Search results

  1. S

    Will Aliens ever be a playable deck type?

    Aliens need something to deal with face down monsters and backfield threats. All of their major effects revolve around placing counters on face up monsters controlled by your opponents. Right now the best ways to deal with this are Cold Wave Light of Intervention Mystic Swordsman LV2...
  2. S

    places to duel....

    I suggest contacting Mind Games first at: http://mindgamesonline.net/joomla/ Their website sucks, but apparently they are legitimate hosts for regionals in their area. There is a contact # that should help you. After that I went and found these following possibilities. You will have...
  3. S

    Guess what changes will be for Forbidden list for March 2007

    eh, since these cards havent reached us yet, to make an impact on the TCG, I would hazard a guess that Dekoichi goes to 2 per deck Cyber Dragon goes to 1 per deck (ya still got Proto-Cyber Dragon, if you really want to do it properly) and I totally hope that these make it on the banned...
  4. S

    finally the countdown has begun

    I was thinking that you might want to side 3 Neko Mane King, 3 Chiron the Mage, and 3 Offering to the Doomed. Jinzo is only one card and its not frequently mained in the US (dont know about Holland). However, it is still in a lot of side decks, along with 2 Royal Decree and Mobius, all of...
  5. S

    knows nothin bout Naruto

    Well, in Magic, you get a similar thing regarding chump blockers. The attacker is going for the player, not the creatures. So let me ask a question, because I got intruigued by you guys here: If you have a Jutsu that (assuming one exists) that lowers the combat of a target Ninja with 1...
  6. S

    knows nothin bout Naruto

    well I researched it a bit more: You are restricted to 40 cards exactly. No more, no less. You maintain a turn counter, and each turn you pass allows you to play stronger and stronger Ninjas (creatures/monsters). This kind of limits your speed in making sudden surprises. But it does...
  7. S

    The CREATOR Returns

    eh, to me Metamorphasis isn't worth it unless Im able to find a 5*, 6*, 7*, and 8* monster all from the same deck. Especially the 5* Fusions. Course...I may be biased :)
  8. S

    knows nothin bout Naruto

    Anyone familiar with the card game for Naruto? It seems my little brother in law (age 10) really wants to get into the game (thanks to the cartoon). So..I bought him the starter deck: Path to Hokage. I havent had a chance to really sit down with him to go over it, but from the initial look...
  9. S

    Final Countdown and Solar Flare Dragon

    I agree. The End Phase can't end until both players agree. Before that can happen, any unresolved effects must ..well: resolve. In this case Solar Flare Dragon. That would put you at zero before both players agreed that the turn was over and Final Countdown would count the turn passed.
  10. S

    The CREATOR Returns

    well obviously its been outlined why Goldds won't work here. I would replace one of those with a 3rd Dasher and maximize your usage of it. The other Goldd I would replace with Night Assailant as that is excellent discard fodder, flipped removal, and a way to get back Magician of Faith and...
  11. S

    It's been 5 months

    about your RFP deck, of course. I still haven't gotten around to looking for Blade Knights, but I do love messing with the whole rfp theme. Right now Im trying to go old school by pushing the Skull Lair to the maximum. But if that doesn't work, then just because I love to sift through...
  12. S

    new age blasting the ruins

    There is a way to make a Blasting the Ruins otk using Dark Magician of Chaos, but in this deck, there would be no way of really getting it to the field other than discarding and playing Shallow Grave+Book of Taiyou. The effect though is worth considering though, I admit. That's why I tried...
  13. S

    new age mill

    Do you ever intend to attack with this deck? Would you be able to make use of Nightmare's Steelcage for extended stall? Oh, and just as a tangent I wanted to mention how well about 1/2 of these card effects would slide into place for a Greed burn deck.
  14. S

    It's been 5 months

    Well, hello there barty! It always makes me happy seeing a Removed From Play duelist. :) Glad to see you back. Is this a temporary visit or are you going to be back more regularly? if so, Ill have to pick your brain some. I finally got me some Golden Homunculus. :p
  15. S

    new age blasting the ruins

    I would take out the Magician of Faith and the Night Assailant. Try putting in either 2 Recycle or 1 Recycle and 1 Destiny-Hero Diamond Dude. Drop the Serial Spells in favor of 2 Feather of the Phoenix. (that's just a personal preference, though). Most of the spells though look point on.
  16. S

    megamorph

    You know, the explanation from DaGuy does actually make a lot of sense in regards to solving that situation though. I never thought about it as continuously reevaluating. I was thinking of the time stamp, which is (I guess) how I would have gotten confused.
  17. S

    Double game loss = double game win

    Now you guys are talking about ethical breeches, right? But how does that affect someone who successfully resolves the panic button: Self-Destruct Button? Are they guaranteed a win as well as a loss? Or am I missing something?
  18. S

    megamorph

    *sigh* Any chance we could petition several players in the top profile teams to all tech 1-2 Megamorph for the next SJC? I bet the question would get cleared up then, if the actual situations started to arise in high exposure areas.
  19. S

    megamorph

    I have an associate that would like to ask for the following question to be put before the Judge's List. Since there are so many judges here, I wanted to ask your help in interpreting this and also posting the question to the board:
  20. S

    Cards your "hoping" for in the Dark Structure? (It's confirmed to be after Light)

    Needle Ball. I totally see Needle Ball in there. ;) If you don't know that one, its: BC-66: Needle Ball 750/700 2*/Dark/Demon code: 94230224 Flip: Pay 1000 Life Points in order to inflict 2000 points of Direct Damage to your opponent's Life Points I have a few other guesses, but...
Back
Top