wow minis questions for DMF San Fran
from UDE's Player Management Forums
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1. What is the procedure for players managing their minis?
- What happens when a player lifts their mini and the dial falls off and neither player can agree on its life total?
- Will players be required to keep track of each mini’s information on a pad of paper similar to how you would track life totals in a TCG.
2. How will game play infractions be handled?
-Player A makes an illegal play that goes unnoticed. Player B moves his mini and makes an action. It’s now back to player A’s turn and at this point both players see the illegal move. Will a judge rewind the plays or give player A a warning and keep game state the same?
3. What is the standard amount of time for a player to make an action before it would be considered slow play?
4. If a player moves his mini to a certain square, takes his hand off of it then pauses for a few moments and decides he wants to move it elsewhere can he do so? Or is it similar to chess where once you take your hand off that’s where the mini stays.
5. How are players to distinguish their minis when they are running teams that consist of 3 of the same mini. (example x3 Dralor)
Thanks for the help,
http://entertainment.upperdeck.com/community/forums/thread/1639069.aspx
from UDE's Player Management Forums
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Couple of questions re: the WoW Minis game.
1. What is the procedure for players managing their minis?
- What happens when a player lifts their mini and the dial falls off and neither player can agree on its life total?
- Will players be required to keep track of each mini’s information on a pad of paper similar to how you would track life totals in a TCG.
2. How will game play infractions be handled?
-Player A makes an illegal play that goes unnoticed. Player B moves his mini and makes an action. It’s now back to player A’s turn and at this point both players see the illegal move. Will a judge rewind the plays or give player A a warning and keep game state the same?
3. What is the standard amount of time for a player to make an action before it would be considered slow play?
4. If a player moves his mini to a certain square, takes his hand off of it then pauses for a few moments and decides he wants to move it elsewhere can he do so? Or is it similar to chess where once you take your hand off that’s where the mini stays.
5. How are players to distinguish their minis when they are running teams that consist of 3 of the same mini. (example x3 Dralor)
Thanks for the help,
http://entertainment.upperdeck.com/community/forums/thread/1639069.aspx