Deck Masters - P

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Maruno

Council of Heroes
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Paladin of White Dragon
(Ignition) Ritual of Dragons
Special Summon 1 "Paladin of White Dragon" from your hand, ignoring the Summoning conditions. You cannot Normal Summon or Set a monster during this turn. This Ability can only be used during your Main Phase.
(Continuous) Swift White Dragons
All "Blue-Eyes White Dragon" you control can attack during the same turn that they were Special Summoned by the effect of "Paladin of White Dragon".



Panther Warrior
(Continuous) Neko Soul Blade
All Beast-Warrior-Type monsters you control gain 300 ATK and DEF.



Parasite Paracide
(Continuous) Parasitic Infection
All face-up monsters on the field are treated as Insect-Type.



Parasitic Ticky
(Ignition) Parasitis
Discard 1 card. Take control of as many Monster Tokens as possible that your opponent controls, until the End Phase of this turn. This Ability can only be used once per turn during your Main Phase.



Patrol Robo
(Ignition) Advanced Identification Scanner
Skip your normal draw during your Draw Phase. Pick up and look at all Set cards your opponent controls, then return them to their original positions. This Ability can only be used once per turn at the start of your Draw Phase.



Penguin Soldier
(Ignition) Return
Select 1 monster on the field whose ATK is lower than or equal to 1500. Add the selected monster to its owner's hand. This Ability can only be used once per turn during a Main Phase.



Penumbral Soldier Lady
(Compulsory Trigger) Light-Obscuring Dark Mist
Activates during the Damage Step of a battle in which a DARK monster you control is involved in battle with a LIGHT monster. That DARK monster you control gains 800 ATK and DEF, until the end of that Damage Step.



People Running About
(Ignition) It's A Revolution!
Special Summon as many Monster Cards that are in your Deck Master Position as possible (except your Deck Master). This Ability can only be used during your Main Phase 2.
(Ignition) The Underground Movement
Put 1 "Oppressed People", "People Running About" or "United Resistance" from your hand in your Deck Master Position. This Ability can only be used once per turn during your Main Phase.



Perfect Machine King
(Continuous) Overcharged Overpacks
All Machine-Type monsters in your hand and that you control are downgraded by 1 Level. All Machine-Type monsters you control gain 200 ATK for each Machine-Type monster on the field.



Perfectly Ultimate Great Moth
(Ignition) Flock of Moths
Special Summon 1 "Larvae Moth", "Great Moth" or "Perfectly Ultimate Great Moth" from your hand, ignoring the Summoning conditions. This Ability can only be used during your Main Phase.



Performance of Sword
(Continuous) Diamond-Tipped Blades
All Warrior-Type monsters you control gain 400 ATK.



Phantom of Chaos
(Ignition) Ten Thousand Disguises
Select 1 monster you control, and remove from play, face-down, 1 Effect Monster in your Graveyard. Until the end of this turn, the selected monster gains the effect of the removed monster, and its name is treated as the removed monster’s name. If you use the copied effect, you take 1000 damage. This Ability can only be used once per turn during your Main Phase.



Pinch Hopper
(Ignition) Insect Mimesis
Remove from play 1 face-up Insect-Type monster you control. Special Summon, in face-up Attack Position or face-down Defence Position, 1 Insect-Type monster from your hand whose Level is lower than or equal to the Level of the removed monster. This Ability can only be used once per turn during your Main Phase.



Prometheus, King of the Shadows
(Ignition) Dark Invigoration
Remove from play up to 3 DARK monsters in your Graveyard, and select 1 monster on the field. The selected monster gains 300 ATK for each removed card, until the end of this turn. This Ability can only be used once per turn during a Main Phase or Battle Phase (except during the Damage Step).
 
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