Shai-Hulud
New Member
Hello everyone !!!
I originally compiled this FAQ in order to (hopefully) inform the dueling public when they participate at the Sneak Preview this weekend in my neck of the woods. I actually have a copy of this posted at Yugiohrealms; however, maybe I can help my fellow judges out across the country and post a copy here. If you think it might be useful at your Sneak Preview, please feel free to copy and paste it and perhaps post it somewhere at your event in where you feel it will do the most good.
The rulings are the ones that Kevin Tewart and company posted on the judges group in order to make our lives easier; I converted it into a Q & A format and tried to anticipate common situations that you all may deal with this weekend.
(except for one...but I'll get to that later )
Credit for the following information goes to all the R&D boys at UDE; especially Kevin Tewart and Dan Scheidegger.
BTW, you may notice that the cards in the following questions do not interact with cards from other sets. At my Sneak Preview, for sealed, I'm giving people 5 packs of Rise of Destiny; not 3 packs of ROD and 2 packs of another set. (and that's because I really don't want to deal with any more rulings headaches as is )
Rise of Destiny FAQ (version 0.1)
Harpie Lady 3
Wind/4 stars/Atk 1300/Def 1400/Winged Beast/Effect
This card's name is treated as "Harpie Lady". Your opponent's monster that battles with this card cannot declare an attack for your opponent's next 2 turns.
Q1) On my opponent's turn, he has his Mystic Swordsman LV6 attack my Harpie Lady 3. My opponent can no longer attack with his Mystic Swordsman LV6 for two of his turns, when do we start counting the turns?
Answer: In this case, count that turn (in which your Harpie Lady 3 was attacked) as the FIRST of the two turns. Then it's your turn. After that, it's your opponent's turn again (which would be the 2nd turn in which their monster cannot attack).
Q2) How about if it's my turn, and I have my Harpie Lady 3 attack my opponent's Mirage Dragon. How should I count the turns?
Answer: Very simple. As soon as you end your turn, and your opponent goes, that's turn one. In other words, Mirage Dragon cannot attack for your opponent's next two turns.
Q3) Can my opponent use Divine Wrath to negate Harpie Lady 3's ability and destroy her?
Answer: No, since Harpie Lady 3 is a continuous effect monster and its ability may not be chained to.
The Creator
Light/8 stars/Atk 2300/Def 3000/Thunder/Effect
Select 1 monster from your Graveyard. Send 1 card from your hand to the Graveyard and Special Summon the selected monster. You can only use this effect once per turn. This card cannot be Special Summoned from the Graveyard.
Q1) Is sending a card from my hand a cost in activating The Creator's effect?
Answer: No. Sending the card from your hand is part of the effect. It's not a cost.
Q2) Since the discarding isn't a cost, if my opponent chains Divine Wrath to The Creator's effect, and destroys it, I don't lose a card, correct?
Answer: Correct.
The Creator Incarnate
Light/4 stars/Atk 1600/Def 1500/Warrior/Effect
Tribute this card to Special Summon 1 "The Creator" from your hand.
Q1) Can I tribute this card from my hand to special summon The Creator?
Answer: No, your The Creator Incarnate has to be tributed from the field.
Q2) If my The Creator Incarnate is set in face-down defense position, can I still tribute it to special summon The Creator?
Answer: Yes, you can.
Element Magician
Light/4 stars/Atk 1500/Def 1200/Spellcaster/Effect
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
"¢WATER: Control of this card cannot switch.
"¢WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
Q1) If I have Element Magician attack my opponent's Harpie Lady 3, and there is another wind monster on the field, can I attack again with Element Magician?
Answer: No, you cannot attack again that turn due to the effect of Harpie Lady 3.
Raging Flame Sprite
Fire/3 stars/Atk 100/Def 200/Pyro/Effect
This card can attack your opponent's Life Points directly. Each time this card successfully attacks directly, increase the ATK of this card by 1000 points.
Q1) Is the ATK increase on a successful direct attack permanent?
Answer: The +1000 ATK lasts as long as "Raging Flame Sprite" remains face-up on the field. "Raging Flame Sprite" can continue to get +1000 ATK each time it successfully attacks directly (becoming ATK 1100, then ATK 2100, etc.).
Q2) Can my opponent activate Divine Wrath to negate Raging Flame Sprite's effect and destroy it?
Answer: No. Raging Flame Sprite's effect is a continuous effect and may not be chained to. Do not ask me why Raging Flame Sprite is a continuous one or I will become violent.
Q3) How come Raging Flame Sprite is a continuous effect?
Answer: Someone get me a knife, preferably a dull one.
Nightmare Penguin
Water/4 stars/Atk 900/Def 1800/Aqua/Effect
When this card is flipped face-up, return 1 card on your opponent's side of the field to the owner's hand. As long as this card remains face-up on the field, increase the ATK of all WATER monsters on your side of the field by 200 points.
Q1) Is this a flip effect monster?
Answer: No, because the word "FLIP" is not at the beginning of the card text.
The following cards, aside from their statistical differences, have the same text:
"¢ Tactical Espionage Expert (Earth/3 stars/Atk 1300/Def 1200/Warrior/Effect)
"¢ Eagle Eye (Wind/3 stars/Atk 1300/Def 1200/Winged Beast/Effect)
"¢ Invasion of Flames (Fire/3 stars/Atk 1300/Def 1200/Pyro/Effect)
"¢ Creeping Doom Manta (Water/3 stars/Atk 1300/Def 1200/Fish/Effect)
When this card is Normal Summoned successfully, no Trap Cards can be activated.
Q1) I am confused, what does this card(s) exactly do?
Answer: The effect of these monsters prevents the activation of Trap Cards that can be activated when a monster is Normal Summoned, such as "Trap Hole" and "Torrential Tribute". You can activate Trap Cards later in the turn. You can negate the Normal Summon of these monsters with "Horn of Heaven" or "Solemn Judgment". (In which case the Normal Summon failed and the effect of the monster is not applied.)
Fox Fire
Fire/2 stars/Atk 300/Def 200/Pyro/Effect
During the End Phase of a turn when this face-up card was destroyed as a result of battle, Special Summon this card from the Graveyard to your side of the field. This card cannot be Tributed for a Tribute Summon.
Q1) Since a face down monster is flipped up during the beginning of the damage step, that means if my face-down Fox Fire is attacked and destroyed, it's effect will still be applied in the end phase, right?
Answer: Unfortunately that's wrong. In order to activate its effect, "Fox Fire" must be face-up when the attack that destroyed it was declared. If a face-down "Fox
Fire" is attacked, its effect is not applied even though it is face-up when
destroyed.
Fusilier Dragon, The Dual-Mode Beast
Dark/6 stars/Atk 2800/Def 2000/Machine/Effect
This card can be Normal Summoned or Set without Tribute. In that case, the original ATK/DEF of this card become halved.
Q1) Can I use Divine Wrath to negate Fusilier Dragon's ability and destroy it?
Answer: No, since Fusilier Dragon is a continuous effect monster.
Q2) If I set my Fusilier Dragon without tributing, do I have to show my opponent what I just set?
Answer: No, you do not have to show your opponent that you just set your Fusilier Dragon.
Q3) If I set my Fusilier Dragon without tributing, and then it gets flipped up because it got attacked, what are its attack and defense?
Answer: Its attack and defense are 1400/1000
Q4) What about if I set my Fusiler Dragon without tributing, and in a later turn I Flip Summon him, what's his attack/defense?
Answer: Only 1400/1000
Homunculus the Alchemic Being
Light/4 stars/Atk 1800/Def 1600/Plant/Effect
You can change the Attribute of this monster. This effect can only be used once per turn.
Q1) When I use Homunculus' effect, how long does the attribute change last?
Answer: If you use this monster's effect to change its Attribute, it remains changed
as long as it remains face-up on the field, or until it is changed again.
Gaia Soul The Combustible Collective
Fire/4 stars/Atk 2000/Def 0/Pyro/Effect
You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase.
Q1) How many times can I activate this effect?
Answer: You may tribute up to 2 pyro monsters only ONCE per turn.
Q2) Even if I don't use the effect, will Gaia Soul still be destroyed at the end phase?
Answer: "Gaia Soul the Combustible Collective" is destroyed during the End Phase even if you don't activate its effect.
A-Team: Trap Disposal Unit
Fire/2 stars/Atk 300/Def 400/Machine/Effect
This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
Q1) Can I use this effect on the damage step?
Answer: Yes you can, as long as A-Team is not involved in the battle. (attacking or being attacked)
<OK,whew...spells and traps in the next post...really just ONE SPELL>
I originally compiled this FAQ in order to (hopefully) inform the dueling public when they participate at the Sneak Preview this weekend in my neck of the woods. I actually have a copy of this posted at Yugiohrealms; however, maybe I can help my fellow judges out across the country and post a copy here. If you think it might be useful at your Sneak Preview, please feel free to copy and paste it and perhaps post it somewhere at your event in where you feel it will do the most good.
The rulings are the ones that Kevin Tewart and company posted on the judges group in order to make our lives easier; I converted it into a Q & A format and tried to anticipate common situations that you all may deal with this weekend.
(except for one...but I'll get to that later )
Credit for the following information goes to all the R&D boys at UDE; especially Kevin Tewart and Dan Scheidegger.
BTW, you may notice that the cards in the following questions do not interact with cards from other sets. At my Sneak Preview, for sealed, I'm giving people 5 packs of Rise of Destiny; not 3 packs of ROD and 2 packs of another set. (and that's because I really don't want to deal with any more rulings headaches as is )
Rise of Destiny FAQ (version 0.1)
Harpie Lady 3
Wind/4 stars/Atk 1300/Def 1400/Winged Beast/Effect
This card's name is treated as "Harpie Lady". Your opponent's monster that battles with this card cannot declare an attack for your opponent's next 2 turns.
Q1) On my opponent's turn, he has his Mystic Swordsman LV6 attack my Harpie Lady 3. My opponent can no longer attack with his Mystic Swordsman LV6 for two of his turns, when do we start counting the turns?
Answer: In this case, count that turn (in which your Harpie Lady 3 was attacked) as the FIRST of the two turns. Then it's your turn. After that, it's your opponent's turn again (which would be the 2nd turn in which their monster cannot attack).
Q2) How about if it's my turn, and I have my Harpie Lady 3 attack my opponent's Mirage Dragon. How should I count the turns?
Answer: Very simple. As soon as you end your turn, and your opponent goes, that's turn one. In other words, Mirage Dragon cannot attack for your opponent's next two turns.
Q3) Can my opponent use Divine Wrath to negate Harpie Lady 3's ability and destroy her?
Answer: No, since Harpie Lady 3 is a continuous effect monster and its ability may not be chained to.
The Creator
Light/8 stars/Atk 2300/Def 3000/Thunder/Effect
Select 1 monster from your Graveyard. Send 1 card from your hand to the Graveyard and Special Summon the selected monster. You can only use this effect once per turn. This card cannot be Special Summoned from the Graveyard.
Q1) Is sending a card from my hand a cost in activating The Creator's effect?
Answer: No. Sending the card from your hand is part of the effect. It's not a cost.
Q2) Since the discarding isn't a cost, if my opponent chains Divine Wrath to The Creator's effect, and destroys it, I don't lose a card, correct?
Answer: Correct.
The Creator Incarnate
Light/4 stars/Atk 1600/Def 1500/Warrior/Effect
Tribute this card to Special Summon 1 "The Creator" from your hand.
Q1) Can I tribute this card from my hand to special summon The Creator?
Answer: No, your The Creator Incarnate has to be tributed from the field.
Q2) If my The Creator Incarnate is set in face-down defense position, can I still tribute it to special summon The Creator?
Answer: Yes, you can.
Element Magician
Light/4 stars/Atk 1500/Def 1200/Spellcaster/Effect
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
"¢WATER: Control of this card cannot switch.
"¢WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
Q1) If I have Element Magician attack my opponent's Harpie Lady 3, and there is another wind monster on the field, can I attack again with Element Magician?
Answer: No, you cannot attack again that turn due to the effect of Harpie Lady 3.
Raging Flame Sprite
Fire/3 stars/Atk 100/Def 200/Pyro/Effect
This card can attack your opponent's Life Points directly. Each time this card successfully attacks directly, increase the ATK of this card by 1000 points.
Q1) Is the ATK increase on a successful direct attack permanent?
Answer: The +1000 ATK lasts as long as "Raging Flame Sprite" remains face-up on the field. "Raging Flame Sprite" can continue to get +1000 ATK each time it successfully attacks directly (becoming ATK 1100, then ATK 2100, etc.).
Q2) Can my opponent activate Divine Wrath to negate Raging Flame Sprite's effect and destroy it?
Answer: No. Raging Flame Sprite's effect is a continuous effect and may not be chained to. Do not ask me why Raging Flame Sprite is a continuous one or I will become violent.
Q3) How come Raging Flame Sprite is a continuous effect?
Answer: Someone get me a knife, preferably a dull one.
Nightmare Penguin
Water/4 stars/Atk 900/Def 1800/Aqua/Effect
When this card is flipped face-up, return 1 card on your opponent's side of the field to the owner's hand. As long as this card remains face-up on the field, increase the ATK of all WATER monsters on your side of the field by 200 points.
Q1) Is this a flip effect monster?
Answer: No, because the word "FLIP" is not at the beginning of the card text.
The following cards, aside from their statistical differences, have the same text:
"¢ Tactical Espionage Expert (Earth/3 stars/Atk 1300/Def 1200/Warrior/Effect)
"¢ Eagle Eye (Wind/3 stars/Atk 1300/Def 1200/Winged Beast/Effect)
"¢ Invasion of Flames (Fire/3 stars/Atk 1300/Def 1200/Pyro/Effect)
"¢ Creeping Doom Manta (Water/3 stars/Atk 1300/Def 1200/Fish/Effect)
When this card is Normal Summoned successfully, no Trap Cards can be activated.
Q1) I am confused, what does this card(s) exactly do?
Answer: The effect of these monsters prevents the activation of Trap Cards that can be activated when a monster is Normal Summoned, such as "Trap Hole" and "Torrential Tribute". You can activate Trap Cards later in the turn. You can negate the Normal Summon of these monsters with "Horn of Heaven" or "Solemn Judgment". (In which case the Normal Summon failed and the effect of the monster is not applied.)
Fox Fire
Fire/2 stars/Atk 300/Def 200/Pyro/Effect
During the End Phase of a turn when this face-up card was destroyed as a result of battle, Special Summon this card from the Graveyard to your side of the field. This card cannot be Tributed for a Tribute Summon.
Q1) Since a face down monster is flipped up during the beginning of the damage step, that means if my face-down Fox Fire is attacked and destroyed, it's effect will still be applied in the end phase, right?
Answer: Unfortunately that's wrong. In order to activate its effect, "Fox Fire" must be face-up when the attack that destroyed it was declared. If a face-down "Fox
Fire" is attacked, its effect is not applied even though it is face-up when
destroyed.
Fusilier Dragon, The Dual-Mode Beast
Dark/6 stars/Atk 2800/Def 2000/Machine/Effect
This card can be Normal Summoned or Set without Tribute. In that case, the original ATK/DEF of this card become halved.
Q1) Can I use Divine Wrath to negate Fusilier Dragon's ability and destroy it?
Answer: No, since Fusilier Dragon is a continuous effect monster.
Q2) If I set my Fusilier Dragon without tributing, do I have to show my opponent what I just set?
Answer: No, you do not have to show your opponent that you just set your Fusilier Dragon.
Q3) If I set my Fusilier Dragon without tributing, and then it gets flipped up because it got attacked, what are its attack and defense?
Answer: Its attack and defense are 1400/1000
Q4) What about if I set my Fusiler Dragon without tributing, and in a later turn I Flip Summon him, what's his attack/defense?
Answer: Only 1400/1000
Homunculus the Alchemic Being
Light/4 stars/Atk 1800/Def 1600/Plant/Effect
You can change the Attribute of this monster. This effect can only be used once per turn.
Q1) When I use Homunculus' effect, how long does the attribute change last?
Answer: If you use this monster's effect to change its Attribute, it remains changed
as long as it remains face-up on the field, or until it is changed again.
Gaia Soul The Combustible Collective
Fire/4 stars/Atk 2000/Def 0/Pyro/Effect
You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase.
Q1) How many times can I activate this effect?
Answer: You may tribute up to 2 pyro monsters only ONCE per turn.
Q2) Even if I don't use the effect, will Gaia Soul still be destroyed at the end phase?
Answer: "Gaia Soul the Combustible Collective" is destroyed during the End Phase even if you don't activate its effect.
A-Team: Trap Disposal Unit
Fire/2 stars/Atk 300/Def 400/Machine/Effect
This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
Q1) Can I use this effect on the damage step?
Answer: Yes you can, as long as A-Team is not involved in the battle. (attacking or being attacked)
<OK,whew...spells and traps in the next post...really just ONE SPELL>