Macro DK-Beginning of Something Great

patrickcampbe21

New Member
Ok first time ever posting something here but been around for about two months. The idea of this deck has been in my mind for the past three weeks but havent tested anything yet, I had just put everything that I thought would be for the deck in it. All comment, critisiems, restructuring, etc are welcome.
Break down of the deck, of course macros cosmos but either going for a heavy tribute deck with the returning D.D.'s, Soul exchang, and Brain control or just a well rounded macro deck. I took out any form of grave cards since will be running macro and soul release. Dont bother mentioning Zaborg the Thunder Monark,D.D. Assilent or Enemy Controller, dont have any copies of them.

D.D. Warrior Lady
D.D. Survivor x3
D.D. Scout Plane x3
Spirit Reaper
Don Zaloog
Breaker
Bazoo
Helios "“ The Primordial Sun x2
Banisher of the Radiance
Cyber Dragon x2
Tyrant Dragon x?
Blowback Dragon
Zaborg x2
Gren Maju Da Eiza x?
Morphing Jar
Dekoichi

Soul Release x2
Grand Convergence x?
Big Burn x?
Dimensional Fissure
MST
Graceful Charity
Lighting Vortex x?
Soul Absorption
Reinforcement of the Army x2
Card Destruction
Soul Exchange x2
Brain Control

Macro Cosmos x3
Mirror Force
Torrential Tribute
Sakuretsu x2
Return from the Different Dimension x2
D.D. Dynamite x?
 
Tournament coming up and really would like to try this deck out there but not quit sure how I should filter or change this deck to get it down to 40 and etc. Anyone out there have any advice???
 
Your idea is similiar to a deck I am running, although instead of Cosmos I choose to build it around Dimensional Fissure. I will give you the deck list in case you think any of these ideas will work in your deck. This deck runs very smoothly and isn't prone to bad top decks which is usually the case with Cosmos decks. I hope something here springs an idea for you, and good luck.

Monsters 20
Zaborg X2
Cyber Dragon X2
Fiend Megacyber
DDS X3
DD Scout Plane
Bazoo X2
Strike Ninja
Breaker
Banisher of Radiance
DDWL
DDA
Mystic LV2
Don Zaloog
Exiled Force
Morphing Jar

Spells 15
Dimensional Fissure X3
RotA X2
Graceful
Enemy Controller X2
Smashing Ground X2
Rush Recklessly X2
MST
Heavy Storm
The Warrior Returning Alive

Traps 7
Return From the DD X3
Mirror Force
CotH
Torrential
Ring
 
The question marks are were cards that I mite use more than one of, but wasnt sure if I should. I'm trying to filter the deck right now so I can see what works, since its too big as of now. Any ideas on filtering?
 
SirViper said:
yah and tournaments arent the place to try out decks... you should try it out before you go there.
Now on this, I have to say I wholeheartedly disagree. There's no better environment to take a deck in the testing stages then to a large tournament. You'll really get to see what your deck is capable of then. I agree you should probably run it a few times just to make sure you know how to play it. But a tournament environment, being the competitive atmosphere that it is, is to a new deck what fire is to an iron. Here you will hammer out your weapon and your skills to it's fullest potential.

patrickcampbe21 said:
The question marks are were cards that I mite use more than one of, but was sure if I should. I'm trying to filter the deck right now so I can see what works, since its too big as of now. Any ideas on filtering?

It's difficult to say at this point. Most of your cards seem to be supporting your theme, there just appear to be too many of them. I would start with your monster line-up, as, at first glance, you appear to be running heavy on them. You might consider dropping Banisher of the Radiance, since 3 Macro's should get the job done for you, along with all your D.D. Monsters. Blowback doesn't seem to fit your theme either and could easily end up a dead draw. I personally have always felt that Dekoichi is to Pot of Greed what a Nicotine Patch is to six cartons of Marlboros a day. It's only meant to wean you from its loss, but truly a poor and temporary substitute. I suggest dropping it and see if it make any difference to your engine whatsoever. You may find it only hinders you.

As far as Spells go, I think Dimensional Fissure is also a little bit of excess. And Soul Absorption is probably not the most flexible card in that line-up.

I wouldn't change your trap line-up at all. But that may scale you back to where your functioning more fluidly.
 
I figure that since I'll be having good steady of monsters returning to my side that a good versatile one tribute monster like blowback would be good to add.
 
Monsters x 18

Cyber Dragon x2
D.D. Survivor x3
Bazoo the Soul Eater x1
Breaker the Magical Warrior x1
Banisher of Light x3
D.D. Warrior Lady x1
D.D. Assailant x1
Don Zaloog x1
Gren Maju Da Eiza x2
Mobius the Frost Monarch x2
Spirit Reaper x1

Spells x 15

Dimensional Fissure x2
Reinforcements of the Army x2
Graceful Charity x1
Enemy Controller x2
Smashing Ground x2
Mystical Space Typhoon x1
Heavy Storm x1
Gran Converge x1
Nobleman of Crossout x1
Book of Moon x1
Scapegoats/Brain Control x1

Traps x 7

Ring of Destruction x1
Torrential Tribute x1
Mirror Force x1
Macro Cosmos x3
Return of the D.D. x1

...u can try this =s...
 
After some thought I've narrowed the the deck to 40, but still havent been able to test it out yet. What do you guys think I should keep or take away, I'm also thinking about maybe either running 3xMacro Cosmos and 1x Dimensional fissure or 3x Dimensional fissure and 1x macro cosmos. But if I run the more dimensional fissures then some monsters may need to be changed.

Monsters x 20

D.D. Warrior Lady
D.D. Survivor x3
D.D. Scout Plane
Spirit Reaper
Don Zaloog / Cyber Dragon
Breaker
Bazoo x2 / slate & bazoo
Helios "“ The Primordial Sun
Banisher of the Radiance / Banisher of Light
Cyber Dragon x2
Blowback Dragon/Tyrant Dragon/Dark Dust Spirit/Golden Homunculus
Mobius the Frost Monarch x2
Gren Maju Da Eiza
Morphing Jar
Dekoichi / exile

Spells x 11

Soul Release
Grand Convergence
Big Burn
Dimensional Fissure
MST/Giant Trunade
Graceful Charity
Reinforcement of the Army x2
Brain Control x2
Heavy Storm

Traps x 9

Macro Cosmos x3
Mirror Force
Torrential Tribute
Ring of Destruction
Return from the Different Dimension x2
D.D. Dynamite / Sakuretsu
 
Revamped the deck and tested it out alittle, seems I can really put someone on the run with a good hand but that is the case for any deck. Also there were sometimes that I end up in a 10+ turn stall with me nor my opponent not doing anything since I was returning monsters for def but not offencively. I'm seeing my opponents always having good magic/trap card amounts ready for me, when I go on the offensive, if I do get the 4000+ atk Gren or Golden on the field. Alot of people suggest enemy controller but havent got my hands on any copies yet.
Critiz, filter, opinions incouraged?!?
(40)
Monsters x 21

Mobius the Frost Monarch
Golden Humunculus x2
Spirit Reader
D.D. Assailant
Bazoo
Helios-The Primordial Sun/Ring of Destruction
Breaker the magical Warrior
Morphing Jar
D.D. Warrior lady
Magical Merchant x2
Gren Maju Da Eiza x3
D.D. Survivor x3
D.D. Scout Plane x2

Magic x 13

Soul Release x2
Chaos End x2
Grand Convergence x2
Dimensional Fissure x2
Reinforcement of the Army
Heavy
Card Destruction
Sword of revealing light
Graceful Charity

Traps x 7

Mirror Force
Torrential Tribute
Return from the different Dimension x2
Macro Cosmos x3
 
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