trample with return

Here is a deck I put together off the recent sucess of Return From a Different Dimension decks and an old favorite of mine, trample:

Tribute monsters 4:
Airknight Parshath X 2
Cyber Dragon
Mobius the Frost Monarch X 2

non tribute monsters 16:
Bazoo the Soul-Eater X 2
D.D. Warrior Lady
Dekoichi the Battlechanted Locomotive
Enraged Battle Ox X 3
Exarion Universe
Exiled Force
Gyaku-Gire Panda X 2
Magical Merchant
Pitch-Black Warwolf
Sangan
Spirit Reaper
Tsukuyomi

Spell 10:
Dark Hole
Enemy Controller X 3
Heavy Storm
Mystical Space Typhoon
Premature Burial
Smashing Ground X 2
Snatch Steal

Traps 10:
Call of the Haunted
Dust Tornado X 2
Ojama Trio X 2
Return from the Different Dimension
Sakuretsu Armor X 2
Torrential Tribute
Widespread Ruin

Sidedeck:
Blade Knight X 2
Cyber Dragon
D.D. Assailant X 2
Des Wombat X 2
Reinforcement of the Army X 2
Swords of Concealing Light X 2
Swords of Revealing Light
United We Stand
Royal Oppression
Ultimate Offering

Please offer thoughts and ideas for improvement. I would like to stick to the theme of trample and return from RFG pile. I do realize I have a Spirit Reaper and draw monsters which does not fit the theme but I thought it would provide a turn or two of defense. I am going to put this together tonight to play test and use in a local tournament tomorrow. I am considering trying something like this at an upcoming regional.
 
Somebody has to have something to say about this deck. Open to all suggestion or ideas as I said before. All comments are greatly appreciated.
 
pssvr said:
Three Airknights and a pair of Cestus of Daglas make for a deadly toss-in to almost any conventional deck. Especially a trample one.

-pssvr

Thank you for the comment. Not a bad idea with the Cestus of Dagla. It would be nice to have more fairies that do trample damage though. As you said I could put 3 Airknights in but that really increases the tribute count. I am just getting ready to build and play test. Keep the suggestions coming.
 
Yeah, well, you know. I'm glad you like the idea. I can't tell you how many people have no concept of why a trampling fairy works MUCH better with the cestus than an ordinary one. People say, "Why do you always suggest Cestus for Airknight, and never any other fairy?" How sad. Plus, 500 boost is JUST the right amount to make Airknight hold it's own as a monster.

You could always lose other tributes for those.

-pssvr
 
pssvr said:
Yeah, well, you know. I'm glad you like the idea. I can't tell you how many people have no concept of why a trampling fairy works MUCH better with the cestus than an ordinary one. People say, "Why do you always suggest Cestus for Airknight, and never any other fairy?" How sad. Plus, 500 boost is JUST the right amount to make Airknight hold it's own as a monster.

You could always lose other tributes for those.

-pssvr


I don't really want to lose the Mobius because I am depending on their effects for spell/trap removal. I will take out 1 Dekoichi for a second Airknight though and see how it works. I will look into other fairies effects and see if I find something I like to use to get the Cestus in.
 
pssvr said:
Yeah, well, you know. I'm glad you like the idea. I can't tell you how many people have no concept of why a trampling fairy works MUCH better with the cestus than an ordinary one. People say, "Why do you always suggest Cestus for Airknight, and never any other fairy?" How sad. Plus, 500 boost is JUST the right amount to make Airknight hold it's own as a monster.

You could always lose other tributes for those.

-pssvr

lol..its just coz ppl cant picture airknight with such hot blades...or a hot cestus....i like the deck tho...theres not much i really have to say for improvement...mayB if u ever get ahold of some D . D . Assailant..u can add them in...
 
Inuyasha_Riku said:
lol..its just coz ppl cant picture airknight with such hot blades...or a hot cestus....i like the deck tho...theres not much i really have to say for improvement...mayB if u ever get ahold of some D . D . Assailant..u can add them in...

I actually do have D. D. Assailants. I haven't posted the side deck yet but I have them there and can switch the deck over to a toolbox warrior style. When I get a chance I will edit in the side deck. Any other comments?
 
Well i did some play testing against my sons. I played against a very fast burn deck, a pretty good Horus deck, a tool box warrior deck and here are the results:

1. Had problems keeping a monster on the field.
2. Seems to need some sort of searching - special summoning
speed.
3. A little shy on spell/trap removal.
4. Out of all the games never got Return from the Different
Dimension off.
5. And of all things got stuck with 2 Mobius' and 2 Airknights' in
my hand at once with no monster on the field.
6. Never really got alot from either Magical Merchant.
Going to make some changes. What about adding 3 Nimble Momonga to help searching and special summoning speed? Also adding another Dust Tornado?
-1 Airknight
-1 Exarion
-1 Magical Merchant
-2 Ojama Trio
+3 Nimbles
+1 Dust Tornado
+1 Brain Control

What is everyone's opinion on these changes?
 
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