Advanced Ritual Art vs. RFP

roadhouse007

New Member
If a player has banisher of the radiance/macro cosmos/dimensional fissure on their field, would it be legal to activate advanced ritual art? Or is this one of those cases where "to the graveyard" is just in there for the most likely place they would go.

Well, first, is advanced ritual art sending normal monsters to the graveyard the cost or part of the effect. I would think it is a cost.

Secondly, if it is a cost, is this like the current thought on card trooper where if the cost cannot be paid to the graveyard it cannot be activated?

I know. I should know this already. But I am not really sure. Thanks in advance for the help and opinions.
 
First place to always look is the Judge List.

Anyway, Advanced Ritual Art is not a Cost. You can use it with Macro, Fissure, Radiance, or Banisher face-up.
 
masterwoo0 said:
First place to always look is the Judge List.

Anyway, Advanced Ritual Art is not a Cost. You can use it with Macro, Fissure, Radiance, or Banisher face-up.

Using Advanced Ritual Art is the same aspect of using Polymerization when Macros or Dimension Fissure is on the field. The effect still activates and resolves.
 
Spring-boarding off of this...also a question I should probably know the answer, but for some reason have second and 3rd thoughts about... If TP plays one of the polymerization-type cards, let's say the "Advanced Ritual Art" and you chain "Desert Sunlight" on your Face Down "Guard Dog" (FLIP: Your opponent cannot Special Summon for the rest of the turn), "Advanced Ritual Art" will still try to resolve right? The TP still selects Normal Monsters and sends them to the Graveyard, and the would-be Ritual Monster would be destroyed, right? Also, since Advanced Ritual Art says to "select 1 Ritual Monster from your hand" the TP should have to show that selected Monster at activation (even though it doesn't need to be the same exact card, but the same name) that would be Special Summoned, right?
 
DarkLogicianOfCaos said:
Spring-boarding off of this...also a question I should probably know the answer, but for some reason have second and 3rd thoughts about... If TP plays one of the polymerization-type cards, let's say the "Advanced Ritual Art" and you chain "Desert Sunlight" on your Face Down "Guard Dog" (FLIP: Your opponent cannot Special Summon for the rest of the turn), "Advanced Ritual Art" will still try to resolve right? The TP still selects Normal Monsters and sends them to the Graveyard, and the would-be Ritual Monster would be destroyed, right? Also, since Advanced Ritual Art says to "select 1 Ritual Monster from your hand" the TP should have to show that selected Monster at activation (even though it doesn't need to be the same exact card, but the same name) that would be Special Summoned, right?
Guard Dog isnt Continuous. His effect wouldnt activate until the chain's resolution, and it would begin a new chain, so by the time that happened, the Ritual Monster would be summoned. This is similar to having a Penguin Soldier or Night Assailant. You wouldnt return monsters from the field or destroy a monster during the same chain.
 
Ahh, good catch Woo0 (bad choice of a card on my part, sorry).

But, then, using Skey's example, the whole effect would fizzle... thanks. It is sometimes confusing when you have some effects that "resolve as much as possible" and others that just dissappear, to keep track of them all. Maybe one of John's templatings would help here as well. :)
 
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