Hero deck

wicked_loss

New Member
Elemental Hero deck revised

Just wanted to get some feedback on my deck,maybe some suggestions and if you have something negative to say don't waste your time by telling me.


Fusion monsters:5
Elemental Hero Mariner
Elemental Hero Thunder Giant
ElementalHero Flame Wingman x2
ElementalHero Shining Flare Wingman

Monsters:27
Winged Kuriboh
Magician of Faith
Iron Blacksmith Kotetsu
Brron, Mad King of Darkworld
Command Knight
Wroughtweiler x2
Skelengel
Sangan
Gilford the Legend
Goblin Attack Force
Destiny Hero-Dasher
Elemental Hero Bubbleman
Elemental Hero Avian x2
Elemental Hero Burstinatrix x2
Elemental Hero Wildheart
Elemental Hero Sparkman x3
Elemental Hero Clayman x2
Elemental Hero Bladedge
Zombyra the Dark
Obnoxious Celtic Guardian
Tsukuyomi

Spells:17
Polymerization
E-Emergency Call
Fusion Recovery
The Reliable Guardian
Fusion Weapon
Fusion Sage
Re-Fusion
Bubble Shuffle
Reinforcement of the Army
Dian Keto the Cure Master
Lightning Vortex
Swords of Revealing Light
Pot of Avarice
Pot of Greed
Lightning Blade
Monster Reborn
The Warrior Returning Alive

Traps:3
Reinforcements
Spirit Barrier
Elemental Recharge

Side Deck:
Gearfried the Iron Knight
Gearfried the Swordmaster
Release Restraint
 
70 card Deck:

37 Monsters
24 Spells
9 Traps


Is this for Traditional or Advanced format? Because in Advanced cards like Pot of Greed and Monster Reborn are banned.
 
if you have something negative to say don't waste your time by telling me.
... Right... so it's all roses or nothing then...

Maruno pointed out the first step to fixing your... tower of cards. And I suggest you remember what theme you were trying to run in the first place.
 
What do you mean by theme? The object is to get shining flare wingman out,which I admit when I test this deck against others I have built I can't seem to win with it.
 
If the idea is to get one card out, first thing you should is slim the deck down to 40. Right now, you have basically a 1 in 70 chance of getting that card. If your deck were only 40 cards, you're odds just went down to only 1 in 40.

1/40 < 1/70

Secondly, by theme, we mean that you have cards that don't support playing Heroes. Black Luster Soldier and Black Luster Ritual are 2 cards that jump out at me. What are the odds that you'll have both pieces at the same time in order to get him to the field? Slim to none, methinks. It's not worth running him unless you focus your deck on him.

Since you want to get Shining Flare Wingman out, take a look at each card and ask yourself, "what benefit does this have to me in this particular deck?" "Will this help me get to Shining Flare Wingman sooner, or help me once he is out?" Anything that isn't helpful should be dropped in favor of supporting your Heroes.
 
Thank you I will do that,sometime this week I will also post my dragon deck and spellcaster's deck to get feedback on those. The only hard part about slimming my deck is there are so many awesome cards that I want in it so it makes it rather difficult on what to keep.I used to keep it down to 50 cards since I have 50 card sleeves and about Black Luster soldier,that is why I have sonic bird cuz that automatically puts black luster ritual spell in my hand from my deck.
 
While I certainly understand why you might not want to remove certain cards cause they are so cool, that doesn't mean they have a place in every deck. For instance, by trimming out Black Luster Soldier, his ritual, and Sonic Duck, you've effectively gotten 3 cards out that won't help your Hero deck.

Essentially you've combined 2 deck themes into 1 deck because you can't part with cards from either one. It takes a sacrifice, and a committment to one over the other, but ultimately you have to decide what cards are best for each deck you build.

If you want, build a Hero deck AND build a BLS Ritual Deck. But I certainly wouldn't try them both in the same deck.
 
Monsters:
Winged Kuriboh
Kuriboh
Sonic Bird
Iron Blacksmith Kotetsu
Charcoal Inpachi
Brron, Mad King of Darkworld
Mythical Beast Cerberus
Command Knight
Wroughtweiler x2
Skelengel
The Trojan Horse
The Unhappy Maiden
Gilford the Legend
Mystic Swordsman LV4
Goblin Attack Force
Swift Gaia the Fierce Knight
ElementalHero Avian x2

Spells:
Dark Factory of Mass Production
Fusion Recovery
Fairy of the Spring
Fusion Weapon
Fusion Sage
Re-Fusion
Bubble Shuffle
Dian Keto the Cure Master
Flute of Summoning Kuriboh
Axe of Despair
Spell Absorption

Traps:
Fruits of Kazaky's Studies
Reinforcements
Spirit Barrier
Hero Barrier
Elemental Recharge
Hero Spirit

There. Those are the cards that either does absolutely nothing to help bring out Elemental Hero Shining Flare Wingman or have better alternatives.
 
most hero decks that rely on fusion monsters for power/win condition will run cards that support /provide avenues to do exactly that.... some examples would be:
3x king of the swamp
3x miracle fusion
1x future fusion
1x polymerization
1 - 2 magical merchant
morphing jar
ultimate offering
reinforcements of the army
and of course your heros...wildheart,stratos,clayman,sparkman,etc
you may like e hero neos and his fusions requiring the neospacian monsters ... the mole(should probably be in deck regardless) and perhaps the hummingbird, etc
you're already at 1/2 (or more) of a 40 card deck
then decide what to do about defense, field presence etc...justi break, torrential tribute, swords of revealing light,heavy storm, sak armor,nimble momongas & giant rats, bottomless trap holes, waboku, my body as a shield , solemn judgement, dimension fusion/rfdd and so on
find things you are comfy with...keep as close to 40 cards as possible...or you just make it more difficult to get your fusions
keep in mind that when playing combo oriented decks such as heros that you will often loose a lot of life points before getting out fusions and support to keep them on field before "comming from behind" to get/challenge for the win and once in a while you get everything right off the bat and win in just a few turns.... but not often...
 
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