Deck Masters - E

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Maruno

Council of Heroes
Staff member
Electric Snake
(Compulsory Trigger) Thunder Snare
Activates when you discard 1 or more cards because of a card effect. Draw 1 card from your Deck.



Elemental Hero Captain Gold
(Ignition) E-Hometown
Discard 1 "Elemental Hero" monster. Add 1 "Skyscraper" card from your Deck to your hand. This Ability can only be used during your Main Phase.



Elemental Hero Flame Wingman
(Compulsory Trigger) E-Firestorm
Activates when an "Elemental Hero" monster you control destroys a monster by battle. Inflict damage to your opponent equal to half of the ATK of the destroyed monster.



Elemental Hero Necroshade
(Continuous) E-Necroforce
All "Elemental Hero" monsters in your hand are downgraded by 1 Level.



Elemental Hero Neos
(Ignition) Future Contact Fusion!
Select 1 Fusion Monster in your Fusion Deck that lists "Elemental Hero Neos" as a Fusion Material Monster. Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on that Fusion Monster Card. Fusion Summon the selected Fusion Monster during your next Standby Phase after this Ability's activation. That Fusion Monster is returned to the Fusion Deck at the end of that turn. This Ability can only be used once per turn during your Main Phase.



Elemental Hero Neos Alius
(Continuous) Elemental Hero Alias
All face-up Warrior-Type monsters you control are treated as "Elemental Hero Neos" only for the purposes of Fusion Summoning a "Neos" Fusion Monster.



Elemental Hero Rampart Blaster
(Trigger) E-Defencer
Activate during the End Step of a battle in which a monster your opponent controls attacked a Defence Position monster whose DEF is higher than the ATK of the attacking monster. Pay 600 Life Points. Destroy the attacking monster.



Elemental Hero Shining Flare Wingman
(Continuous) E-Solar-Sign
All "Elemental Hero" monsters you control gain 400 ATK and DEF.



Elemental Hero Steam Healer
(Trigger) E-Super-Sauna
Activate during the End Step of a battle in which an "Elemental Hero" monster you control inflicted Battle Damage to your opponent. Gain Life Points equal to half of that Battle Damage.



Elemental Hero Stratos
(Ignition) Stratocaster
Tribute 1 "Destiny Hero", "Elemental Hero" or "Evil Hero" monster. Activate 1 of the following effects depending on the card Tributed:
  • "Destiny Hero" monster – Add 1 "Destiny Hero" monster from your Deck to your hand.
  • "Elemental Hero" monster – Add 1 "Elemental Hero" monster from your Deck to your hand.
  • "Evil Hero" monster – Add 1 "Evil Hero" monster from your Deck to your hand.
This Ability can only be used once per turn during your Main Phase.



Elemental Hero Tempest
(Ignition) E-Tempester
Send 1 card you control to the Graveyard, and select 1 monster you control. The selected monster cannot be destroyed by battle, until your opponent's second End Phase after you use this Ability. This Ability can only be used during your Main Phase.



Elemental Hero Thunder Giant
(Ignition) E-Thunderclap
Select 1 "Elemental Hero" monster you control. Destroy 1 monster on the field whose ATK is lower than the ATK of the selected monster. The selected monster cannot attack this turn. This Ability can only be used once per turn during your Main Phase.



Elemental Hero Wildedge
(Trigger) E-Ziggy-Zaggy
Activate when an "Elemental Hero" monster you control destroys a monster by battle. If your opponent controls another monster, the "Elemental Hero" monster you control can attack once again in a row. You cannot use this Ability more than once on the same monster each turn.



Elemental Hero Wildheart
(Continuous) E-Wildsoul
All "Elemental Hero" monsters you control are unaffected by the effects of Trap Cards.



Elemental Mistress Doriado
(Ignition) Elemental Shift
Change the Attribute of each monster you control in turn. This Ability can only be used once per turn during your Main Phase.



Emes the Infinity
(Continuous) Perpetual Synergy – Boost
All LIGHT monsters you control gain 50 ATK for each Synergy Counter on your Deck Master.
(Compulsory Trigger) Perpetual Synergy – Smash
Activates when a LIGHT monster you control destroys a monster by battle. Put 1 Synergy Counter on your Deck Master.



Emissary of the Afterlife
(Trigger) Soul Assistance
Activate when a monster you control is destroyed by battle. Add 1 Level 3 or lower Normal Monster from your Deck to your hand. Shuffle your Deck afterwards.



Empress Judge
(Trap) Fatal Trial
Activate when your opponent Summons a monster(s). Discard 1 Trap Card. Destroy all face-up monsters on the field. The activation and effect of this Ability are treated as the activation and effect of a Trap Card.



Enraged Battle Ox
(Continuous) Storming Defences
During battle between a Beast, Beast-Warrior or Winged Beast-Type monster you control and a Defence Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.



Enraged Muka Muka
(Continuous) Superpower of Hand
All monsters you control gain 200 ATK and DEF for each card in your hand.



Evil Dragon Ananta
(Ignition) Reptile Blood Donation
Remove from play a number of Reptile-Type monsters in your Graveyard. Select and activate 1 of the following effects:
  • Select 1 Reptile-Type monster you control. The selected monster gains 500 ATK and DEF for each monster removed, until the end of this turn.
  • Special Summon 1 Reptile-Type monster from your Deck whose Level is equal to the number of monsters removed, ignoring the Summoning conditions.



Exarion Universe
(Ignition) Universe Attraction
Discard 1 card. Add 1 Beast-Warrior-Type monster from your Deck to your hand. This Ability can only be used once per turn during your Standby Phase.



Exiled Force
(Ignition) Two-Pronged Assault
Pay 500 Life Points, and select 1 monster you control and 1 monster your opponent controls. Destroy the selected monsters. This Ability can only be used during your Main Phase.



Exodia Necross
(Ignition) Death of Exodia
Discard 1 "Forbidden One" card. This Ability can only be used during your Main Phase.
(Ignition) Rebirth of Exodia
Discard 2 cards and select 1 "Forbidden One" card in your Graveyard. Add the selected card to your hand. This Ability can only be used during your Main Phase.



Exodia the Forbidden One
(Continuous) Assembly of Exodia
Face-up "Forbidden One" cards are considered to be in your hand only when fulfilling the effect of "Exodia the Forbidden One".
(Ignition) Gift of the Forbidden One
Draw 1 card from your Deck. You cannot activate or Set any Spell or Trap Cards during this turn. This Ability can only be used once per turn during your Draw Phase.



Exodius the Ultimate Forbidden Lord
(Ignition) Exodius Draw
Add 1 card in your hand to your Deck and shuffle it. Then draw 1 card. This Ability can only be used once per turn during your End Phase.
(Continuous) Power of Exodius
All “Exodius the Ultimate Forbidden Lord”s you control gain 1000 ATK, plus 500 ATK for each “Forbidden One” card in your Graveyard.



Exxod, Master of The Guard
(Compulsory Trigger) Rocky Horror
Activates during your opponent's Standby Phase. Inflict 200 damage to your opponent for each Rock-Type monster you control.
 
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