Hello again. Yes, me again and another card rating. And I'm gunna rate 1 of the 2 cards I want the freaking most out of this whole Enemy of Justice. This card is a HUGE STEP of machine AND fire support. And especially Fire monsters have been denied of a good effect.
Let's read it's effect.
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Cyber Phoenix
Fire/Machine/4/1200/1600
While this card is in face-up Attack Position, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster on your side of the field. When this face-up card attacks or becomes attacked, if it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card.
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First, let's see it's stats. It's 1200ATK and 1600DEF... not that great in my book. These days, monsters have to be at least 1400ATK to make it worth attacking. (With few exceptions. Like the almighty Spirit Reaper, Sangan, Newdoria, MSlv2 against face-downs, etc.)
So let's see it's effect. And there's two effects. The first effect, is that while this card is in face-up attack position, it'll negate all spells or traps that targets.
This is BIG. It negates ALOT of crapload of effects. This alot of protection if your running a machine deck. It means while this card is in face-up attack position, it'll negate popular cards like
Book of Moon
Enemy Controller
Sakuretsu Armor
Brain Control
Snatch Steal
etc.
Basically, pretty much all quick-play effects are negated with the exception of cards like Scapegoat or the like. While the effect is only during when Cyber Phoenix is in face-up attack position, it'll negate Book of Moon and Enemy Controller so there's almost no way your foe can change Cyber Phoenix position unless it was a monster effect that switches positions. (But people who uses them are RARE to almost none. I mean, when was the last time you saw something like Aqua Spirit or B.E.S. Crystal Core?) Not just that, it'll protect against anything that steals your monster with exception of your face-down monsters that's been stolen by Creature Swap or something. (But that same Creature Swap cannot target any face-up machine monsters) Throw in Jinzo with Cyber Phoenix and it'll also negate Mirror Force, Bottomless Trap Hole, Widespread Ruin, and Torrential Tribute to boot. Yeah, and we all know that when someone plays Jinzo, your foe will likely try to Book of Moon it (Sometimes, combine that with NoC) or Enemy Controller or Snatch it or something. your foe can protect themselves when you got Jinzo + Cyber Phoenix is Scapegoat, all other Quick-play cards are meaningless. I gotta say, in a Machine deck, this card is pretty much a must. And heck, since Cyber Phoenix is 1600DEF and Jinzo is 1500DEF, Cyber Phoenix will protect Jinzo from being Smashed. (Thank god Dark Hole is out of the question)
EDIT: Oh yeah. there is ONE popular battle position switching monster alot of people use and CC material, Tsukuyomi. Yeah, definately Tsukuyomi will be bad thing against Cyber Phoenix. Flipping Cyber Phoenix into face-down Defense position will make Cyber Phoenix totally pointless. And even if it does have 1600DEF, (So that Tsukuyomi itself can't kill Cyber Phoenix) some other big ATK stat monster can now easily attack the face-down monster and do not trigger Cyber Phoenix draw effect.
Let's look at it's 2nd effect, which is also kickass. Basically, when this card is destroyed as a result of battle on your turn or your foe's turn and send to the graveyard, you draw a card. So when it dies, it replaces itself by a card in your hand. This is like Mimic LV3 or something. And this is also big. Since destroying this make you draw a card, FINALLY we have some fire monster WORTH searching with UFO Turtle. The reason why Tomatos are so popular is that if you smack that, it'll pull stuff like Spirit Reaper, Sangan, Newdoria, etc. which all you do not really want to attack it ANYWAY. Even Mother Grizzly is decent with Yomi Ship and Treeborn Frog. Giant Rat got stuff like Exiled Force and maybe even Blockman. Shining Angel got DDWL, I guess that Kamakiri bug got Twin-Headed Behemoth... and now FINALLY UFO Turtle got something too.
One thing to note is that since it says, "You CAN draw 1 card", it's an optional effect. But the fact that since it's effect is triggered when send to the graveyard as a result of battle, it's activated duing Damage Step. And there's not that much s/t out there that can be activated during damage step anyway to stop it's draw effect. So the drawing of 1 card is pretty much garenteed.
So Cyber Phoenix negates all target s/t (At least to itself if you don't have any other Machine monsters) and you draw a card when it's destroyed as a result of battle. This card literally screaming at the top of it's lungs, "SMASHING GROUND THIS PLEASE!" Yeah, it's weakness is Smashing Ground. (And the high 1600DEF boost that "Smashing Ground support". The fact that it have to be in face-up ATK position to negate targetting s/t makes DEF stats pointless and yet it have 1600DEF... Meh) But I dare say that Smashing Ground is practically the only weakness, with exception of Mirror Force or Torrential Tribute. But using Mirror Force or Torrential on a 1200ATK monster does kinda seem like a waste. (unless they're swarming it with Cyber Dragon, which is ANOTHER machine BTW. ^^) Another alternative is Exiled Force, but we like to save that for more annoying monsters like big attacking tribute monsters or Spirit Reapers instead, not on a 1200ATK weenie. Other then Exiled, we got other targetted monster effects that can get rid of this like Newdoria, (just don't suicide Newdoria INTO Cyber Phoenix. They both have equal 1200ATK so Cyber Phoenix will hit the graveyard first before Newdoria effect activates.) or Chaos Sorcerer (Chaos Sorcerer pretty much solves almost any face-up monster probs with exception of RftDD decks.) or that Blowback Dragon if you get lucky. But monster effects that destroys monsters are rare. (What, your gunna ram DDWL into Cyber Phoenix and then remove both from play just to negate it's effect?)
Too bad this card doesn't negate face-down cards being targetted, i.e. NoC, even if it's a machine cause you don't know what it is unless it's flipped. (I'm of course, talking about Dekoichi, best flipping machine ever.)
Final thought. This card supports both fire and Machine decks. Can support some common Machines already in metagame CC material like Cyber Dragon, Jinzo, flipped Dekoichi, and even Blowback Dragon. Can support in Fire burn decks that needs alot of cards. So it's great all around. Is this card Cookie Cutter material? Nah, I don't think so. (At least not yet IMO) But can it be, perhaps. It does have a chance if more Machines makes it to CC level. (And I already mentioned some that made the cut of making Metagame appearence)
In the end, I give it a
8 out of 10
Not CC. But kickass support of both Machine themed and Fire themed decks. And Fire themed decks needed the much needed support. And if your gunna run this, IMO definately pack some UFO Turtle.
Let's read it's effect.
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Cyber Phoenix
Fire/Machine/4/1200/1600
While this card is in face-up Attack Position, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster on your side of the field. When this face-up card attacks or becomes attacked, if it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card.
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First, let's see it's stats. It's 1200ATK and 1600DEF... not that great in my book. These days, monsters have to be at least 1400ATK to make it worth attacking. (With few exceptions. Like the almighty Spirit Reaper, Sangan, Newdoria, MSlv2 against face-downs, etc.)
So let's see it's effect. And there's two effects. The first effect, is that while this card is in face-up attack position, it'll negate all spells or traps that targets.
This is BIG. It negates ALOT of crapload of effects. This alot of protection if your running a machine deck. It means while this card is in face-up attack position, it'll negate popular cards like
Book of Moon
Enemy Controller
Sakuretsu Armor
Brain Control
Snatch Steal
etc.
Basically, pretty much all quick-play effects are negated with the exception of cards like Scapegoat or the like. While the effect is only during when Cyber Phoenix is in face-up attack position, it'll negate Book of Moon and Enemy Controller so there's almost no way your foe can change Cyber Phoenix position unless it was a monster effect that switches positions. (But people who uses them are RARE to almost none. I mean, when was the last time you saw something like Aqua Spirit or B.E.S. Crystal Core?) Not just that, it'll protect against anything that steals your monster with exception of your face-down monsters that's been stolen by Creature Swap or something. (But that same Creature Swap cannot target any face-up machine monsters) Throw in Jinzo with Cyber Phoenix and it'll also negate Mirror Force, Bottomless Trap Hole, Widespread Ruin, and Torrential Tribute to boot. Yeah, and we all know that when someone plays Jinzo, your foe will likely try to Book of Moon it (Sometimes, combine that with NoC) or Enemy Controller or Snatch it or something. your foe can protect themselves when you got Jinzo + Cyber Phoenix is Scapegoat, all other Quick-play cards are meaningless. I gotta say, in a Machine deck, this card is pretty much a must. And heck, since Cyber Phoenix is 1600DEF and Jinzo is 1500DEF, Cyber Phoenix will protect Jinzo from being Smashed. (Thank god Dark Hole is out of the question)
EDIT: Oh yeah. there is ONE popular battle position switching monster alot of people use and CC material, Tsukuyomi. Yeah, definately Tsukuyomi will be bad thing against Cyber Phoenix. Flipping Cyber Phoenix into face-down Defense position will make Cyber Phoenix totally pointless. And even if it does have 1600DEF, (So that Tsukuyomi itself can't kill Cyber Phoenix) some other big ATK stat monster can now easily attack the face-down monster and do not trigger Cyber Phoenix draw effect.
Let's look at it's 2nd effect, which is also kickass. Basically, when this card is destroyed as a result of battle on your turn or your foe's turn and send to the graveyard, you draw a card. So when it dies, it replaces itself by a card in your hand. This is like Mimic LV3 or something. And this is also big. Since destroying this make you draw a card, FINALLY we have some fire monster WORTH searching with UFO Turtle. The reason why Tomatos are so popular is that if you smack that, it'll pull stuff like Spirit Reaper, Sangan, Newdoria, etc. which all you do not really want to attack it ANYWAY. Even Mother Grizzly is decent with Yomi Ship and Treeborn Frog. Giant Rat got stuff like Exiled Force and maybe even Blockman. Shining Angel got DDWL, I guess that Kamakiri bug got Twin-Headed Behemoth... and now FINALLY UFO Turtle got something too.
One thing to note is that since it says, "You CAN draw 1 card", it's an optional effect. But the fact that since it's effect is triggered when send to the graveyard as a result of battle, it's activated duing Damage Step. And there's not that much s/t out there that can be activated during damage step anyway to stop it's draw effect. So the drawing of 1 card is pretty much garenteed.
So Cyber Phoenix negates all target s/t (At least to itself if you don't have any other Machine monsters) and you draw a card when it's destroyed as a result of battle. This card literally screaming at the top of it's lungs, "SMASHING GROUND THIS PLEASE!" Yeah, it's weakness is Smashing Ground. (And the high 1600DEF boost that "Smashing Ground support". The fact that it have to be in face-up ATK position to negate targetting s/t makes DEF stats pointless and yet it have 1600DEF... Meh) But I dare say that Smashing Ground is practically the only weakness, with exception of Mirror Force or Torrential Tribute. But using Mirror Force or Torrential on a 1200ATK monster does kinda seem like a waste. (unless they're swarming it with Cyber Dragon, which is ANOTHER machine BTW. ^^) Another alternative is Exiled Force, but we like to save that for more annoying monsters like big attacking tribute monsters or Spirit Reapers instead, not on a 1200ATK weenie. Other then Exiled, we got other targetted monster effects that can get rid of this like Newdoria, (just don't suicide Newdoria INTO Cyber Phoenix. They both have equal 1200ATK so Cyber Phoenix will hit the graveyard first before Newdoria effect activates.) or Chaos Sorcerer (Chaos Sorcerer pretty much solves almost any face-up monster probs with exception of RftDD decks.) or that Blowback Dragon if you get lucky. But monster effects that destroys monsters are rare. (What, your gunna ram DDWL into Cyber Phoenix and then remove both from play just to negate it's effect?)
Too bad this card doesn't negate face-down cards being targetted, i.e. NoC, even if it's a machine cause you don't know what it is unless it's flipped. (I'm of course, talking about Dekoichi, best flipping machine ever.)
Final thought. This card supports both fire and Machine decks. Can support some common Machines already in metagame CC material like Cyber Dragon, Jinzo, flipped Dekoichi, and even Blowback Dragon. Can support in Fire burn decks that needs alot of cards. So it's great all around. Is this card Cookie Cutter material? Nah, I don't think so. (At least not yet IMO) But can it be, perhaps. It does have a chance if more Machines makes it to CC level. (And I already mentioned some that made the cut of making Metagame appearence)
In the end, I give it a
8 out of 10
Not CC. But kickass support of both Machine themed and Fire themed decks. And Fire themed decks needed the much needed support. And if your gunna run this, IMO definately pack some UFO Turtle.