Dark Deal - EEN-EN052

Dark Deal
Normal Trap
You can only activate this card by paying 1000 Life Points when your opponent activates a Normal Spell Card. The effect of the Normal Spell Card that your opponent activated at that time becomes "Your opponent discards 1 random card from their hand".

"¢ The text "Your opponent discards 1 random card" is read from the perspective of the Normal Spell Card's activator. So the player who activates "Dark Deal" is the player who discards a card.

"¢ This card must be chained directly to the Normal Spell Card. If another card is chained directly to the Normal Spell Card, you cannot activate "Dark Deal".

"¢ You cannot activate this card if you have 0 cards in your hand. If an effect is chained to make you discard all the cards in your hand, the effect of the opponent's Normal Spell Card still changes, but does nothing since you have 0 cards in your hand.

"¢ This card can be chained to "Swords of Revealing Light" like any other Normal Spell Card, and "Swords of Revealing Light" will not stay on the field.

"¢ If the opponent activates a Normal Spell Card that targets, when you chain "Dark Deal", the card no longer targets. If the Normal Spell Card originally targeted "Spirit Reaper", the "Spirit Reaper" would not be destroyed.



We look at even more support for the Dark World monsters today with the common trap, Dark Deal. Basically, your opponent plays a Normal Spell, you play Dark Deal and pay 1000 Life Points and then discard a card from your hand. Sounds pretty crappy, huh? Well, maybe not so.

If you discard a Dark World card here, it sort of evens out. You still pay the 1000 Life Points, but it might be worth it...
- Beigge will be summoned
- Broww will let you draw 2 cards
- Sillva will be summoned and your opponent sends 2 cards to the bottom of their deck
- Goldd will be summoned and you destroy up to 2 cards on your opponent's field
...all for the cost of Dark Door, the discard and 1000 Life Points.

But the added bonus is that your opponent would not be getting the effect of the spell they were hoping for. That's helpful against such popular cards as...
- Book of Life
- Brain Control
- Creature Swap
- Dark Hole
- Giant Trunade
- Heavy Storm
- Last Will
- Lightning Vortex
- Metamorphosis
- Nobleman of Crossout
- Pot of Avarice
- Reinforcement of the Army
- Smashing Ground
- Soul Exchange
- Soul Release
- Swords of Revealing Light
- Toon Table of Contents
- among other Normal Spells

So really it comes down to what your opponent plays, and what you have in your hand. Situational? Yeah, just a bit.

Although it's beneficial, it is situational. In a dedicated Dark World deck, it would be pretty easy to pull off. It's just a matter of whether you wanna pay the 1000 Life Points to use it. Me personally? I wouldn't activate it unless I either had Goldd or Sillva in my hand (and your opponent had enough cards on the field or hand, respectively), or that Normal Spell would really hurt me in a bad way. Outside of a Dark World deck, I wouldn't even bother. Maybe if we got Sinister Serpent and another Night Assailant back, but until then I wouldn't bother.

Keep in mind, the ratings are for a Dark World deck only...
Advanced: 3.75/5 - Dark World swarm with a bonus effect? sure!
Traditional: 4.5/5 - add Raigeki, Pot of Greed, Graceful Charity, and Harpie's Feather Duster to the list above
Limited: 3/5 - 1000 Life Points is steep here, but you do have all the Dark Worlders
 
Broww, Huntsman of Dark World
Effect Monster (Fiend / DARK / 3 Stars / ATK 1400 / DEF 800)

If this card is discarded from the hand to the Graveyard by a card effect, draw 1 card from your Deck. If this card is discarded from the hand to the Graveyard by your opponent's card effect, draw 1 more card from your Deck.

Yep! :D
 
yeah i think it would be good only in a dark world deck but still only like 3 or 4 dark world guys would get an effect from this card so u would have to run a couple of copies of the good ones which means more tribute monsters but hey thats what the other discard stuff is for
 
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