Zorc/Demise Ritual deck

english chef

Truly English
I have been playing with this on and off for a while now.
Seems to work fairly well, but can be a little inconsistant sometimes.

MONSTERS

1x Cyber Dragon
1x Cyber-stein
1x magician of faith
1x maharaghi
3x manju of the then thousand hands
2x senju of the thousand hands
2x sonic bird
1x morphing jar
1x sangan
3x dark master - zorc
3x demise, king of armageddon

SPELLS

2x brain control
3x contract with the abyss
2x giant trunade
1x graceful charity
1x heavy storm
1x megamorph
1x metamophosis
1x mystical space typhoon
1x nobleman of crossout
1x pot of avarice
1x premature burial
1x last will

TRAPS

1x ceasefire
1x call of the haunted
2x good goblin housekeeping
1x torrential tribute
1x royal decree
1x ring of destruction

FUSIONS

2x Cyber twin dragon
2x cyber end dragon
+ the usual suspects

Tactics are to use manju, senju and sonic bird to get the ritual pieces, with GGH and marahaghi to cycle through faster. Pot of avarice to reuse the searchers, and any zorc/demises that were used for ritual tribute. Note that either can be used for the others tribute.
Ritual summons are either zorc or demise, depending on the state of the field. Megamorph is often useful; and metamorphosis can be used to get cyber twin dragon after using zorc or demise to clear the way. Cyber-stein, as always, is the icing on the cake- an occaisional win condition after demise clears the way.

Comments?
 
My first comment would be that Demise, King of Armageddon can ONLY be Special Summoned by the effect of End of the World. Contract With the Abyss will not work with Demise.
 
Jathro said:
My first comment would be that Demise, King of Armageddon can ONLY be Special Summoned by the effect of End of the World. Contract With the Abyss will not work with Demise.

All Ritual Monsters except for Relinquished say they can ONLY be Special Summoned by the effect of a specific Ritual Card, but bot Contract with the Abyss and Earth Chant was ruled that they can bring out the appropriate attributed monster and be considered valid so it would work here too.
 
My error. I thought I had heard something that both Demise and Ruin could only be summoned by End of the World. Not sure what I was thinking.
 
they dont work because they dont support each other... lets make them comfortable in theyr own element so lets take some stuff out:

-2 senju (manju is enough)
-2 sonic bird (manju is enough)
-1 zorc (too many rituals, dead draws)
-1 demise (too many rituals, dead draws)
-2 good goblin (we can get better cards)
-1 metamorphosis (we dont need this)
-1 maharaghi (useless)
-1 megamorph (not gonna come in hand as much)

that gives us room for 11 cards... lets see what we can fit.
+3 thunder dragon (combo wit POA, get mof with shallow grave and reuse combo... deck thining)
+1 d.d. warrior lady (removal for those special threats your opp has)
+1 spirit reaper (defence)
+1 hand of nephthys (summon phoenix)
+1 sacred phoenix (clears the back field for a stein otk or the return of froggy)
+1 treeborn frog (defence, tribute food and companionship)
+2 the shallow grave (reuse monsters like mof, cyber stein, phoenix -if he cant return, rituals)
+1 raigeki break (take out anything that pisses you off, this can be replaced by karma cut, tribute to the doomed... dont worry about the cost, thunder dragon should cover it... this is something you wanna save for the finishing move.)
 
hello english chef,
having played against this deck and losing on more than one ocasion i beleive the small adjustments you have made some how make this better and faster. maybe a monster reciarnation or the premature burial card for ritual monster (cant think of the name)or maybe swords because it combos well with giant trunade for stall. i must say i like it
 
SirViper said:
they dont work because they dont support each other... lets make them comfortable in theyr own element so lets take some stuff out:

-2 senju (manju is enough)
-2 sonic bird (manju is enough)
-1 zorc (too many rituals, dead draws)
-1 demise (too many rituals, dead draws)
-2 good goblin (we can get better cards)
-1 metamorphosis (we dont need this)
-1 maharaghi (useless)
-1 megamorph (not gonna come in hand as much)

that gives us room for 11 cards... lets see what we can fit.
+3 thunder dragon (combo wit POA, get mof with shallow grave and reuse combo... deck thining)
+1 d.d. warrior lady (removal for those special threats your opp has)
+1 spirit reaper (defence)
+1 hand of nephthys (summon phoenix)
+1 sacred phoenix (clears the back field for a stein otk or the return of froggy)
+1 treeborn frog (defence, tribute food and companionship)
+2 the shallow grave (reuse monsters like mof, cyber stein, phoenix -if he cant return, rituals)
+1 raigeki break (take out anything that pisses you off, this can be replaced by karma cut, tribute to the doomed... dont worry about the cost, thunder dragon should cover it... this is something you wanna save for the finishing move.)
Those are fine suggestions. But they are a bit on the "been there, done that" side. English chef's decks tend to lean more in the direction of trying things that haven't been done before. Adding those cards will only defeat the purpose of what he's trying to do. Also your suggestions tend to remove some of the effectiveness of what he's trying to do, which is cycle through his deck and get to his primary combo.
 
Digital Jedi said:
Those are fine suggestions. But they are a bit on the "been there, done that" side. English chef's decks tend to lean more in the direction of trying things that haven't been done before. Adding those cards will only defeat the purpose of what he's trying to do. Also your suggestions tend to remove some of the effectiveness of what he's trying to do, which is cycle through his deck and get to his primary combo.

Digital Jedi knows me so well... :rolleyes

I used to use spirit reaper for stall, but found that it just slowed down the deck, whilst D.D. warrior lady's ability to take out any monster doesnt really matter when the focus of the deck, i.e. zorc and demise are both more than capable of taking out any monster. (Admittedly Zorc can be a little unreliable sometimes, but 33% chance of free raigeki, and 50% to take out a single monster is too good to miss).
The focus of the deck really is to get demise or zorc out. Drawing either is not so much a dead draw as there is enough searchability to pull out the ritual spell, additionally, either of the ritual monsters can be used for the tribute to summon the other, as both are 8 stars. Either Zorc or demise is acceptable, both have their uses, and both can use the same ritual spell, contract with the abyss.

Incidently, the ruling for the ritual spell, coutesy of netrep:
"Contract with the Abyss" is used as a generic substitute for Ritual Spell Cards like "Black Illusion Ritual" and "Contract with the Dark Master". You cannot use "Contract with the Abyss" to Ritual Summon a non-Ritual Monster like "Dark Magician".


That said, I do welcome any observations. If anyone wants to build the deck and try it out, please be my guest. You might find it fun!
 
i know the focus of the deck, i just think a lil plan b would be good... phoenix would come back as well as froggy from demises effect... it would help you be more aggressive while you get the pieces for your rituals... the deck you have has such a high possibility of bad hands and ultimately if it comes to it... bad topdecks... spirit reaper has always been usefull... theres a 30-40% chance ur opp can take him out fast.... but on other occasions it can last on the field for awhile... the thing about d.d. warrior lady is its removal effect... there are some monsters that you just need to remove rather then destroy. if your going towards trying things that you haven't before, it would seem more of a casual deck then a competitive one imo.
 
Server said:
if your going towards trying things that you haven't before, it would seem more of a casual deck then a competitive one imo.
There's a handful of us, and largely most of us have migrated to CoG over the years, who don't see something as being uncompetitive, because it uses original concepts and rejects overused ones. The thought process is that the so-called "competitive" decks are competitive because they've been play tested over and over again by literally thousands of players. But the decks that don't use the common place cards are arbitrarily labeled as "casual", when in reality, not enough people have play tested the concept to truly know the deck's/card's potential. So we're certainly not saying that the card's you suggested do not work, we're simply suggesting that there are possibly original options that have yet to be play tested. We reject the idea that because it's not using the "cards-of-the-meta", (for lack of a better term) that it can only be a "casual" deck. We prefer to think of it as an "untested".
 
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