I've been running a machine deck for the better part of a year and a half. I can at least tell you a lot of what doesn't work.
Your two best bets are: Machine Warrior Hybrid (Skill Drain based), and what I call a Battle Burn deck -- beatdown with a burn.
With Night Assialant limited to 1x...
2x Cost Down would work well in this deck (also keeping the 2x Reasoning)
I'd drop one Merchant for Night Assailant, and work in a Cyber Jar.
I'd also add 1x A Hero Emerges.
Last year I was tooling a deck that was all level 5-8 monsters with:
2x Cost Down
2x Reasoning
2x Monster...
Neil,
I orginally ran Newdoria, but the removal was counter productive for my Cyber Dragon -- and I rarely got the effect. That's why I went to the Smashing Grounds for late main phase 1 removal (working extremely well).
With 3x Skill Drain, the overkill is welcome. Skill Drain cripples...
nkarunatilaka,
good call on the deck. LPs can be an issue to pull off Cyber-Stein. I've been considering Nimble Momonga for a while now. But not sure what to drop.
1) Light of Intervention and Skill Drain pawn in today's meta.
2) Cyber-Stein works great if I get it early but after...
Well, here is the latest build of my poWerSWARM deck.
Cyber-Warriors v7
[1] Mobius the Frost Monarch
[3] Cyber Dragon
[3] Fusiler Dragon, the Dual-Mode Beast
[2] Goblin Elite Attack Force
[2] D.D. Survivor
[1] Exiled Force
[1] Big Shield Gardna
[2] Cyber-Stein
[1] Cyber Jar
[1]...
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