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  1. Y

    Toll paid, then a re-play

    Sorry, I misunderstood you. yugi
  2. Y

    Toll paid, then a re-play

    A replay goes back to the beginning of the battle step. You don't have to choose the same monster. You select an attacking monster, and can direct the attack to any legal monster on your opponent's side. Also, since the 500 life points is a cost, once it's paid it won't be refunded, even...
  3. Y

    blowback dragon vs traps

    Yes, you can active blowback's effect before your opponent has a chance to activate torrential yugi
  4. Y

    Bottomless Traphole

    No, bottomless doesn't target. Yes Wave-Motion can be sent to the graveyard during main phase 2 yugi
  5. Y

    Rule on priority

    No need to answer these questions, novastar did a great job. But I'll add a couple of side things. Drawing is the first thing to happen on a person's turn, unless an effect such as Hino-Kagu-Tsuchi specifically says that it activates before the draw. The information on priority is still...
  6. Y

    Rule on priority

    Clearly, in novastar's step one, declaring a summon includes tributing if necessary and placing the monster on the field. The question is whether the summon is considered successful at this point, even if later it is negated by say solemn. In the past, I've decided to not ask difficult...
  7. Y

    Another question...

    Of course it makes sense. If Greg's the first one to start dumping cards into the graveyard before they're supposed to go there, why would I penalize PL2 for just following Greg's lead. Greg has established that its accepted to be sloppy to save a little time, PL2 is putting the cards in the...
  8. Y

    Another question...

    I'm pretty sure that it is just sloppy play. Depending on the circumstances I might let PL2 chain Book of Moon. Little kids on the playground YES, finals at regionals NO. Although, I can't help wondering where the Heavy Storm is when PL2 is putting cards in the graveyard. If Heavy Storm is...
  9. Y

    Rule on priority

    skey23, Actually, you don't have priority to do anything until the summon is successful, and it isn't successful until your opponent elects to not play Solemn or Horn. After that you have priority to activate Mobius's effect and they could chain with Bottomless or whatever. Because summons...
  10. Y

    To SEGOC or not to SEGOC....

    Dillie-O, If you'rre still confused re-read novastar's first and third posts. I thought they explained it well. Ignore any of the conversation about which events are chainable in this tread, that is a side conversation. Although interesting it doesn't have anything to do with the question...
  11. Y

    Ring of Destruction in the Battle Phase

    Not only would the game end there, but Kycoo's attack WAS stopped. Summoning sheep tokens with Scapegoat caused a reply. As they said above, zero points game over. Even if Kycoo had declare another attack on one of the sheep tokens before windstorm and ring were played; it wouldn't have...
  12. Y

    Archfiend Article Finished!!

    I think Summoner of Illusion also sets a condition on the fusion monster he summons. Namely, that it "is destroyed at the end of the turn". This is very simular to Scientist's effect of "is returned to your Fusion Deck at the end of the Turn" Summoner of Illusion effect: FLIP: Tribute 1...
  13. Y

    Archfiend Article Finished!!

    Chaosruler, Great article, Thanks! I was wonder if your sure about the following: I thought this ruling had changed. I went back an looked, it was true in Netrepâ„¢ 4.0, but disappeared by Netrepâ„¢ 6.0. I haven't see it since. We have several examples of lingering effects that can't be...
  14. Y

    Rate my Deck

    Yes, it's quite the interesting deck. Between rounds I was watching him duel another judge. I thought that's the deck that I saw on Netrep. So I asked if it was him. Yep, he's non-other than exiledforcefreak. It was great fun to watch, especially, when he found someone to play for the first...
  15. Y

    n00bie question I can't find the answer too - when can i activate SS2 cards?

    No one has mentioned the damage step yet so I'll chirp in with my first post, in my attempt to contribute. It's easier to say when you can't activate Trap and Quick Play Spell Cards.  In the interest of completeness I'll repeat some of what has already been said. 1. You can't activate a Trap...
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