San Mateo Jump

ChaosMachine

New Member
During a jump duel a face down MST was chained to the activation of Call of the Haunted targeting his Disc Commander. Now according to how it played out Call never went off and was essentially negated. Was the a misplay. The same situation happened between Call and a Phoenix Wind blast were the target was Jinzo and again play proceded as if Call was negated..........very confusing!!
 
Advanded Gameplay@UDE said:
"Negate" vs. "Destroy" and Continuous Cards

[FONT=Arial, Helvetica, sans-serif]Chaining "Mystical Space Typhoon" (or "Dust Tornado") to a card like "Raigeki" (or another Normal Spell or Normal Trap Card, a Quick-Play Spell Card, or a Ritual Spell Card) has no effect, as it does not negate the card's effect. So if "Raigeki" is activated, and the opponent chains "Mystical Space Typhoon" to destroy "Raigeki", "Raigeki"'s effect still resolves as normal. [/FONT]

[FONT=Arial, Helvetica, sans-serif]But, if you chain against a Continuous or Equip Spell Card, or a Continuous Trap Card, with "Mystical Space Typhoon" (or "Dust Tornado"), the Continuous/Equip Card is no longer active because it is destroyed, and the effect does not resolve and disappears.

Example #1:
Step 1: Player A activates "Raigeki."
Step 2: Player B chains "Imperial Order" to negate the effect of "Raigeki."
Step 3: Player A chains "Mystical Space Typhoon" (or "Dust Tornado") to destroy "Imperial Order."
(resolve in reverse order)
Step 3 resolves first. "Mystical Space Typhoon" destroys "Imperial Order."
Step 2 would resolve next. "Imperial Order" has been destroyed though and its effect disappears.
Step 1 resolves. "Raigeki"'s effect activates as normal. For the exact same reason, if you chain "Mystical Space Typhoon" to "The Eye of Truth", or "Premature Burial", or "Call of the Haunted", the effects from those cards never happen.[/FONT]


[FONT=Arial, Helvetica, sans-serif]I think that answers it for you clearly.[/FONT]
 
During a jump duel a face down MST was chained to the activation of Call of the Haunted targeting his Disc Commander. Now according to how it played out Call never went off and was essentially negated. Was the a misplay. The same situation happened between Call and a Phoenix Wind blast were the target was Jinzo and again play proceded as if Call was negated..........very confusing!!


I think what's confusing for you is that Jinzo never made it to the field? Chaining MST to Call of the Haunted doesn't NEGATE CotH effect, it just doesn't allow it to resolve before being destroyed. Remember, the effect wasn't negated, it just didn't resolve to summon Jinzo.
 
During a jump duel a face down MST was chained to the activation of Call of the Haunted targeting his Disc Commander. Now according to how it played out Call never went off and was essentially negated. Was the a misplay. The same situation happened between Call and a Phoenix Wind blast were the target was Jinzo and again play proceded as if Call was negated..........very confusing!!
Remember that chains resolve backwards from the last card played. So MST is going to resolve first, destroying Call of the Haunted before it gets its turn on the chain. Call would have summoned Disc Commander or Jinzo, had it still been on the field to do so.

Also remember that Continuous Effect require the card to remain on the field and fully resolved to get their effect. Just because Call targeted a monster, doesn't mean the monster gets summoned immediately. Call has to remain on the field and be fully resolved to summon the monster. If it's destroyed or removed before that happens, it can't summon anything.
 
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