Hey y'all, been a few months since I was last in here. Had to move back in August, and the cable guy was a pain in the rump to get ahold of...but I digress.
As you may (but probably don't) recall, my signature deck style has always involved a fairly healthy dosage of Ritual Monsters, with another form of monster alongside them that, with any luck, compliment them rather nicely. This time around, I'm trying my luck with Zombies.
The reasoning here's kinda simple, really...Rituals send monsters to the Graveyard, and Zombies can work really well from the Graveyard. Also makes Zorc a bit more workable, since I won't be QUITE as screwed if his effect backfires.
Tell me whatcha think.
As you may (but probably don't) recall, my signature deck style has always involved a fairly healthy dosage of Ritual Monsters, with another form of monster alongside them that, with any luck, compliment them rather nicely. This time around, I'm trying my luck with Zombies.
The reasoning here's kinda simple, really...Rituals send monsters to the Graveyard, and Zombies can work really well from the Graveyard. Also makes Zorc a bit more workable, since I won't be QUITE as screwed if his effect backfires.
Tell me whatcha think.
-LAST RITES-
-Curse of the Necronomicon-
-MONSTERS-
Relinquished x2
Dark Master - Zorc x2
Vampire Lord x2
Ryu Kokki x2
Cyber Dragon
Spirit Reaper
Giant Rat x3
Pyramid Turtle x3
Manju of the Ten Thousand Hands x2
Sangan
Breaker the Magical Warrior
Magician of Faith
-SPELLS-
Premature Burial
Black Illusion Ritual x2
Contract with the Dark Master x2
Book of Life x3
Call of the Mummy x2
Nobleman of Crossout
Mystical Space Typhoon
Heavy Storm
Card Destruction
Graceful Charity
Pot of Avarice
-TRAPS-
Call of the Haunted
Ring of Destruction
Magic Cylinder
Royal Decree x2
--END--
-Curse of the Necronomicon-
-MONSTERS-
Relinquished x2
Dark Master - Zorc x2
Vampire Lord x2
Ryu Kokki x2
Cyber Dragon
Spirit Reaper
Giant Rat x3
Pyramid Turtle x3
Manju of the Ten Thousand Hands x2
Sangan
Breaker the Magical Warrior
Magician of Faith
-SPELLS-
Premature Burial
Black Illusion Ritual x2
Contract with the Dark Master x2
Book of Life x3
Call of the Mummy x2
Nobleman of Crossout
Mystical Space Typhoon
Heavy Storm
Card Destruction
Graceful Charity
Pot of Avarice
-TRAPS-
Call of the Haunted
Ring of Destruction
Magic Cylinder
Royal Decree x2
--END--