Deck Masters - H

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Maruno

Council of Heroes
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Hamon, Lord of Striking Thunder
(Ignition) Avatar of Ra
Tribute 3 monsters. Special Summon 1 "God Ra Token" (Winged Beast / LIGHT / 10 Stars / ATK ? / DEF ?). The original ATK and DEF of "God Ra Token" become the combined original ATK and DEF of the Tributed monsters. This Ability can only be used during your Main Phase.



Harpie Lady
(Continuous) Amour Armour
All "Harpie" monsters you control gain 400 ATK and DEF.
(Spell) Harpie's Special Duster
Discard 1 Spell Card and pay 1000 Life Points. Destroy all Spell and Trap Cards your opponent controls. The activation and effect of this Ability are treated as the activation and effect of a Spell Card. This Ability can only be used once per turn during your Main Phase.



Harpie Lady Sisters
(Spell) Beautiful Trio Reinforcement
Special Summon 1 "Harpie Lady Sisters" from your hand, ignoring the Summoning conditions. The activation and effect of this Ability are treated as the activation and effect of a Spell Card. This Ability can only be used during your Main Phase.
(Continuous) Harpie Spirit
All "Harpie" monsters on the field gain 500 ATK and DEF.



Harpie's Brother
(Continuous) Freedom of the Sky
While the only face-up monsters your opponent controls are EARTH, WATER and FIRE monsters, this Ability is active. WIND monsters you control can attack your opponent directly.



Harpie's Pet Dragon
(Continuous) Battlefield Excitation
Each "Harpie's Pet Dragon" and "Harpie's Pet Baby Dragon" you control gains 100 ATK and DEF for each Harpie Counter on your Deck Master.
(Ignition) Roar for Mistress
Special Summon 1 "Harpie Lady" from your hand or your Deck. This Ability can only be used once per turn during your Main Phase while you control 0 monsters.
(Compulsory Trigger) Support for Harpie
Activates during the End Step of a battle that involved a "Harpie" monster you control. Put 1 Harpie Counter on your Deck Master.



Heavy Mech Support Platform
(Continuous) Mecha Base
All Machine-Type monsters you control gain 200 ATK and DEF.



Helios – The Primordial Sun
(Ignition) Solar Retribution
Inflict 100 damage to your opponent for each monster that is removed from play. This Ability can only be used once per turn during your Main Phase.
(Continuous) Torrid Magma Burst
All Pyro-Type monsters on the field gain 200 ATK and DEF. All Insect, Plant and Zombie-Type monsters on the field lose 300 ATK.



Helios Duo Megistus
(Ignition) Solar Flare Strike
Inflict 150 damage to your opponent for each monster that is removed from play. This Ability can only be used once per turn during your Main Phase.
(Continuous) Solar Plasma Infusion
All Pyro-Type monsters you control gain 300 ATK.



Helios Trice Megistus
(Ignition) Solar Nova Blaze
Inflict 200 damage to your opponent for each monster that is removed from play. This Ability can only be used once per turn during your End Phase when you control no cards.
(Continuous) Solar Plasma Overburn
All Pyro-Type monsters you control gain 400 ATK and lose 200 DEF.



Helpoemer
(Ignition) Beckoning of the Grave
Remove from play 1 card in your Graveyard. Your opponent randomly discards 1 card. This Ability can only be used once per turn during your opponent's End Phase.



Herald of Green Light
(Trigger) Flashing Green Light
Activate when your opponent activates a Spell Card. Select 2 Fairy-Type monsters you control, or discard 1 Fairy-Type Monster Card. Negate the activation and effect of that Spell Card and destroy it.



Herald of Orange Light
(Trigger) Flashing Orange Light
Activate when your opponent activates the effect of an Effect Monster. Select 2 Fairy-Type monsters you control, or discard 1 Fairy-Type Monster Card. Negate the activation and effect of that Effect Monster’s effect and destroy it.



Herald of Purple Light
(Trigger) Flashing Purple Light
Activate when your opponent activates a Trap Card. Select 2 Fairy-Type monsters you control, or discard 1 Fairy-Type Monster Card. Negate the activation and effect of that Trap Card and destroy it.



Hieracosphinx
(Continuous) Hiera Cost
Your opponent must pay 500 Life Points to declare an attack on a face-down monster.



Hino-Kagu-Tsuchi
(Compulsory Trigger) Spirit Strike
Activates at the start of the next Draw Phase after a Spirit monster you control inflicted Battle Damage to your opponent. Your opponent discards their hand.



Honest
(Trigger) Pure Light Invigoration
Activate once per Damage Step of a battle involving a LIGHT monster you control. Discard 1 LIGHT monster. The monster you control gains ATK and DEF equal to the ATK of the monster it is battling with.



Horus the Black Flame Dragon LV8
(Trigger) Black Inferno Blaze
Activate when a Spell Card is activated that targets a "LV" monster. Negate the activation and effect of that Spell Card and destroy it.



Hyozanryu
(Continuous) Diamond Dragon Dazzle
All LIGHT Dragon-Type monsters you control gain 300 ATK and DEF. LIGHT Dragon-Type monsters you control cannot be destroyed by the effects of Trap Cards.



Hyper Hammerhead
(Ignition) Hammertime
Pay 700 Life Points and select 1 face-up monster your opponent controls. Add the selected monster to its owner's hand. When you activate this Ability, your opponent can pay 800 Life Points to negate the effect of this Ability. This Ability can only be used once per turn during your Main Phase.



Hysteric Fairy
(Ignition) Hysterik Wok
Send 2 Monster Cards from your hand and/or that you control to the Graveyard, and select their combined ATK or DEF. Gain Life Points equal to that amount. This Ability can only be used during your Main Phase.
 
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