked no one in serious tournament play used Raigeki Break (look at top 8 of last several SJC)
 
Yes, well, that shall change as the new ban list really hits home with people. Necrofear control is shining for the first time in... at least a year and a half I suppose...
-pssvr
 
Dark Necrofear takes away WAY too much synergy from the deck. first off, it's horrible in beggining game. second, it's easy to remove. Third, it takes away from Troops of Darkness and Continuous Barrier Passage to Dark Realm BIG TIME.
 
You couldn't possibly be more correct. I wasn't suggesting you add Necrofear, I was merely giving evidence to support that Raigeki Break and Thunder Magic of Dark Realm will see play...
-pssvr
 
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