Need Help Makeing A Zane/Ryo Deck

Seto_kaiba_36

New Member
ok i need help makeing a working zane/ryo deck meaning iw ant it based a lot to zane/ryo`s dueling deck but able to be useable in the real game thats the reson i keep the nomi monsters like cyber laser and cyber barrier dragon in it so please help me make a useable zane deck ............. oh and i cant get any cyber steins people wont trade them and i just have to rebuild my computer so i am realy broke .... thanks for the help ^_^

The Deck i have figired out ( sadly it has no monster destruction )

Monsters

3 Cyber Dragon
3 Proto-Cyber Dragon
2 Cyber Barrier Dragon
2 Cyber Phoenix
2 Cyber Kirin
2 Shining Angel
2 UFO Turtle
2 Magician Of Faith
1 Cyber Laser Dragon
1 Sangan

Spells

2 Power Bond
2 Polymerization
2 De-Fusion
2 Creature Swap
1 Heavy Storm
1 Mystical Space Typhoon
1 Limiter Removal
1 Photon Generator Unit
1 Graceful Charity
1 Premature Burial

Traps

2 Attack Reflector Unit
2 Beckoning Light
1 Damage Condenser
1 Call Of The Haunted

Fusion Deck

2 Cyber Twin Dragon
2 Cyber End Dragon

Side Deck

2 Reflect Bonders
2 Heavy Mech Support Platform
1 Metallizing Parasite-Lunatite
2 Inferno Reckless Summon
2 Machine Duplication
1 Lightning Vortex
2 Treasure Map
2 Generation Shift
1 Torrential Tribute

ok to explan some of the things here ........... i want to keep the normi mosnters becuase zane/ryo uses them as for useing msot of the mosnter destruction in the side deck well i think soem of the speed was needed more plus de-fuison tiemd right can end the game ... as for some of the useage of chazz/jun`s cards ...... treasure map is for speed and IRS is good for proto cyber dragon`s rulleings as for me not main decking the relfect bonders .... well i can see zane useing them but its hard to make them work i allways get it snatch stolein and ebalive me with a cyber end on the field it can kind of hurt ok well now that i have done that her eis a lsot of all the cards that i have that i know that zane uses or probly would use ( i have mroe cards but yea they dont work with this theam )

Monsters :

2 Fusilier Dragon, The Dual-Mode Beast
2 Helping Robo For Combat
2 The Light-Hex-Sealed Fusion
2 King Of The Swamp
2 Nanobreaker
1 Morphing Jar
1 Exiled Force
1 Adhesive Explosive
1 Dimension Jar
1 D.D. Warrior Lady
1 D.D.M. Different Dimension Master
1 A-Team: Trap Disposal Unit
1 Tsukuyomi
1 Treeborn Frog
1 Metallizing Parasite-Lunatite
1 Magical Merchant

Spells

3 Different Dimension Capsules
2 Magical Mallet
2 Megamorph
2 Centrifugal Field
2 Re-Fusion
2 Dark Core
2 Dimension Fusion
2 Soul Release
2 Magnet Circle Lv 2
2 Fissure
2 Last Will
2 Reload
2 Monster Reincarnation
2 My Body As A Shield
2 Hammer Shot
2 Mystik Wok
1 Snatch Steal
1 Brain Control
1 Photon Generator Unit
1 Pot Of Avarice
1 Book Of Moon
1 Fusion Gate
1 Cost Down
1 Prohibition
1 Confiscation
1 Giant Trunade
1 Autonomous Action Unit
1 Fusion Sage
1 Swords Of Concealing Light
1 Swords Of Revealing Light

Traps

2 Sakuretsu Armor
2 Retrun Form The Different Dimension
2 Light Of Intervention
2 Threatening Roar
2 Waboku
2 Magic Jammer
2 Seven Tools Of The Bandit
2 Dust Tornado
2 Spell Shiled Type-8
2 Divine Wrath
2 Ray Of Light
2 Good Goblin Housekeeping
2 Super Junior Confrontation
2 Alter For Tribute
2 Covering Fire
2 Trap Jammer
1 Mirror Froce
1 Reckless Greed
1 Rare Metalmorph
1 Malfunction
1 Generation Shift
1 Ceasefire
1 Magic Cylinder
1 Interdimensional Matter Transporter
1 Pikeru`s Circle Of Enchantment
1 Big Burn
1 Chain Burst
1 Dimension Wall
1 Bottomless Trap Hole
1 Ultimate Offering

yea i know some of those cards shold have went to the main deck but again i am trying to keep this deck charater based any way i know the new set will have 3 cards that will work this this deck i dont know there english names ( if they changed at all ) here are the cards

Monsters:

Chimeratech Over Dragon

Spells


Future Fusion

Overload Fusion


well thanks for the time to read this if you want to add in the alst 3 go right a head and any other card i can try to egt to make this deck work but keep it charater wise well thanks for reading please rate/fix/keep in charater ^_^
 
ok sicne i cant seem to egt help

how about this deck then

Monsters

3 Cyber Dragon
3 Proto Cyber Dragon
2 Cyber Phoenix
2 Cyber Kirin
2 Shining Angel
2 Reflect Bonder
2 Magician Of Faith
1 D.D. Warrior Lady
1 Exiled Force
1 Sangan
1 Morphing Jar

Spells

2 Power Bond
2 Polymerization
2 Creature Swap
1 Heavy Storm
1 Mystical Space Typhoon
1 Lightning Vortex
1 Limiter Removal
1 Snatch Steal
1 Graceful Charoty
1 Pot OF Avarice
1 Premature Burial

Traps

2 Ray Of Hope
2 Sakuretsu Armor
1 Mirror Froce
1 Call Of The Haunted

Fusion Deck

2 Cyber Twin Dragon
2 Cyber End Dragon

Side Deck

2 Cyber Barrier Dragon
2 UFO Turtle
1 Cyber Laser Dragon
2 De-Fusion
2 Different Dimension Capsule
1 Photon Generator Unit
2 Divine Wrath
2 Attack Reflector Unit
1 Damage Condenser
 
You'll find our forums to be rather inactive at certain times of the day. If you don't get a reply within the first few hours, don't fret. It usually doesn't mean that the deck is bad, but rather that most of our top deck analyzers have jobs and ... omg ... families (It's like there's such a thing as a YGO geek with a life?). If your thread has not had any replies within 24 hours, then you may give it a gentle bump up.

As it is, I'm not Cyber-savvy enough to give much help, but I wonder if you don't suffer bad top decks. To what extent does Ray of Hope really help you out?
 
the fact that mroe of the stuff i use in this deck normaly hit the field easy i ahve ray of hope to get them abck to the deck i use to sue ebckoning light but i allways had yet lsit 2 card sin my hand ( the cyber barrier and cyber laser ) but with them in the side deck the rya of hoeps work better for me
 
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