Just messing around...

sirch1964

Don't fear da Reaper
and built this earth/rock deck from the starter deck and from other cards i already had. John Danker had talked about putting a defense deck and I noticed that these cards looked like the ones he was talking about so i thought I'd give it a try.

Monsters: 21
Tribute: 6
Exxod, Master of the Guard
Megarock Dragon
Granmarg the Rock Monarch
Guardian Sphinx
Guardian Sphinx
Hieracosphinx

Normal: 15
Gigantes
Gigantes
Giant Rat
Giant Rat
Giant Rat
Giant Soldier of Stone
Giant Soldier of Stone
Moai Interceptor Cannons
Moai Interceptor Cannons
Sand Moth
Sand Moth
Golem Sentry
Golem Sentry
Guardian Statue
Stone Statue of the Aztecs

Spells: 15
Mystical Space Typhoon
Magical Mallet
Swords of Revealing Light
Premature Burial
Shield & Sword
Shield & Sword
Hammer Shot
Brain Control
Canyon
Chaos End
Nobleman of Crossout
Earthquake
Soul Exchange
Reload
Card Destruction

Traps: 6
Call of the Haunted
Waboku
Compulsory Evacuation Device
Ordeal of a Traveler
Magic Drain
Magic Drain

Total: 21 + 15 + 6 = 42

Side Deck: 15
Total Defense Shogun
Exiled Force
Hieracosphinx
Criosphinx
Megarock Dragon
Gigantes
Medusa Worm
Cursed Seal of the Forbidden Spell
Cursed Seal of the Forbidden Spell
Compulsory Evacuation Device
Ordeal of a Traveler
Graverobber
Shifting Shadows
Spell Economics
Soul Absorption

Please give suggestions, thank you.
 
Not bad...not bad at all....a couple of things to consider though...

You're going to be playing a lot of f/d monsters, Nobleman Of Crossout is up to two copies allowed. You may want to protect from that. I see that you have Magic Drains and that could help, though personally in my rock deck I use Spell Shield Type-8 as they'll stop NOC in it's tracks as well as Snatch Steal and has the potential to stop any spell card as long as you're willing to pay the cost of an additonal spell card.

I really like the selection of Chaos End in this deck, however, you may want to up your chances of using it by including Chaosrider Gustaph.

Fairy Box makes nice use of your high def. monsters and makes your opponent think twice before attacking, it also give potenial for huge battle damage with any high def. monster and paticularly with Stone Statue Of The Aztecs.

You're on the path to removing monsters from play, take advantage of that by including a copy of Return From The Different Dimenson.

Side deck items should include counters to Mystic Swordsman LV2 and a couple of BTH....but I like the Cursed Seal Of Forbidden Spell.
 
i love rock decks and this one looks pretty solid, just gotta make sure that your side counters bad things all the time (Mystic Swordsman LV2, Sasuke Samurai and #4, granmarg and zaborg, exiled force, that sorts of stuff)

good deck though sirch!!
 
Staunch Defender? it could damage the oppent much if they have much face-up monsters and you use it on Exxod.


What about the rock field spell?
Fault Zone
Magic - Field
When a Rock sub-type monster is attacked while in defense mode, the battle damage done
to the controller of the attacking monster is doubled.
 
Drayon said:
Staunch Defender? it could damage the oppent much if they have much face-up monsters and you use it on Exxod.


What about the rock field spell?
Fault Zone
Magic - Field
When a Rock sub-type monster is attacked while in defense mode, the battle damage done
to the controller of the attacking monster is doubled.

the Canyon has the same effect. ordeal of a traveler is useful only once or twice, but then your opponent should guess what it is.
 
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