This is a deck dedicated to Inferno Reckless Summon, to celebrate the new release of Duel Academy: Chazz Princeton Pack. (Jaden Yuki pack can rot in hell for all I care.)
Non-Tribute - 19
Batteryman AA
Batteryman AA
Batteryman AA
Breaker the Magical Warrior
Cyber Jar
Dekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
Exiled Force
Magical Merchant
Magical Merchant
Magician of Faith
Morphing Jar
Sangan
Shining Angel
Shining Angel
Shining Angel
Spirit Reaper
Spirit Reaper
Spirit Reaper
Spells - 17
Battery Charger
Battery Charger
Battery Charger
Book of Moon
Card Destruction
Dark Hole
Enemy Controller
Enemy Controller
Heavy Storm
Inferno Reckless Summon
Inferno Reckless Summon
Inferno Reckless Summon
Mystical Space Typhoon
Premature Burial
Smashing Ground
Smashing Ground
Smashing Ground
Traps - 4
Call of the Haunted
Royal Decree
Royal Decree
Royal Decree
Anyway, with the new addition of Inferno Reckless Summon, now we can FINALLY pull out all 3x copy Batteryman AA on the field for 3x 3000ATK beatstick swarming. (I don't know, it's like Inferno Reckless Summon was made JUST FOR Batteryman AA) It's like having 3x BEWD all the fanboys been dreaming about.
And thus the searching, the goal is to put at least 1x copy of Batteryman AA to the graveyard. And oh boy we got a crapload of searchers. I got 3x Shining Angels to summon 1 and let it die. I got Card Destruction, Morphing Jar, Cyber Jar, and 2x of Merchant and Dekoichi for a pure speed fun. If your wondering why I split Merchant and Dekoichi to 2x is cause I fear Nobleman of Crossout smacking all 3x copy of my important flip effects being removed from play. (This way with alot of my flip effects spread out, alot safer) And once one of them is in the graveyard, I can use Battery Charger, Premature Burial, Call of the Haunted to summon all 3x out with IRS. If 1 of them dies, summon another one from the grave. (I got 5 graveyard summon cards.) Yep, pure annoyance.
----------------
And now, a HORRIBLE HORRIBLE Cyber Swarm trying to use Inferno Reckless Summon + The Grave of Enkindling. (I've NEVER seen a deck THAT bad in my life)
The prob, (You'll notice here) is that IRS is a spell and Grave of Enkindling is a Trap. They don't blend well. (I mean, if a deck is designed so you have to take out MoF, there's a prob IMO.)
See this ikky deck, I think this will prove that Inferno Reckless Summon + The Grave of Enkindling, it MIGHT sound good, just doesn't (It's to prove a point, I'm NEVER gunna use this ikky deck unless it's fixed to be used in a more useable fashion)
Tribute - 4
Cyber Dragon
Cyber Dragon
Cyber Dragon
Mobius the Frost Monarch
Non-Tribute - 15
Breaker the Magical Warrior
Cyber Jar
Exiled Force
Magical Merchant
Morphing Jar
Proto Cyber Dragon
Proto Cyber Dragon
Proto Cyber Dragon
Sangan
Shining Angel
Shining Angel
Shining Angel
Spirit Reaper
Spirit Reaper
Spirit Reaper
Spells - 11
Card Destruction
Dark Hole
Heavy Storm
Inferno Reckless Summon
Inferno Reckless Summon
Inferno Reckless Summon
Mystical Space Typhoon
Power Bond
Premature Burial
Smashing Ground
Smashing Ground
Traps - 10
Bottomless Trap Hole
Bottomless Trap Hole
Call of the Haunted
Dust Tornado
Sakuretsu Armor
Sakuretsu Armor
Sakuretsu Armor
The Grave of Enkindling
The Grave of Enkindling
The Grave of Enkindling
---------
I think the biggest prob is that well, 3x Proto Cyber Dragon and 3x Cyber Dragon means 6 deck space. And since The Grave of Enkindling lets the foe summon a monster from the graveyard, there's the uncontrolled factor running here. (And thus I added 2x BTH for my foe's field control. Get rid of extra 2x copy my foe summons if it goes over 1500ATK) If your wondering about Fust Tornado, first it lets me destroy a s/t (Even face-up continuous ones.) and then it lets me set a s/t. Since I'm running so many traps, I need to set them quick for speed. (So I don't have to wait till next turn.)
Anyway, this deck is like... yeah... never gunna use it. (Unless it's burned to the ground and reborn in a whole new fashion.)
Non-Tribute - 19
Batteryman AA
Batteryman AA
Batteryman AA
Breaker the Magical Warrior
Cyber Jar
Dekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
Exiled Force
Magical Merchant
Magical Merchant
Magician of Faith
Morphing Jar
Sangan
Shining Angel
Shining Angel
Shining Angel
Spirit Reaper
Spirit Reaper
Spirit Reaper
Spells - 17
Battery Charger
Battery Charger
Battery Charger
Book of Moon
Card Destruction
Dark Hole
Enemy Controller
Enemy Controller
Heavy Storm
Inferno Reckless Summon
Inferno Reckless Summon
Inferno Reckless Summon
Mystical Space Typhoon
Premature Burial
Smashing Ground
Smashing Ground
Smashing Ground
Traps - 4
Call of the Haunted
Royal Decree
Royal Decree
Royal Decree
Anyway, with the new addition of Inferno Reckless Summon, now we can FINALLY pull out all 3x copy Batteryman AA on the field for 3x 3000ATK beatstick swarming. (I don't know, it's like Inferno Reckless Summon was made JUST FOR Batteryman AA) It's like having 3x BEWD all the fanboys been dreaming about.
And thus the searching, the goal is to put at least 1x copy of Batteryman AA to the graveyard. And oh boy we got a crapload of searchers. I got 3x Shining Angels to summon 1 and let it die. I got Card Destruction, Morphing Jar, Cyber Jar, and 2x of Merchant and Dekoichi for a pure speed fun. If your wondering why I split Merchant and Dekoichi to 2x is cause I fear Nobleman of Crossout smacking all 3x copy of my important flip effects being removed from play. (This way with alot of my flip effects spread out, alot safer) And once one of them is in the graveyard, I can use Battery Charger, Premature Burial, Call of the Haunted to summon all 3x out with IRS. If 1 of them dies, summon another one from the grave. (I got 5 graveyard summon cards.) Yep, pure annoyance.
----------------
And now, a HORRIBLE HORRIBLE Cyber Swarm trying to use Inferno Reckless Summon + The Grave of Enkindling. (I've NEVER seen a deck THAT bad in my life)
The prob, (You'll notice here) is that IRS is a spell and Grave of Enkindling is a Trap. They don't blend well. (I mean, if a deck is designed so you have to take out MoF, there's a prob IMO.)
See this ikky deck, I think this will prove that Inferno Reckless Summon + The Grave of Enkindling, it MIGHT sound good, just doesn't (It's to prove a point, I'm NEVER gunna use this ikky deck unless it's fixed to be used in a more useable fashion)
Tribute - 4
Cyber Dragon
Cyber Dragon
Cyber Dragon
Mobius the Frost Monarch
Non-Tribute - 15
Breaker the Magical Warrior
Cyber Jar
Exiled Force
Magical Merchant
Morphing Jar
Proto Cyber Dragon
Proto Cyber Dragon
Proto Cyber Dragon
Sangan
Shining Angel
Shining Angel
Shining Angel
Spirit Reaper
Spirit Reaper
Spirit Reaper
Spells - 11
Card Destruction
Dark Hole
Heavy Storm
Inferno Reckless Summon
Inferno Reckless Summon
Inferno Reckless Summon
Mystical Space Typhoon
Power Bond
Premature Burial
Smashing Ground
Smashing Ground
Traps - 10
Bottomless Trap Hole
Bottomless Trap Hole
Call of the Haunted
Dust Tornado
Sakuretsu Armor
Sakuretsu Armor
Sakuretsu Armor
The Grave of Enkindling
The Grave of Enkindling
The Grave of Enkindling
---------
I think the biggest prob is that well, 3x Proto Cyber Dragon and 3x Cyber Dragon means 6 deck space. And since The Grave of Enkindling lets the foe summon a monster from the graveyard, there's the uncontrolled factor running here. (And thus I added 2x BTH for my foe's field control. Get rid of extra 2x copy my foe summons if it goes over 1500ATK) If your wondering about Fust Tornado, first it lets me destroy a s/t (Even face-up continuous ones.) and then it lets me set a s/t. Since I'm running so many traps, I need to set them quick for speed. (So I don't have to wait till next turn.)
Anyway, this deck is like... yeah... never gunna use it. (Unless it's burned to the ground and reborn in a whole new fashion.)