I built this on a whim. I tried to make it a little bit trap control with field control. I also tried to get some spell removal into it. I really would appreciate any suggestions/fixes. I am thinking of trying this out soon.
Monsters: 17
Tribute: 2
Jinzo - Trap control
Mobius the Frost Monarch - Spell/Trap removal
Normal: 15
Mad Dog of Darkness x2 - 1900 atk, why not?
Chiron the Mage x2 - spell/trap removal with cost
Kycoo the Ghost Destroyer - monster/grave removal
King Tiger Wanghu x2 - Keeps the small fries off the field along with their effects.
Rapid-Fire Magician - nice lp attack
Protector of the Sanctuary - draw restriction to opponent
Exiled Force - monster removal
Spirit Reaper - Field control
Night Assailant - Monster removal
Sasuke Samurai - Face down monster removal and not worry about it's effect.
Witch Doctor of Chaos - Flip effect, remove a monster from the grave
Magician of Faith - get a spell back
I guess I should explain that I feel that i get a wider variety of field and S/T control. I know it looks like a cluster but there actually is a theme to it.
Spells: 16
Premature Burial
Snatch Steal
Nobleman of Crossout - (normal spell)
Messenger of Peace
Creature Swap - (normal spell)
Poison of the Old Man
Dark Room of Nightmare
Mystical Space Typhoon
Dark Hole - (normal spell)
My Body as a Shield
Heavy Storm - (normal spell)
Soul Exchange - (normal spell)
Goblin Thief x2 - (normal spell)
Book of Taiyou - (normal spell)
United We Stand
I noted the normal spells to emphasis the usefulness of Rapid- Fire Magician in this deck. At 400 lp loss per normal spell cards, that can really add up as long as I can keep it on the field.
Traps: 9
Magic Cylinder
Statue of the Wicked
Royal Decree
Bottomless Trap Hole
Torrential Tribute
Coffin Seller
Ultimate Offering
Sakuretsu Armor
Call of the Haunted
Total: 17 + 16 + 9 = 42
Side Deck: 15
Thestalos the Firestorm Monarch
King Tiger Wanghu
Asura Priest
Different Dimension Gate
Soul Release
Card Destruction
Meteor of Destruction
Curse of Darkness
Skill Drain
Royal Decree
Jar of Greed
Graverobber
Rope of Life
Dust Tornado
Compulsory Evacuation Device
I've been thinking about switching in some more normal monsters so I could use Non-Spellcasting Area effectively with this deck. As it is now, I can't put it in to save my life with all the effect cards. I was thinking of adding in like Mechanicalchaser x3 to the mix but I am not sure if that will mess this up worse than it is. Any comments?
Monsters: 17
Tribute: 2
Jinzo - Trap control
Mobius the Frost Monarch - Spell/Trap removal
Normal: 15
Mad Dog of Darkness x2 - 1900 atk, why not?
Chiron the Mage x2 - spell/trap removal with cost
Kycoo the Ghost Destroyer - monster/grave removal
King Tiger Wanghu x2 - Keeps the small fries off the field along with their effects.
Rapid-Fire Magician - nice lp attack
Protector of the Sanctuary - draw restriction to opponent
Exiled Force - monster removal
Spirit Reaper - Field control
Night Assailant - Monster removal
Sasuke Samurai - Face down monster removal and not worry about it's effect.
Witch Doctor of Chaos - Flip effect, remove a monster from the grave
Magician of Faith - get a spell back
I guess I should explain that I feel that i get a wider variety of field and S/T control. I know it looks like a cluster but there actually is a theme to it.
Spells: 16
Premature Burial
Snatch Steal
Nobleman of Crossout - (normal spell)
Messenger of Peace
Creature Swap - (normal spell)
Poison of the Old Man
Dark Room of Nightmare
Mystical Space Typhoon
Dark Hole - (normal spell)
My Body as a Shield
Heavy Storm - (normal spell)
Soul Exchange - (normal spell)
Goblin Thief x2 - (normal spell)
Book of Taiyou - (normal spell)
United We Stand
I noted the normal spells to emphasis the usefulness of Rapid- Fire Magician in this deck. At 400 lp loss per normal spell cards, that can really add up as long as I can keep it on the field.
Traps: 9
Magic Cylinder
Statue of the Wicked
Royal Decree
Bottomless Trap Hole
Torrential Tribute
Coffin Seller
Ultimate Offering
Sakuretsu Armor
Call of the Haunted
Total: 17 + 16 + 9 = 42
Side Deck: 15
Thestalos the Firestorm Monarch
King Tiger Wanghu
Asura Priest
Different Dimension Gate
Soul Release
Card Destruction
Meteor of Destruction
Curse of Darkness
Skill Drain
Royal Decree
Jar of Greed
Graverobber
Rope of Life
Dust Tornado
Compulsory Evacuation Device
I've been thinking about switching in some more normal monsters so I could use Non-Spellcasting Area effectively with this deck. As it is now, I can't put it in to save my life with all the effect cards. I was thinking of adding in like Mechanicalchaser x3 to the mix but I am not sure if that will mess this up worse than it is. Any comments?