Reasoning/Gate Deck

Monsters (21):
1 Dark Magician of Chaos
3 Cyber Dragon
1 Horus the Black Flame Dragon LV6
1 Sacred Phoenix of Nephthys
1 The Creator
1 Invader of Darkness
1 Jinzo
2 Fusiliar the Duel-Mode Beast
1 Treeborn Frog
1 Magician of Faith
1 Spirit Reaper
1 Sangan
2 Exiled Force
1 D.D. Assailant
1 D.D. Warrior Lady
1 Dark Ruler Ha Des
1 Mystic Swordsman LV2

Spell (15):
3 Reasoning
3 Monster Gate
3 Brain Control
2 Creature Swap
1 Scapegoat
1 Metamorphosis
1 Premature Burial
1 Swords of Revealing Light

Traps (4):
2 Royal Decree
1 Call of the Haunted
1 Mirror Force

An earlier version of this deck did pretty well at the local tournament. With the new banlist, I think this version will speed it up even more. Everything else seems pretty self explanatory. I don't have my fusion deck in front of me here at work, but I have Cyber Twin and Gatling to get from Phoenix, as well as Balter, Senshi, etc for the others. A later version after this might use Macros Cosmos and Return from the Different Dimension to have more field swarming potential.
 
4 traps is no longer the way to go, with ring back you really cant afford not to use it.

+1 ring of destruction

-2 creature swap

in this deck you really dont need it its pure beat. swaps will ony switch monsters not necesarily give you the advantage you need.

+1 enemy controller

goats......and small things.....reapers too

im not sure about the 3 brain control, but if it works, more power to you
 
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