Strike Ninja Machine.... sorta.

nkarunatilaka

The Syndicate...
So its like a blend of Strike Ninja, with Machines. It works. And can deal lots of damage in one turn. Need help on it though.

Monsters 18
1x Jinzo
1x Blowback Dragon
2x Fusilier Dragon, the Dual-Mode Beast
2x Mechanicalchaser
2x Dekoichi the Battlechanted Locomotive
3x Strike Ninja
2x D.D. Scout Plane
2x Cannon Soldier
1x Breaker the Magical Warrior
1x Drillroid
1x Sangan

Spells 13
1x Premature Burial
1x Nobleman of Crossout
1x Dark Hole
1x Snatch Steal
1x Swords of Revealing Light
1x Heavy Storm
1x Mystical Space Typhoon
1x Book of Moon
2x Last Will
1x Enemy Controller
1x Creature Swap
1x Limiter Removal

Traps 9
3x Return from the Different Dimension
2x Dust Tornado
2x Sakuretsu Armor
1x Call of the Haunted
1x Ceasefire


Yes i know what people are going to say. 9 traps with Jinzo wont work. I've tested and it has. So please dont post anything that says take out Jinzo, and using it correctly and percisely is key.
 
Woah, I really like the fusilier+strike+return combo here! That must be a really big blow to the oponent...

Can't think of anything, only one thing and perhaps thats just a matter of preferance. Why Return from the Different Dimensions and not Dimension Fusions? Less costy, you keep the monsters and you don't even run any Bottomless Trap Holes here. You could allways side the 3 returns if you come across an opponent with alot of removal of his own monsters... (even though I'm sure they won't)
 
Chasier? Yes or No?

What are your guys thoughts on Mechanicalchasier?

People have been telling me that they are horrible. Im not quite sure on that. I was however thinking of replacing them with perhaps Mystic Tomato(s) and/or Newdoria(s) to fully utilize the 2 Last Wills.

Not sure. Need your input on this.
 
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