Chaos Sorceror vs Bottomless

Javario

New Member
If someone special summons Chaos Sorceror and I activate bottomless trap hole, can he still activate his effect?

-Javario
 
I believe the answer is no.  You are responding to the summons, which you get to do before your opponent can activate his effect.  I'm not sure that this applies to monster effects that affect the field immediately. 

I would like a few more comments about how this works for various types of monster effects.

EAMetheny :)
 
I kinda know, but I posted it to show him he was wrong. But I will still wait for the arrival of a moderator, or someone with a better answer. But, thankyou for your reply!

-Javario

ps: he claimed he had priority because it was his turn. He also said black luster soilder (envoy...) and chaos sorceror have the same effect "almost' and that black luster upon summoning can get priority. But, i hope this is clear enogh about the situation for better responses.
 
Well, your friend is right in this case.

As the turn player, if he special summons "Chaos Sorcerer" successfully, he has the right to activate "Chaos Sorcerer"'s effect first targeting one of your monsters. You can then chain "Bottomless Trap Hole" so during the resolution, "Chaos Sorcerer" is removed, followed by your face up monster.

This is "priority". The turn player (who has the priority) has the right to activate the effect of a monster he/she just successfully summoned before the opponent can respond.

- Andrew
 
densetsu_x

So does your statement also follow for optional effects like "Pay 300 Life Points to....." effect monsters.  If it does, then my presumption stands corrected. Then the turn player always gets to use and/or activate his effect first prior to the opponent responding to the summons.

Also, when the opponent finally gets to respond/chain, is he responding to the summons, or is he chaining to the effect, etc.   Even after reading all the FAQ's etc., this still confuses me.  Do you know of a newer FAQ that addresses this issue?

What about Trap card that negate the summons.  Then the Chaos Sorcerer effect doesn't go through.  Correct?

EAMetheny
 
EAMetheny said:
densetsu_x

So does your statement also follow for optional effects like "Pay 300 Life Points to....." effect monsters. If it does, then my presumption stands corrected. Then the turn player always gets to use and/or activate his effect first prior to the opponent responding to the summons.

Also, when the opponent finally gets to respond/chain, is he responding to the summons, or is he chaining to the effect, etc. Even after reading all the FAQ's etc., this still confuses me. Do you know of a newer FAQ that addresses this issue?

What about Trap card that negate the summons. Then the Chaos Sorcerer effect doesn't go through. Correct?

EAMetheny

Check out the ARRJ (now available on the Netrep.net main site) for a more detailed explanation on priority as well as the "Priority" link at the top of "Rules and Regulations".

Now that I've gotten the plug out of the way...

If a monster has an effect that isn't automatically activated (such as "Breaker the Magical Warrior" since the priority is "used" by the automatic effect and the opponent get's the chance to respond/chain), the turn play may activate it first before the opponent responds.

SO

If I special summon Black Luster Soldier: EotB, I can choose to remove a monster first.
or Chaos Emperor Dragon, I can pay 1000 lp to "blow up the field"
or Cannon Soldier, I can tribute a monster to inflict 500 damage,
or Tribe-Infecting Virus, I discard a monster to destroy a declared "type".

Now the opponent actually has 2 options here. He can a) activate a chainable effect in response to the summon (since that is still the "state" of the field ... the last thing to resolve was a monster coming to the field) or b) activate a chainable effect in response to the initial effect.

So in the case of "Chaos Emperor Dragon" if they decide to pay the 1000 to blow up the field, the opponent can then activate "Torrential Tribute" (to destroy all monsters on the field) in response to the summon or "Barrel Behind the Door" (to cause the turn player to take CED's damage effect) in response to CED's effect.

If the summon was negated by "Horn of Heaven" or "Solemn Judgment", then the monster was never considered to have been summoned properly to the field so the turn player would not be able to activate the effect of that monster.

UDE is working on a definative guide on "priority" that is coming (eventually). Until then, just check out what we have here. I will say that not everyone agrees with everything that is said in these articles, but I would say that 95% of what was said is in agreement by everyone so it is a pretty definative thing.

- Andrew
 
as densetsu_x states, the turn player has priority over the effect the monster will give.

unlike breaker which conatins 2 effects, 1 of putting a counter and the second of remover the counter, you cannot just jump the gun call out trap hole, bottomless.

UNLESS the card is going to stop the summon by no means necessary activate anything. Look at the field, ask your opponent, then pressume with any possible cards you might want to use.

Opponent summons CED, you ask if they would like to blow it up, they respond with no, you then respond with Bottom less trap hole. Since the turn player gave up their priority they by no means can then say they would like to blow it up. since you already asked them.

this is how "priority" works, or what most of us have come to figure out through reading up alot on whats been posted here and long debates about it.

if you ever play Vs. System games, you would have a better understanding on what priority means.
 
Whoa,

I think according to upperdeck if breaker is summoned and I bottomless or trap hole. He get's no effect. Which is the point that people through at me when I asked about DMOC, which I'm still confused on but "I do think I get my magic if someone bottomless trap holes my monster. According to kinjiblade and other staff.

But since subject is on sorceror and black luster, why exactly does the effect of both monstesr get through? Priority right? Hmmm, do they really get to remove my monsters from play?

-Javario
 
No, Breaker does get his effect. The act of placing the counter on him is the effect that automatically activates when he is normal summoned. But since the effect automatically activates, the opponent has the chance to activate something (like "Bottomless Trap Hole").

The act of removing a counter to destroy 1 S/T card on the field is the 2nd effect he has. Thats the effect that can't be used if he was removed or destoyed thanks to BTH, Trap Hole, Torrential Tribute, Raigeki Break, etc.

- Andrew
 
With the case of Chaos Sorcerer and BLS, the turn player can activate their effects and neither monster needs to be on the field for those effects to resolve.

With Breaker, the effect activates automatically but if he's destroyed, then the turn player will not get a chance to us the 2nd effect because Breaker will already be gone.

- A
 
thanx it's sad news for me but thanks,

so that means that no one can break my traps if I bottomless trap hole him before he canbreak. I know he automatically get's his counter but does that mean he can't break? I just wanted confirmation....
 
Read the Priority v. 1.1 first thread by helpoemer 316. The exact case of Bottomless vs. Breaker the Magical Warrior is right there in the section "CARDS THAT A PLAYER HAS NO PRIORITY WITH:"

That should get things clear.
 
Breaker's first and only thought when he is normal summoned is I must get a counter. Thats what happens first regardless of anything. Now Trap Hole, Ring of Destruction, bottomless trap hole and TT all must be activated at first chance they would get. Now if I'm not mistaken they would Chain on to breaker getting his effect. So it would Look like this:

Breaker is Summoned, his summon is not negated by Horn or a SJ
Breaker's Counter effect immediately happens, that would be link 1
Opponent would Chain/Activate Ring of Destruction
Neither play wishes to chain anything to Ring of Destruction

Chain Thus Far:
1. Breaker Getting Counter
2. Ring of Destruction Targetting Breaker

Chain Resolves in this order:
1. Ring of Destruction
2. Breaker Getting Counter

Ring would Destroy Breaker dealing both players 1600 Dmg
then breakers getting counter would come into play but hes not there to get the counter so nothing happens.

The Scenario is the same if you use Trap hole or Bth or TT.
Breaker is destroyed before he gets his counter.
 
If people will look at the Priority post at the top of the page you'll see that Breaker is covered in the post since it's one of the monsters that is generally confused to have any sort of priority with in using an ability.

The only priority a player has with Breaker if the summon were to be countered by a trap card such as Ring of Destruction, Bottomless Trap Hole, Torrential Tribute, or Trap Hole is the addition of the counter. How the chain would work out is like this, in the case of Ring of Destruction...

Chain Link 1: Activation of the effect to add the counter.
Chain Link 2: Ring of Destruction is activated targetting Breaker The Magical Warrior

Resolve Chain Link 2: Ring of Destruction resolves first as the last part of the chain, destroying Breaker while it's at 1600 ATK points and dealing that much damage to both players.
Resolve Chain Link 1: Since Breaker is no longer on the field, the counter cannot be added to Breaker now, so this chain link resolves without effect essentially.

I hope that helps, if there is ever a question that you may feel has to do with priority, always bring it to the top thread first, you may find your answer there, if you don't, then post it in that thread and we'll help you ASAP to figure out what your answer is.
 
Back
Top