Exodia

bobsmidie

New Member
Monsters 16
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Exodia the Forbidden One
Sangan
Emissary of the Afterlife
Emissary of the Afterlife
Emissary of the Afterlife
Penguin soldier
Penguin soldier
Penguin soldier
Cyber jar
Apprentaice magician
Apprentaice magician
Magician of faith

Spell 13
Book of moon
Dark hole
Premature burial
Level limit - area B
Level limit - area B
Swords of revealing light
Reload
Reload
Upstart goblin
Upstart goblin
Monser reincarnation
Monser reincarnation
Dark Factory of Mass Production

trap 11
Jar of greed
Jar of greed
Jar of greed
Magical hats
Magical hats
Desert Sunlight
Desert Sunlight
Compulsory Evacuation Device
Compulsory Evacuation Device
Call of the haunted
Torriential tribute
 
I like the prospect of Magical Hats too. If you can work in a couple traps to go with Magical Hats, I'd suggest Dark Coffin. That way if they get destroyed face down at the end of the turn they are going to lose some field or hand presence as well.

I'm not too sure how well Reload would work in an Exodia deck. With the speed and searching going on, I'm afraid you're going to be stuck with a few pieces in hand and not want to use Reload after that. Since you do have a good level of thinning, maybe consider running a pair or three Toon Table of Contents and follow up with a Toon Cannon Solder. You can search out for the Soldier and then use its ability to send Emissary to the Graveyard and let the searching begin!

Hope this helps!
 
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