UFOroid Fighter

.v e l i u s

New Member
The trap line up seems unconventional, but with reason. The last thing I want is for my powerhouse to get destroyed by Sakuretsu Armor or Bottomless Trap Hole(Which are usually ran in 2s or 3s). So I run Nobleman of Extermination. It eliminates any one of those threats and destroyes it totally. I don't want to destroy my protection so I run less commonly used, but equally good cards. The Threatening Roars is chainable and it shuts my opponent down. And the Spell Sheild Type-8 Eliminates the threat of Snatch Steal, Book of Moon, Smashing Ground, ect. The rest of the cards should be more obvious, but I will explain if I need too.

[3] UFOroid Fighter
[3] Reaper on the Nightmare

[2] Gate Guardian
[3] UFOroid
[2] Dekoichi the Battlechanted Locomotive
[1] Spirit Reaper
[1] Breaker the Magical Warrior
[1] Exiled Force
[1] Mystic Swordsman LV2
[1] Sangan
[1] D.D. Survivor
[1] King of the Swamp
[2] Arsenal Summoner
[1] Tsukuyomi

[1] Reinforcement of the Army
[3] Polymerization
[1] Card Destruction
[2] Nobleman of Extermination
[1] Mystical Space Typhoon
[1] Limiter Removal
[1] Heavy Storm
[1] Nobleman of Crossout
[3] Smashing Ground
[1] Scapegoat
[1] Book of Moon
[1] Premature Burial

[3] Threatening Roar
[2] Spell Sheild Type-8
[1] Ceasefire
 
Hmmmm....this theme looks very familiar......anyone here wanna say why? XD Well, your's isn't OTK like mine was, and that sorta splits the deck in 2 directions. You look like you're trying to play a LOT of anti-meta cards and still do some UFOroid Fighter flare. I respect that, but the OTK will let you pull it off so much more.

My UFOroid Fighter OTK

-chaosruler
 
This is why I loved this deck so much....

"Power Bond" "Gate Guardian" and "UFOroid" to make "UFOroid Fighter", after clearing the S/T zones of course..lol.
Then you "Megamorph" cause you're LPs are probably a little lower than your opponent's.

Now because of the messed up ruling with "Power Bond" and "Megamorph" you end up with this...

1200 + 3750 = 4950 (UR + GG)
4950 * 2 = 9900 (Megamorph)
9900 * 2 = 19800 (Power Bond)

Then "Limiter Removal" just for the fun of it! = 39600 in 1 turn! Throw on a "Fairy Meteor Crush" or "Big Bang Shot" for the trample as well!
 
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