Competitive Spellcaster deck

Hi all
I am trying to make a competitive spellcaster tournament deck. This is not intended to use only Spellcaster type monsters. I have played a similar version for 3 weeks at different local tournaments around. It is very competitive but lacks just enough to be a consistent winner. I am trying to abuse the Mythical Cerberus Beast effect of increasing with played spell cards(hence the 3 Toon Table of Contents and the Toon Cannon Soldier). I have not had any trouble with having 2 Chaos Sorcerer's in the deck(good numbers of light and darks). Kycoo disrupts opponents use of Chaos Sorcerer and their use of Pot of Avarice. Enough talking for now, please take a look and make suggestions.

Monsters:
Chaos Sorcerer X 2
Cyber Dragon X 3
Mobius the Frost Monarch
Dark Magician of Chaos

Breaker the Magical Warrior
D. D. Warrior Lady
Gravekeeper's Spy X 2
Kycoo the Ghost Destroyer X 2
Mythical Beast Cerberus X 2
Sangan
Shining Angel X 2
Toon Cannon Soldier


Spells:

Dark Hole
Giant Trunade
Heavy Storm
Magical Dimension X 2
Mystical Space Typhoon
Premature Burial
Scapegoat
Smashing Ground X 2
Snatch Steal
Toon Table of Contents X 3

Traps:

Call of the Haunted
Magician's Circle
Sakuretsu Armor
Sakuretsu Armor
Sakuretsu Armor
Torrential Tribute
Widespread Ruin

Any comments you can give will be appreciated. Please do not be offended if I give a rebutle why I do not want to use your idea. I have tried many different cards in the deck. I am hoping someone comes up with something I have not previously thought of.
 
I have some good ideas , but can you plz turn on the auto link.... thx....
mainly i want to weigh the effects, and filter out what is and isnt going to be the most useful, the put back in what is going to make this thing ZING ... man i love spellcasters.... lol..
anyway... the auto linking .. please...
 
Big Oldprankster said:
Sorry about that. I thought auto linking was set to default. Looking forward to your thoughts.
It is, except when a new thread is started, New threads default to "off" to keep the Judges List from auto-linking in-Appropriate-ly. Generaly the mods try to turn them on real fast but sometimes miss a few.
 
Big Oldprankster said:

ok... wow... this deck has certain potential...it looks as though it battles with the best of them, but falls short at the end and doesnt have that finishing punch...
Ok.. I made the change above.. let me explain.... your deck (with the GK Spies, and the angels and Sangan) is just screaming for Creature Swap, dont underestimate it as it will be great for major field advantage..... I like your idea about using Toon Table of Contents and Toon Cannon Soldier, but it seemed to be the jumble slowing you down.... I added another Spy and another Mythical Beast, that way you wont have a problem having one available ..... (SWAP Spy, kill and Beast shows up on your side of the field... )
Now, in the spell dept. I took out the Toon Tables, and added in 2 Creature Swaps for obvious reasons, but I also put in a Snatch Steal cuz you NEED IT BAD.... and for an added punch and surprise, I put in Mystic Box, sure it gives them a monster, but it will help YOU too in the end....
TRAPS... here was the biggie... I REALLY wanted to totally revamp the traps.. but i didnt I took out 1 Sakuretsu Armor and Widespred Ruin, your trap lineup is really slow, and can be disrupted early... that is why I dropped in the 2 cards I did, they are both chainable and Ceasefire can really do them in late game... (If you dont like the Curse of Anubis in there, try Magic Cylinder, dont underestimate that bit of burn mid-late game)

Hope these suggestions help , sorry I didnt have time to explain better...... lemme know how it runs
Laterz
 
Generaly the mods try to turn them on real fast but sometimes miss a few.
You're always making comments about how much free time I have and how often I'm on here. Imagine if I had the power to enable auto-link. It would take, what, about 8 seconds after thread's created for me to get to it? Lol.

I don't really think Cyber Dragon fits all that well. I think, perhaps, you could drop those 3, and add in a Magical Marionette for abuse with TToC and M's C. Then, throw in another Shining Angel and a Mystical Elf?

<EDIT: Welcome to the sig, king. >
 
kingpinopie said:
ok... wow... this deck has certain potential...it looks as though it battles with the best of them, but falls short at the end and doesnt have that finishing punch...
Ok.. I made the change above.. let me explain.... your deck (with the GK Spies, and the angels and Sangan) is just screaming for Creature Swap, dont underestimate it as it will be great for major field advantage..... I like your idea about using Toon Table of Contents and Toon Cannon Soldier, but it seemed to be the jumble slowing you down.... I added another Spy and another Mythical Beast, that way you wont have a problem having one available ..... (SWAP Spy, kill and Beast shows up on your side of the field... )Now, in the spell dept. I took out the Toon Tables, and added in 2 Creature Swaps for obvious reasons, but I also put in a Snatch Steal cuz you NEED IT BAD....and for an added punch and surprise, I put in Mystic Box, sure it gives them a monster, but it will help YOU too in the end.... TRAPS... here was the biggie... I REALLY wanted to totally revamp the traps.. but i didnt I took out 1 Sakuretsu Armor and Widespred Ruin, your trap lineup is really slow, and can be disrupted early... that is why I dropped in the 2 cards I did, they are both chainable and Ceasefire can really do them in late game...
I have thought about more burn - Ceasefire and Magic Cylinder.
If you dont like the Curse of Anubis in there, try Magic Cylinder, dont underestimate that bit of burn mid-late game)



I agree with this assement. Numerous times I have had 2 Mythical Cerberus' on the field pump to 2400 to 2900, just lacking enough punch to take my opponent to zero. This happened with having the Toon Table of Contents in the deck. I had always ran Toon Gemini Elf to pull last because of it being a spellcaster and hopes to use her ability. Also this helps meet the requirements of Magical Dimension of having a spellcaster on the field. This did not happen much because in today's meta a monster only stays on the field one turn mostly. That is why I added Toon Cannon Soldier to get that last bit for the win.

I don't quite follow you here. How do I give them a spy, kill it, and a beast shows up?


I already have a Snatch Steal in my original post.

I tried Mystic Box in the beginning and took it out to make room for other things. I will try again with the Creature Swap.

I have never really used Curse of Anubis. Thanks for your ideas and suggestions.
 
Jason_C said:
You're always making comments about how much free time I have and how often I'm on here. Imagine if I had the power to enable auto-link. It would take, what, about 8 seconds after thread's created for me to get to it? Lol.

I don't really think Cyber Dragon fits all that well. I think, perhaps, you could drop those 3, and add in a Magical Marionette for abuse with TToC and M's C. Then, throw in another Shining Angel and a Mystical Elf?

<EDIT: Welcome to the sig, king. >

3 Cyber Dragons...

They are light cards. He runs two Chaos Sorcerers.

Roulette Barrels would be a MUCH better light defense. And Magical Marionette has a brother, Mythical Beast Cerebus.

And the toon thing...It isn't needed, you really don't need to thin your deck.

So here's what I would do:

I understand that Toon Table of Contents' abuse your spell counters, but the Toon Cannon Soldier is not needed, I'd take him out for a (Light) Royal Magical Library, mixed with spellcounters, it serves good draw power.

Spellcaster decks naturally rely on a lot of spells. I'd take out a Kycoo the Ghost Destroyer for a Magician of Faith, for some reason you're lacking her.

Usually, once you max out on Sakuretsu Armors, a Widespread Ruin or two is only necessary if you run a surplus of flip-effect monsters. Like Dekoichi, Dark Mimic, or Magical Merchant. Since you only run MoF as a solid flip effect monster (Note: Gravekeeper's Spy's are not solid because their effects only activate once, basically)

Swords of Revealing Light would serve you better, in my opinion, putting lights into the graveyard and gaining spell counters takes time. Swords of Revealing Light gives you time.

And if you feel that you still do not enough time, try a Nightmare Steelcage for more stall. With Cyber Dragon's being run at a high, those Gravekeeper's Spys won't deal as enough stall as you're hoping, and with no Spirit Reaper's, you need all the stall you can get.
 
I don't quite follow you here. How do I give them a spy, kill it, and a beast shows up?


I already have a Snatch Steal in my original post.


oh.. my bad.... GK Spy doesnt fetch a spellcaster of 1500 or less... its a GK of that stat.. my bad.....
Snatch Steal... OHHHH there it is... hahaha


I agree with this assement. Numerous times I have had 2 Mythical Cerberus' on the field pump to 2400 to 2900, just lacking enough punch to take my opponent to zero. This happened with having the Toon Table of Contents in the deck. I had always ran Toon Gemini Elf to pull last because of it being a spellcaster and hopes to use her ability. Also this helps meet the requirements of Magical Dimension of having a spellcaster on the field. This did not happen much because in today's meta a monster only stays on the field one turn mostly. That is why I added Toon Cannon Soldier to get that last bit for the win.

This is why I added in a bit of pain with Ceasefire,( and Magic Cylinder.... )

Now, Curse of Anubis, it can serve as a great barrier against their attack, flip everyone into defense, pow, your turn... now you turn your guys back to ATK mode and kill their field off.... If you dont like Anubis.. use the ever burning Magic Cylinder..... between that and Ceasefire (which by the way does 500 per effect monster on the field instead of just the monsters YOU can toss in your grave like T. Cannon Soldier, burn for the whole field, plus you dont lose field presence..)

Mystic Box .. ya.. its IS pretty situational, but if used correctly, you kill off one of their monsters, and swap a Spy or ANgel to them.. kill it and get another monster on your side of the field....

For Magician's Circle, I agree Magical Marionette would be a great addition.. .. I actually tried to think of that, but I always forget the name of it... haha so I didnt put it in...
 
A lot of great ideas from all. Let me try to address them all:
1. I have no Injection Lily because I end up using her wrong or my opponent uses her against me. I can see times when she would be useful but more I see her as a liability(just my opinion).

2. Taking out a Kycoo would not be best for my area. The Pot of Avarice lurks in everybodies deck here. I use the Kycoos' to ward off this and also helps stop Chaos Sorcerer beating up on me.

3. I tried taking out the Toon Table of Contents last night while playing my sons. The deck did just fine without them in so count them delegated to the side deck for now. I added 2 Enemy Controller's and a Creature Swap.

4. Does anybody else ever get a card in their deck that never comes up? I bet I have played 75 games with this deck or some version of it and I have only drawn Magician's Circle 3 times!!!! I know it is a theme card but why have it in, if I never draw it(just ranting)?

5. I have gotten stuck with DMOC alot, thinking about taking it out for Magical Marionette. This way I do not need 2 tributes if I can't get it out with Magical Dimension.

6. To me the Cyber Dragons need to stay. Very rarely are they a hinderance. They have many uses, lights in the graveyard, free monster to use for a tribute monster, in my area the only monster higher usually is Mobius, I think they will stay for now.

7. I had the Toon Cannon Soldier in to pull with the last Toon Table of Contents. All the toon cards are now out.

8. Seemed to be lacking a little spell removal so I added a Nobleman of Extermination. I chose this over Dust Tornado because of boost for Marionette and Cerberus.

Here is where I am at now after all your ideas:

Monsters: 19

Chaos Sorcerer X 2
Cyber Dragon X 3
Mobius the Frost Monarch
Magical Marionette

Breaker the Magical Warrior
D. D. Warrior Lady
Gravekeeper's Spy X 2
Kycoo the Ghost Destroyer X 2
Magician of Faith
Mythical Beast Cerberus X 2
Sangan
Shining Angel X 2



Spells: 16

Creature Swap
Dark Hole
Enemy Controller X 2
Giant Trunade
Heavy Storm
Magical Dimension X 2
Mystical Space Typhoon
Nobleman of Extermination
Premature Burial
Scapegoat
Smashing Ground X 2
Snatch Steal
Swords of Revealing Light


Traps: 6

Call of the Haunted
Magician's Circle
Magic Cylinder
Sakuretsu Armor
Torrential Tribute
Widespread Ruin

I have kepted a balance between light and darks, 9 apiece. Another route I could go would be to add Magical Merchant and run a third Chaos Sorcerer? I will play tonight in a local tourney and update. Anybody else have ideas? Thanks to all who have posted so far.
 
I had an idea for a spellcaster deck with Lily and 2 Maiha Vailo's and 2 Blast with a Chain ( that I think it can be activated in the damage step thus maiking it a nice combo and you get a 2550 monster on your side) .


Hope my idea helps you.
 
Chaos Sorcerer X 2
Cyber Dragon X 3
Mobius the Frost Monarch
Dark Magician of Chaos
Well, here's your first problem. You got 7 tribute monsters. (And one of them is level 8.) IMO at most 4 tribute monsters per deck. Go over 5 tributes when your deck have shortcuts like Cyber Dragons or any of the Monarchs Soul Control. (Cause they have alot of spell cards for shortcuts.)

Toon Table of Contents X 3
Toon Cannon Soldier

Take all of those 4 cards out and add

+1-2 Rush Recklessly



2nd prob. This is spellcaster Deck. Toon Table is indeed okay, it just your last final card should be Toon Gemini Elf in this case.

And this deck isn't using Skilled Dark Magician or Magical Marionette. So no point of Toon Table combo. If this is for Mythical Beast Cerberus, a better choice is actually Rush Recklessly. Activate Rush Recklessly during damage step to increase Mythical Beast Cerberus by 700ATK+ then it also gives a spell counter cause you activated a spell and thus it gains another 500ATK for a total of 1200ATK point boost. This will make Mythical Beast Cerberus into 2600ATK monster during damage step only. (Avoiding almost ALL s/t trigger timing) Sure it's not Toon Table 2900ATK beatstick turning, but 2600ATK is still good enough to kill anything these days. And since Toon Table is a normal spell, you have to do it in main phrase 1, and thus they'll expect an huge monster attack and thus they'll activate Sakuretsu Armor. (They might not opt for Sakuretsu Armor trigger, then you activate Rush Recklessly and bam, too late for your foe.) And this way, you can save alot of card space. ALOT better option IMO.

Really, a deck that have Mythical Beast Cerberus, Rush Recklessly is a must as that's the best combo there's is.
 
drzero7 said:
Chaos Sorcerer X 2
Cyber Dragon X 3
Mobius the Frost Monarch
Dark Magician of Chaos
Well, here's your first problem. You got 7 tribute monsters. (And one of them is level 8.) IMO at most 4 tribute monsters per deck. Go over 5 tributes when your deck have shortcuts like Cyber Dragons or any of the Monarchs Soul Control. (Cause they have alot of spell cards for shortcuts.)

Toon Table of Contents X 3
Toon Cannon Soldier

Take all of those 4 cards out and add

+1-2 Rush Recklessly



2nd prob. This is spellcaster Deck. Toon Table is indeed okay, it just your last final card should be Toon Gemini Elf in this case.

And this deck isn't using Skilled Dark Magician or Magical Marionette. So no point of Toon Table combo. If this is for Mythical Beast Cerberus, a better choice is actually Rush Recklessly. Activate Rush Recklessly during damage step to increase Mythical Beast Cerberus by 700ATK+ then it also gives a spell counter cause you activated a spell and thus it gains another 500ATK for a total of 1200ATK point boost. This will make Mythical Beast Cerberus into 2600ATK monster during damage step only. (Avoiding almost ALL s/t trigger timing) Sure it's not Toon Table 2900ATK beatstick turning, but 2600ATK is still good enough to kill anything these days. And since Toon Table is a normal spell, you have to do it in main phrase 1, and thus they'll expect an huge monster attack and thus they'll activate Sakuretsu Armor. (They might not opt for Sakuretsu Armor trigger, then you activate Rush Recklessly and bam, too late for your foe.) And this way, you can save alot of card space. ALOT better option IMO.

Really, a deck that have Mythical Beast Cerberus, Rush Recklessly is a must as that's the best combo there's is.

Everything thing sadi noted!!! Rush with Cerberus is the wat to go. I also took out DMOC and Marionette. I had 3 Chaos Sorcerer's in for a while but kept getting stuck with multiples in my hand and no darks in the graveyard. Here is where it is now:

Monsters: 19

Chaos Sorcerer X 2
Cyber Dragon X 3
Mobius the Frost Monarch

Breaker the Magical Warrior
D. D. Warrior Lady
Gravekeepeer's Spear Soldier
Kycoo the Ghost Destroyer X 2
Mystic Tomato
Mythical Beast Cerberus X 2
Sangan
Shining Angel X 2
Skilled Dark Magician
Tsukuyomi

Spells: 14

Book of Moon
Dark Hole
Heavy Storm
Magical Dimension
Mystical Space Typhoon
Nobleman of Crossout
Premature Burial
Rush Recklessly X 2
Scapegoat
Smashing Ground X 2
Snatch Steal
Swords of Revealing Light


Traps: 7

Call of the Haunted
Dust Tornado
Sakuretsu Armor X 3
Torrential Tribute
Widespread Ruin

As this whole post is a work in progress, please give any advice on improvements.
 
drzero7 said:
Chaos Sorcerer X 2
Cyber Dragon X 3
Mobius the Frost Monarch
Dark Magician of Chaos
Well, here's your first problem. You got 7 tribute monsters. (And one of them is level 8.) IMO at most 4 tribute monsters per deck. Go over 5 tributes when your deck have shortcuts like Cyber Dragons or any of the Monarchs Soul Control. (Cause they have alot of spell cards for shortcuts.)

Toon Table of Contents X 3
Toon Cannon Soldier

Take all of those 4 cards out and add

+1-2 Rush Recklessly



2nd prob. This is spellcaster Deck. Toon Table is indeed okay, it just your last final card should be Toon Gemini Elf in this case.

And this deck isn't using Skilled Dark Magician or Magical Marionette. So no point of Toon Table combo. If this is for Mythical Beast Cerberus, a better choice is actually Rush Recklessly. Activate Rush Recklessly during damage step to increase Mythical Beast Cerberus by 700ATK+ then it also gives a spell counter cause you activated a spell and thus it gains another 500ATK for a total of 1200ATK point boost. This will make Mythical Beast Cerberus into 2600ATK monster during damage step only. (Avoiding almost ALL s/t trigger timing) Sure it's not Toon Table 2900ATK beatstick turning, but 2600ATK is still good enough to kill anything these days. And since Toon Table is a normal spell, you have to do it in main phrase 1, and thus they'll expect an huge monster attack and thus they'll activate Sakuretsu Armor. (They might not opt for Sakuretsu Armor trigger, then you activate Rush Recklessly and bam, too late for your foe.) And this way, you can save alot of card space. ALOT better option IMO.

Really, a deck that have Mythical Beast Cerberus, Rush Recklessly is a must as that's the best combo there's is.

Everything thing said noted!!! Rush with Cerberus is the way to go. I also took out DMOC and Marionette. I had 3 Chaos Sorcerer's in for a while but kept getting stuck with multiples in my hand and no darks in the graveyard. Here is where it is now:

Monsters: 19

Chaos Sorcerer X 2
Cyber Dragon X 3
Mobius the Frost Monarch

Breaker the Magical Warrior
D.D. Warrior Lady
Gravekeeper's Spear Soldier
Kycoo the Ghost Destroyer X 2
Mystic Tomato
Mythical Beast Cerberus X 2
Sangan
Shining Angel X 2
Skilled Dark Magician
Tsukuyomi

Spells: 14

Book of Moon
Dark Hole
Heavy Storm
Magical Dimension
Mystical Space Typhoon
Nobleman of Crossout
Premature Burial
Rush Recklessly X 2
Scapegoat
Smashing Ground X 2
Snatch Steal
Swords of Revealing Light


Traps: 7

Call of the Haunted
Dust Tornado
Sakuretsu Armor X 3
Torrential Tribute
Widespread Ruin

As this whole post is a work in progress, please give any advice on improvements.
 
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