Gravekeepers For Canadian Nationals/ need help "Fast"

Unimatrix

New Member
Well many of you might know me from TCGPLAYER.COM. and the Collective forums. I need some help on this deck that i am building to combat the current metagame of Chaos Return.

I had played a simular deck in the regionals and well that one was only geared to simple chaos now i have been testing this version out for only a week and it is less than stellar.

Deck :

Monsters: 24

1x Chaos Sorcerer

2x Cyber Dragon
1x Majestic Mech Ohka
1x Jinzo
1x Gravekeepers Chief

3x Gravekeepers Spear Soldier
2x Gravekeepers Assailant
2x Gravekeepers Spy
2x DeKoichi
1x Breaker
1x Mystic Tomato
1x Spirit Reaper
1x Tsukuyomi
1x Sangan
1x Magician Of Faith
2x Asura Priest
1x Morphing Jar / Big Shield Gardna cant decide?

Spells:15

3x Necro Valley
1x Terraforming
1x Nobleman of Crossout
1x Card Destruction
2x Creature Swap
1x Smashing Ground
1x Gracefull Charity
1x Mystical Space Typhoon
1x Book of Moon
1x Snatch Steal
1x Scapegoat
1x Magical Dimension

Traps: 7

2x Right of Spirit
1x Magicians Circle
1x Deck Devastation Virus
1x Sakuretsu Armor
1x Mirror Force
1x Torrential Tribute

Well there you have my first draft, any help and advice for this deck will be appriciated.
 
I'm not expert with Gravekeepers but it appears you're trying to do too much with this deck. I DO know that in order for a Gravekeeper's deck to be successful, you need Necrovalley to stay on the field, which means you have to be able to get to it first. A deck count of more than 41 is highly undesireable, in addition you need ways of getting to it as quickly as possible. You don't really mind putting monsters in the graveyard in order to do it because you can retrieve them with Rite Of Spirit. Card Destruction, Morphing Jar, and Magical Merchant should help you accomplish that.

The side deck was a quick thought, it could certainly be inproved. You might even think about shifting to a Spellcaster's deck in the second game and eliminating the gravekeeper's and Necrovalley. Usually if someone plays agaist a Gravekeeper's deck they'll side deck in the second game more S/T destroyers, use that to your advantage and let them take up deck space with it which will sit in their hand...or side in Spell Shield Type-8 or Forced Backs for someone using Mobius / Monarch.

As I said, I'm sure others have more experience here than I...but it's a start.

Monsters: 20
2x Cyber Dragon
1x Jinzo
1x Gravekeepers Chief
3x Gravekeepers Spear Soldier
3x Gravekeepers Assailant
3x Gravekeepers Spy
1x Breaker
1x Magical Merchant
1x Spirit Reaper
1x Tsukuyomi
1x Sangan
1x Magician Of Faith
1x Morphing Jar

Spells:14
3x Necro Valley
1x Terraforming
1x Nobleman of Crossout
1x Card Destruction
2x Smashing Ground
1x Gracefull Charity
1x Mystical Space Typhoon
1x Book of Moon
1x Snatch Steal
1x Scapegoat
1x Magical Dimension

Traps: 7
2x Right of Spirit
1x Magicians Circle
1x Deck Devastation Virus
1x Sakuretsu Armor
1x Mirror Force
1x Torrential Tribute

Side Deck:15
2x Waboku
2x Spell Shield Type-8
2x Mobius The Frost Monarch
1x Giant Trunade
1x Cat Of Ill Omen
1x Magician's Circle
1x DMOC
1x Injection Fairy Lilly
1x Magical Dimension
1x Mystic Tomato
2x Forced Back
 
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