final countdown V2.0 needs fixes

ygocollectorx

New Member
this a new kind of final countdown which can control hand and deck what do you think ??? i think it needs fixes and a good side deck any help is appreciated

monsterz:
3 gear golem of the moving fortress
3 stone statues of the Aztecs
2 big shield gardna
2 total defense shogun
1 sangan
1 magician of faith
1 mask of darkness
1 guardian sphinx
1 spirit reaper

spellz:
3 final countdown
2 chorus of sanctuary
2 nightmares of steelcage
2 messenger of peace
1 level limit area b
1 graceful charity
1 swords of revealing light
1 pot of avarice
1 MST


trapz
3 sakuretsu armor
2 trap hole
2 bottomless trap hole
2 robbin zombie
2 robbin goblin
1 gravity bind
 
I'd say take the robbin zombie and the robbin goblins out, they're not much use in a deck so heavy on defense. Other than that I really wouldn't I've used one of these so i really wouldn't know. Pyro clock of destiny? Anyways that's bout it.

Now you go se mine deck. (MUahahahah)

JK. Check my Gk deck out hehe.
 
-2 trap hole
-2 messenger of peace
-2 total defense shogun
-1 mask of darkness
-1 sakuretsu armor
-2 bottomless trap hole
+1 ring of destruction
+1 mirror force
+1 magic reflector
+2 guardian sphinx
+2 sand moth
+1 ceasefire
+1 magic cylinder
+1 submarineroid

i hope this helps... please rate my exodia turbo deck too.
 
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