Hello to you all! An0n here,
I really need some help (as the title suggests) with making some decks.
I'm going to be honest, I suck at deck building, not so much coming up with the ideas, combos, strats and everything, just putting it together and it performing well in a big situation.
in the year 2005, i went through 10 decks, 4 were successful, but were eventually, for want of a better word - raped, of all their dignity at a number of local UDE tournys.
I need help putting a couple of decks together, I have the ideas - I just need a consensus help with making it work.
my ideas are:
a spirit deck - yes, I know, spirits can be unpredictable - but 2 of 10 of my decks were spirits and they worked casually but get beaten fast by swarms and beatdowns, I'm looking to build a competative spirit deck that takes advantage of their magics and traps for a certain amount of field control.
idea the second - a Meisei/spellcaster deck
everybody knows about the power of a well made spellcaster deck, but Ive noticed that they all look the same, all have chaos command magician, chaos sorcerer, OVM, etc.
I looked through my stacks for something to put into a spellcaster deck, and found... Sealmaster Meisei!!!... i know, anticlimactic... a weak spellcaster... with some awesome back-up, with his magic and trap lockdown cards, then i tried him in a deck... as the l33t say - 0\/\/|\|3|)!!1 and now im hoping to make a deck where his power can be unleased.
idea the last - A Dark Flare Assault
out of about 24 packs of Dark Crisis, I got 2 Mirage Knights, and a Dark Flare Knight... and i got 2 more Mirage knights and a dark flare knight from Dark Revelation 2... why not i thought?
after experimenting with DF for a while... i found a nice little combo:
DFK - Shooting star bow, ceal - Heart of clear water
A direct attacker, a non-destroyable, and a damageless monster
the problem is getting DFK out and kepping it out with or without combo, if its destroyed, sure i get mirage knight, but hes only around for 1 attack.
OK - there are my ideas
im looking for some help in construction in the decks from anybody with, if possible, a deck list - also, advanced only... any help wanted!!!
thank you for reading this - and feel free to tell me these ideas are complete bull, i won't mind! and suggestions for other decks are also welcome!
again, thak you for your time!
An0n - Ri0.
I really need some help (as the title suggests) with making some decks.
I'm going to be honest, I suck at deck building, not so much coming up with the ideas, combos, strats and everything, just putting it together and it performing well in a big situation.
in the year 2005, i went through 10 decks, 4 were successful, but were eventually, for want of a better word - raped, of all their dignity at a number of local UDE tournys.
I need help putting a couple of decks together, I have the ideas - I just need a consensus help with making it work.
my ideas are:
a spirit deck - yes, I know, spirits can be unpredictable - but 2 of 10 of my decks were spirits and they worked casually but get beaten fast by swarms and beatdowns, I'm looking to build a competative spirit deck that takes advantage of their magics and traps for a certain amount of field control.
idea the second - a Meisei/spellcaster deck
everybody knows about the power of a well made spellcaster deck, but Ive noticed that they all look the same, all have chaos command magician, chaos sorcerer, OVM, etc.
I looked through my stacks for something to put into a spellcaster deck, and found... Sealmaster Meisei!!!... i know, anticlimactic... a weak spellcaster... with some awesome back-up, with his magic and trap lockdown cards, then i tried him in a deck... as the l33t say - 0\/\/|\|3|)!!1 and now im hoping to make a deck where his power can be unleased.
idea the last - A Dark Flare Assault
out of about 24 packs of Dark Crisis, I got 2 Mirage Knights, and a Dark Flare Knight... and i got 2 more Mirage knights and a dark flare knight from Dark Revelation 2... why not i thought?
after experimenting with DF for a while... i found a nice little combo:
DFK - Shooting star bow, ceal - Heart of clear water
A direct attacker, a non-destroyable, and a damageless monster
the problem is getting DFK out and kepping it out with or without combo, if its destroyed, sure i get mirage knight, but hes only around for 1 attack.
OK - there are my ideas
im looking for some help in construction in the decks from anybody with, if possible, a deck list - also, advanced only... any help wanted!!!
thank you for reading this - and feel free to tell me these ideas are complete bull, i won't mind! and suggestions for other decks are also welcome!
again, thak you for your time!
An0n - Ri0.