Gadgets v 1.0

DarkMagicUser

New Member
First attempt whatsoever at Gadgets...I should be getting a playset of them in a trade soon, so...

Jinzo x2
Ancient Gear Engineer x1
Cyber Dragon x3
Green Gadget x2
Red Gadget x2
Yellow Gadget x2
Cyber Phoenix x2
Breaker the Magical Warrior x1
Sangan x1
Magician of Faith
Drilloid x1
Giant Rat x1
IFL x1
Wroughtweiler x2 --> would need.

1x Limter Removal
2x Pot of Avarice
3x Enemy Controller
3x Polymerization
1x Fissure
1x Smashing
1x Premature Burial
1x MST
1x Card Destruction
1x Heavy Storm

1x TT
1x Call of the Haunted
1x Bottemless Trap Hole
1x Mirror Force
2x Sakuretsu Armor

Fusions:

Cyber End Dragon x2


I don't know what I'm doing here, lol, this is just the idea forming in my head. Something like this anyways. Just might be kinda fun to run.
 
Trying to fuse Cyber Dragons together is actually a fairly difficult task, with the main reason being that you have to draw into all three copies if you plan on using Cyber End Dragon only. Assuming your intention is to use Gadgets with Cyber Dragon fusions, basing off your decklist, here's a decklist I would advise:

Monsters: 18
[2] Jinzo
[3] Cyber Dragon
[2] Green Gadget
[2] Red Gadget
[2] Yellow Gadget
[2] Cyber Phoenix
[1] Breaker the Magical Warrior
[1] Magician of Faith
[1] Sangan
[2] The Light - Hex-Sealed Fusion

Magics: 16
[1] Limiter Removal
[1] Overload Fusion
[1] Future Fusion
[3] Enemy Controller
[1] Smashing Ground
[1] Fissure
[3] Hammer Shot
[1] Premature Burial
[1] Mystical Space Typhoon
[1] Heavy Storm
[2] Shrink

Traps: 6
[3] Sakuretsu Armor
[1] Torrential Tribute
[1] Mirror Force
[1] Call of the Haunted

Fusions: 6
[2] Chimeratech Overdragon
[2] Cyber End Dragon
[2] Cyber Twin Dragon
 
Hmm, thanks. I've got most of those except for the Overload Fusion and I think the Hexes. Probably won't be getting them anytime soon, so I'll prob just go with straight gadgets.
 
Back
Top