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    Warrior Aggro deck- Monster support

    Ok, the first part of the support for the deck we'll be looking are the monsters. Its a nice lineup of monsters as well. Command Knights- This card is a must in warrior decks and since this deck plans on being constantly on the offensive, it'll need good warriors like these that boost up the...
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    Boss Traps for a Boss Rush

    Continuing Boss Rush week, we look at the trap cards that are designed to help the theses machine bosses. First up is A rival appears!. This deck has five LV6's, 4 LV4's, 3 LV3's (almost looks like a trend, don't it?), and a couple of LV8's, LV5's and LV2's. The trap itself is decent but...
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    Dark World Lightning EEN-EN038

    Spell, Normal Effect: Select 1 face-down card on the field and destroy it, and after that, select 1 card from your hand and discard it to the Graveyard. Rulings 1. The card targeted by "Dark World Lightning" must be face-down when "Dark World Lightning" resolves in order to be...
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    Berserk King of Dark Realm - Brown EEN-EN022

    I'm sure it is. That's why its vital when you're playing against this decktype to get rid of the Berserk King as soon as possible. Don't give it a chance to activate its effect.
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    Berserk King of Dark Realm - Brown EEN-EN022

    Yup. I knew it was too good to be true. Still, it'll be fun to use these guys. Heh, not as fun as before I found out about the ruling but fun nonetheless. And since they can't be activated by discard cards then the Berserk King becomes that much crucial to the decktype.
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    Berserk King of Dark Realm - Brown EEN-EN022

    Dark/Fiend/4/1800/400 When this card does Battle Damage to your opponent, you may discard a card from your hand. No Published Rulings Good lord, I've never been so happy to be a fiend player since the archfiends came out. Today we look at another set of Dark Lords known as Dark Realm...
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    Gilford the Legend SD5-EN001

    Earth/Warrior/8/2600/2000 Effect:This card cannot be Special Summoned. When this card is Normal Summoned, you can equip as many Equip Spell Cards from your Graveyard as possible to Warrior-Type monster(s) on your side of the field. No published rulings We finish this week with one of...
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    Divine Sword - Phoenix Blade SD5-EN018

    Spell, Equip You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 300 points. If this card is in your Graveyard during your Main Phase, by removing from play 2 Warrior-Type monsters from your Graveyard, add this card to your hand. No published...
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    Poison Draw Frog CRV-EN028

    Water/Aqua/2/100/100 Effect: When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck. Rulings 1. If "Poison Draw Frog" is destroyed by "Acid Trap Hole",you can draw 1...
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    Milus Radiant MRD-EN110

    Earth/Beast/1/300/250 Effect: As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. No published rulings at this time. Today on Kitty week (don't ask), we take a look at a cat...
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    Gyaku-Gire Panda DCR-021

    Dark/Beast/3/800/1600 Effect: Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's...
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    Silent Magician LV8

    Yeah, Compuslory is definitely a problem. Yes! I can't believe I forgot about Final Attack Orders. That will DEFINITELY solve your problems as far Tsukuyomi is concerned. Here's the ruling: While "Final Attack Orders" is active, if you attack a face-down Defense Position monster, the...
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    Silent Magician LV8

    Silent Magician LV8 Light/Spellcaster/8/3500/1000 Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Magician LV4". This card is unaffected by the effects of your opponent's Spell Cards. There are no published...
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    Breaker the Magical Warrior MFC-071

    Dark/Spellcaster/4/1600/1000 Effect: When this card is Normal Summoned successfully, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. Also, remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field...
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    Blast Magician FET-EN020

    Thanks for the fix (my mind tends to think 'spellcasters=dark'), and the comments. Yeah in my opinion I think Marionette is better too but I try to be impartial as far the my "official" reviews go. Prestige-wise, yeah Blast may be a super but Marionette being a common makes it that much...
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    Blast Magician FET-EN020

    Fire/Spellcaster/4/1400/1700 Effect: Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove any number of Spell Counters to destroy 1 face-up monster on the field with an ATK equal to or less than 700 points x the number of removed Spell Counters...
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    Vorse Raider CT2-EN003

    Thanks guys. I like Vorse Raider, its just like Jathro said. There better choices out there for tins. Heck, I'd kill for a crush card tin though Upper Deck would have to be smoking something really strong (like when they wrote the flavor text for Nekogal #1) for something like that to happen.
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    Vorse Raider CT2-EN003

    Dark/Beast-Warrior/4/1900/1200 This wicked Beast-Warrior does every horrid thing imaginable and loves it! His axe bears the marks of his countless victims. No published rulings Today on Tin week, we take look at another good Beast-warrior: Vorse Raider. What can I say? Another...
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    Exarion Universe CT2-EN002

    Dark/Beast-Warrior/4/1800/1900 Effect: You can only activate this effect during a Battle Step of your turn. Decrease the ATK of this card by 400 points, then during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the...
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    Master Monk TLM-EN020

    Earth/Rock/5/1900/1000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter" on your side of the field. This card can attack twice during the same turn. Rulings 1. [Re: Lone Wolf] If your "Master Monk" targeted with "Lone...
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