UFOroid Fighter CRV-EN034

UFOroid Fighter
Fusion Monster (Machine / LIGHT / 10 Stars / ATK ? / DEF ?)

"UFOroid" + 1 Warrior-Type monster
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.

"¢ If "UFOroid Fighter" is Special Summoned with "Cyber-Stein" or "Metamorphosis", its original ATK & DEF will be zero.

"¢ If "UFOroid Fighter" is Special Summoned with "Power Bond", first apply the effect of "UFOroid Fighter" to determine its original ATK & DEF, and then apply the ATK increase of "Power Bond".

"¢ If "UFOroid Fighter" is on the field, and then "Skill Drain" is activated, the original ATK & DEF will be zero, and will remain zero even if "Skill Drain" is destroyed or negated.

"¢ You can Special Summon "UFOroid Fighter" using "UFOroid" and a monster that was changed to Warrior-Type with "DNA Surgery", etc.

"¢ [Re: Power Bond] If you Fusion Summon "UFOroid Fighter" with 3000 ATK, and then later in the turn "Skill Drain" is activated, reducing its ATK to 0, you will still take 3000 points of damage during the End Phase. If you send "UFOroid Fighter" to the Graveyard so that its effect resets and its original ATK becomes zero, you still take damage equal to its original ATK at the time it was Special Summoned by "Power Bond".

This card, in my opinion, is rather interesting. It can be extremely powerful, and is a great tool when utilized correctly.

This card comboes with Power Bond and Reinforcement of the Army (to pull out the Fusion-materials). It can have a base ATK value of 9900 if it is Power Bonded out by fusing a UFOroid and a Gate Guardian. It also comboes with Metamorphosis, in an odd way. Power Bond out a UFOroid Fighter via UFOroid and Big Shield Gardna (or any truly low ATK monster), then use Metamorphosis on UFOroid Fighter to whip out Cyber End Dragon.

This card has some things going for it. It has Machine-support, so that's always a plus. It also is a Light, so Chaos decks like it, and it also benefits from Limiter Removal.

This card however, has a large weakness to going face-down. 1 Book of Moon or 1 Tsukuyomi will own this card. Also, this card requires a large investment of resources to get out, so it dying seriously hurts you.

When playing with this card, try to get their field clear. If you bust out this when they have an ample amount of face-downs in the back row, they will most likely have an answer for it and be ready to kill it, hence wasting the resources you put into getting it out in the first place.

This card belongs in... A FUSION DECK! But it should be in every fusion deck, because there is no reason not to run it.

Advanced: 4/5
Traditional: 3/5
Sealed Pack: Unless you get Power Bond, UFOroid, and Elemental Hero: Bubbleman, you won't be
using this. 0/5
Limited: 0/5

-chaosruler
 
We close out 'Roid week with UFOroid Fighter, and relatively few bad steroid puns.

However, I feel this guy is walking muscle. Sure, it's a 10-star fusion (yuck!) of a 6-star monster (yuck again!) and a Warrior-type of your choosing (too bad there aren't that many of them, huh? ). but it has it's upsides. Interesting point of reference: this is the only Fusion monster released so far that isn't a fusion of 2 or more specific monsters - very cool.

Let's start with the "bad" for a change:
- 10-star makes this almost completely junk for Metamorphosis purposes.
- His "?" ATK and DEF means using Cyber-Stein to bring this out will allow me to slap you senseless. Surely you wouldn't pay 5000 Life Points to bring out a 10-star fusion with an ATK and DEF of 0, would you? (nope, not even for Last Turn)
- UFOroid is 6-star monster. Although you can use UFOroid from your hand, this is still a downside.
- You go to all of that trouble to bring this guy out and he doesn't even have an effect.

The "good" though is why I love this card:
- You can use any Warrior-type as material here. Some solid choices could be Goblin Attack Force, Zombyra the Dark, Gate Guardian, Black Luster Soldier - Envoy of the Beginning, the list goes on and on. Since it's any Warrior, you have options. The combined stats means that your UFOroid Fighter will have at least 1200 ATK/DEF.
- It's also a Machine-type monster meaning all the usual combos with Limiter Removal and the like.

I could really see this card utilized heavily in an Elemental Hero deck (mainly because that was my original intention ). These deck types already run Fusions and most likely fusion support. Also, the Elemental Heroes themselves are all Warriors. Slap a couple UFOroids into the deck and give yourself more fusion options. Also, UFOroid can search Wroughweiler so there's added synergy.

It's not the best Fusion out there, but it's far from the worst. It's lack of effect and relative inability to be brought out by any means other than proper fusion hurt him. But his versatility in being able to be brought out with any Warrior, his Machine-type, and his ability to make it into many decks make this guy a solid addition to your fusion deck. Elemental Hero decks especially should strongly consider this guy.

Advanced: 4.25/5
Traditional: 2.5/5
Limited: 0/5 - Bubbleman is the only Warrior in CRV. Good luck getting Power Bond, Elemental Hero Bubbleman and UFOroid Fighter all together.
 
Conceptually, it's good. In reality, would I ever want to deck a 1 tribute 1200 ATK monster with an absolutely lousy effect? Unfortunately since you HAVE to use UFOroid you're pretty much stuck. I'll wait til the next time they try to do this. Pass.
 
Well let's see. Let's just take Warriors whose ATK are 2200 or higher to see which ones might be worthwhile to try to use.

Black Luster Soldier - 8 Star Ritual. Next
Black Luster Soldier - Envoy of the Beginning. Soon to be banned. Next
Buster Blader. Will probably only see action in a Dark Paladin deck so since you are fusion oriented already, maybe.
Dark Blade the Dragon Knight. A 6 Star Fusion. Fusions to make fusions? Yuck.
Dark Magician Knight. Only useful in a Dark Magician deck so you wouldn't really run UFOroid. Next
Elemental Hero Thunder Giant. See Dark Blade the Dragon Knight. Only harder to get out.
Freed the Matchless General. Would you really want to give up his effect?
Gaia The Fierce Knight. You're kidding right?
Gate Guardian. The strongest of the lot which is the only reason to consider it.
Gearfried the Swordmaster. See Freed above.
Gilford the Lightning. After you Raigeki the field with his effect, why not come back with something stronger. Plus 8000 when Power Bonded.
Goblin Attack Force. A non-tribute. Probably your best bet overall.
Judge Man. Do I look like Seto Kaiba?
Mirage Knight. Useful but, would you really deck this since there's only 1 way to get him out otherwise.
Mystic Swordsman LV6. Meh. Take it or leave it.
Silent Swordsman LV5. See Freed
Silent Swordsman LV7. See Freed
Swift Gaia the Fierce Knight. At least it's more playable than Gaia The Fierce Knight.
Sword Hunter. Who? What? Huh?
The Fiend Megacyber. Anyone playing him now that Cyber Dragon is out?
The Last Warrior from Another Planet. See Dark Blade the Dragon Knight.
Toon Goblin Attack Force. He's more searchable than regular Goblin Attack Force and about as useful.

Any Warriors below that, woud it really be worth while? So overall GAF is probably your best bet still there are better choices than this unless you want to Metamorphosis it into Cyber End Dragon. Like I said, Next...
 
The only reason to run this over Great Maju Garzett is if you are running a fusion-happy deck, with Centrifugal Field and possibly De-Fusion as back ups it is theoretically possible to keep some field presence through most of your enemies destruction options. Unfortunately the deck still must revolve around the incredibly hand-draining Polymerization problem of 3 cards = 1 monster. Even ignoring the truly pathetic 1200 of UFOroid and it's painful effect outside of getting UFOroid Fighter (they could have at least not limited the summon to ATK position and given the poor sucker some defense options) the weakness this 3 to 1 strategy gives you means you aren't going to be at all competitive to keep up with your opponent's options. Could see some play with Power Bond or Limiter Removal and Heavy Mech but without the trample that Cyber End Dragon has you'll be hard pressed to get that heavy hitter through before he gets snatched or smashed then you have to play defense against your own 7000 attacker or have a useless monster in the grave with no ATK if brought back. Even before BLS goes on permanent vacation why would I give up 2 3000 attacks (or 2 x 3500 piercing with a Big Bang Shot) for a 4200 with no other effect?

Bottom line if you want to hit the stratosphere with an attacker go with Cyber End Dragon or an obscure infinite attack combo like Magical Marionette or The Little Swordsman of Aile.

Note to Konami: Thanks for trying, maybe next time.
 
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