FienDillie-O: Kozaky's Nitro Ray

Dillie-O

Council of Heroes
This is another one of those decks where the card has been stuck in my head ever since I saw it. I finally think I've got dibs on how to use it 8^D

Kozaky, shortly after the success of his robotic clone, has decided to work on new mechanical devices for the Dark Ruler to enjoy. One such invention, the Nitro Unit, serves to give a lucious supernova effect to an unsuspecting monster. Kozaky borrowed the Goblin's ray technology to support this fusion.

The heart of this deck lies in two cards:

Nitro Unit - Equip Spell
You can only equip this card to a monster on your opponent's side of the field. When a monster destroys the equipped monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the equipped monster.

Micro Ray - Normal Trap
The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase.


The combination of these two technologies opens the door for some nice fiendishness at multiple levels. The Mefist Trample of 1800, plus the Nitro Burst, plus the Hand thinning is much desired and optimized for these fiends by Kozaky himself.

Deck Name: FienDillie-O: Kozaky's Nitro Ray
Count: 42

Monsters: 16

Tribute:
Dark Ruler Ha Des
Lava Golem
Mefist the Infernal General x3

Non-Tribute:
Giant Orc x3
KA-2 Des Scissors
Magician of Faith
Mask of Darkness
Otohime
Shadowslayer x2
Slate Warrior x2

Spells:16
Big Bang Shot x2
Curse of Fiend x2
Enemy Controller
Giant Trunade x3
Nitro Unit x3
Premature Burial
Rush Recklessly x2
Stumbling
Swords of Revealing Light

Traps:10
Deck Devastation Virus
Magic Drain
Micro Ray x3
Threatening Roar x2
Trap Jammer
Ultimate Offering x2

As always, any comments/suggests are GREATLY appreciated.
 
Oh my goodness, I completely blanked on that one. That makes things REALLY tasty, even tastier than the Ray!I might have to curb that one though considering it would affect my monsters too....Thanks for the suggestion!
 
Right, well, you'd definetely want to summon AFTER playing curse, of course. But really, an awesome deck!

-pssvr
 
Well, I'm taking advantage of my one free "bump" to my deck thread. Any other ideas out there? I'm getting ready to make some final tweaks tonight/tomorrow to it and I can use all the hep I can get!
 
Alrighty folks, after some much pondering here is the update...

Deck Name: FienDillie-O: Kozaky's Nitro Ray
Count: 42

Monsters: 18

Tribute:
Dark Ruler Ha Des
Inferno Hammer
Mefist the Infernal General x3

Non-Tribute:
Giant Orc x3
KA-2 Des Scissors
Magician of Faith
Mask of Darkness
Otohime
Shadowslayer x3
Slate Warrior x3

Spells:14
Axe of Despair
Big Bang Shot x2
Enemy Controller
Giant Trunade x2
Mystical Space Typhoon
Nitro Unit x3
Premature Burial
Rush Recklessly x2
Swords of Revealing Light

Traps:10
Curse of Anubis x2
Deck Devastation Virus
Magic Drain
Micro Ray
Threatening Roar x2
Trap Jammer
Ultimate Offering x2

I dropped a few spells to make way for some additional monsters. Particularly an extra Shadowslayer and Slate Warrior to help take advantage of things. I want to keep the Giant Orc/DDV angle in this one, so I didn't swap those. The Lava Golem for Inferno Hammer was a must.

I was completely ignorant that as long as the monster was summoned a previous turn, I can go ahead and manually change positions once, so this makes Curse a MUCH needed contender. I kept one Micro Ray in there since I can use that one during the damage step and to keep the theme.

The Curse of Fiends have gone away from some S/T removal and an Axe of Despair. This is going to help KA2 and other guys swinging heavy and high. Swords of Concealing Light is a wonderful idea, but the Nitro Unit can't equip to them face down and it would take too much work to SOCL/Ceasefire them in this deck. But that is what the Pulverizing Anvil deck is for 8^D

This is looking a bit smoother and all the more fienidsh. Any other tweaks to be seen here?
 
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